Army
Type
|
No |
Cost |
Description-Remarks
|
|
|
|
|
|
|
Irr
Kn S, F, Pro1, Shk, (Dmt) [1] |
1 |
34
(38) |
C-in-C:
BIF 1-2; Dmr –2 |
|
Irr
Kn S, F, Pro1, Shk, (Dmt) |
3 |
34
(38) |
Ally
General [2]:
BIF 0-2; Dmr –2 |
|
|
|
|
|
|
mounted |
|
|
|
|
Irr
Kn O (S), F, (Pro1), Shk, (Dmt) |
28 |
12
(19) |
Knights
and Sergeants |
|
Irr LH O (S), (Pro1), Msl/Shk
[Bow] |
4 |
8
(16) |
Turcopoles
(after 1100) |
|
|
|
|
|
|
foot |
|
|
|
|
Irr
Sp O, (H), Shk |
42 |
4
(5) |
Spearmen
[3] |
|
Irr
Bw O, (H), Msl [XBow] |
24 |
4
(5) |
Crossbowmen
[4] |
|
or Irr Ps O, (H), Msl [XBow] |
32 |
3
(4) |
Crossbowmen
[5] |
|
Irr
Ps O, Msl [Bow] |
12 |
3 |
Archers |
|
Irr
Rb S, Shk |
24 |
2 |
Fanatic
pilgrims |
|
Irr
Bw O, (U), Msl [Bow] |
18 |
3
(2) |
Maronite
or Syrian archers (after 1100) |
|
|
|
|
|
|
byzantine allies (until 1098) |
|
|
|
|
Reg
Cv O, Shk [L] |
1 |
18 |
Ally
General; Cautious; BIF 0-1; Dmr –4 |
|
Reg
LH O (S), (Pro1), Msl/Shk [Bow] |
8 |
8
(16) |
Horse
archer mercenaries |
|
Reg
Plt O, (Pro1), H, Shk/Msl [Bow] |
4 |
8
(11) |
Byzantine
Marines |
|
Reg
WE, Msl [Siege] |
2 |
18 |
High
Trajectory War Engines |
|
|
|
|
|
armenian allies (after 1100)
|
|
|
|
|
Reg
Kn O, F, Shk |
1 |
30 |
Ally
General; Reliable; BIF 0-1; Dmr –3) |
|
Reg
Kn O, F, Shk |
6 |
15
|
Cavalry |
|
Irr
Sp O, F, Shk/Msl [Bow] |
16 |
6 |
Spearmen |
|
Irr Bw O, Msl [Bow] |
8 |
4 |
Archers |
|
or Irr Ps O, Msl [Bow] |
12 |
3 |
Archers |
|
|
|
|
|
bedouin allies (after 1100)
|
|
|
|
|
Irr
Cv O, Shk [L] |
1 |
16 |
Ally
General; Cautious; BIF 0-1; Dmr –3 |
|
Irr
Cv O, Shk [L] |
8 |
9 |
Bedouin
lancers |
|
Irr LH O, Shk [L] |
24 |
7 |
Bedouin
light lancers |
|
Irr Plt O, U, Shk/Msl [Jav] |
6 |
5 |
Ahdath
Militia |
|
Irr Ps O, Msl [Bow] |
8 |
3 |
Archers |
|
|
|
|
|
SARACEN allies (after 1100)
|
|
|
|
|
Reg
Cv O, Shk [L] or Shk/Msl [L][Bow] |
1 |
18
(22) |
Ally
General; Cautious; BIF 0-1; Dmr –3 |
|
Reg
Cv O, (Pro2), (H), Shk/Msl [L][Bow] |
2 |
12
(18) |
Ghulam
cavalry |
|
Irr
Cv O, Shk [L] |
8 |
9 |
Syrian
or Kurdish lancers |
|
Irr LH O, Shk [L] |
12 |
7 |
Bedouin
cavalry |
|
Irr
Sw O (I), U, Shk |
12 |
4
(3) |
Syrian
Foot |
|
Irr Ps O (I), (U), Msl [Bow] |
12 |
2
(1) |
Syrian
Archers |
|
|
|
|
|
Camp – Baggage
|
|
|
|
|
Fortified with ditch and palisade |
2 per Command |
|
|
[1] Knights may dismount as Foot Knights of same class, grade etc.
[2] All Knight Ally Generals are reliable, never become cautious and do not cost 10% less. When dicing for reaction they become impetuous with a roll of 6. In this case, an impetuous Ally Command must, at the beginning of the following round, move immediately against its closest opposition and attack it regardless of tactical conditions (the only exception being impassable terrain or permanent fortifications). They may only stop being impetuous if defeated in combat.
[3] Up to half Heavy
[4] Up to half Heavy
[5] Up to half Heavy