501#
A potion which restores ^000088HP about 45^000000, made from grinded red herbs.
^ffffff_^000000
Weight : ^7777777^000000
#
502#
A potion which restores  ^000088HP about 105^000000, made from grinded red and yellow herbs. 
^ffffff_^000000
Weight : ^77777710^000000
#
503#
A potion which restores ^000088HP about 175^000000, made from grinded yellow herbs.
^ffffff_^000000
Weight : ^77777713^000000
#
504#
A potion which restores ^000088HP about 325^000000, made from grinded white herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
505#
A potion which recovers ^000088SP about 60^000000, made from grinded blue herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
506#
A potion which cures ^000088Poison^000000, ^000088Silence^000000, ^000088Blind^000000and ^000088Chaos^000000.
^ffffff_^000000
Weight : ^7777777^000000
#
507#
A valuable yet weak medicinal herb which heals wounds.
 ^000088Recover a little HP^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
508#
A valuable medicinal herb which efficiently heals wounds.
 ^000088Recover a little HP^000000.
^ffffff_^000000
Weight : ^7777775^000000
#
509#
A valuable medicinal herb which greatly heals wounds.
 ^000088Recover a little HP^000000.
^ffffff_^000000
Weight : ^7777777^000000
#
510#
A very valuable medicinal herb which has unique aroma filling one with spiritual gratification.
 ^000088Recover a little SP^000000.
^ffffff_^000000
Weight : ^7777777^000000
#
511#
A valuable medicinal herb which ^000088counteracts poison^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
512#
A round red edible fruit of a small tree of the rose family.
^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
513#
A yellow tropical fruit with a sweet taste. 
^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
514#
An edible smooth-skinned fruit that grows in clusters on vines, and is fermented to make Wine.
 ^000088Recover a small amount of SP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
515#
An orange and yellow root of a plant from the parsley family, eaten raw or cooked.
Children don't like this vegetable.
^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
516#
A central american trailing vine of the morning glory family, grown widely for its sweet tuberous roots.
 ^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
517#
A well-cooked leg of meat.
^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^77777715^000000
#
518#
A sweet, viscid nectar. Collected from flowers by bees and stored in hives as food.
Usually eaten but also used for medicinal purposes.
^000088Recover a small amount of HP and SP^000000.
^ffffff_^000000
Weight : ^77777710^000000
#
519#
Pasteurized cow milk in a bottle. Given to growing children for it's nutritional values.
^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
520#
Leaflet cut from a Hinalle Plant which has a cool, fresh scent. Can ease pain and bring energy.
^000088Recover a suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777771^000000
#
521#
Leaflet cut from a Aloe plant.
^000088Recover a suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
522#
A shiny, purple fruit, picked from the Mastela tree.
^000088Recover a great amount of HP^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
523#
Blessed water used in sacred ceremonies.
^000088Cure the cursed status^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
525#
A mystic remedy for all illnesses.
^000088Cure every abnormal status^000000.
^ffffff_^000000
Weight : ^77777710^000000
#
526#
A highly nutrious pharyngeal gland of the honeybee. It is fed to the queen larvae and it's colony.
 ^000088Cure every abnormal status^000000, ^000088Recover HP by 250^000000.
^ffffff_^000000
Weight : ^77777715^000000
#
528#
Processed food, normally fed to monsters.
^000088Recover a small amount of  HP^000000.
^ffffff_^000000
Weight : ^77777715^000000
#
529#
A shaped piece of hardened sugar, chocolate, or other sweets. Favored by little boys and girls.
^000088Recover HP by 45^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
530#
Striped stick of peppermint candy with the top curved to resemble a walking cane.
^000088Recover HP by 105^000000.
^ffffff_^000000
Weight : ^7777774^000000
#
531#
A bottled apple juice, easily digestible.
^000088Recover a suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777774^000000
#
532#
A bottled banana juice, easily digestible.
^000088Recover a suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777774^000000
#
533#
A bottled grape juice, easily digestible.
^000088Recover a suitable amount of SP^000000.
^ffffff_^000000
Weight : ^7777774^000000
#
534#
A bottled carrot juice, easily digestible.
^000088Recover a suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777774^000000
#
535#
A large, edible, orange and yellow fruit bound by a coarse vine.
 ^000088Recover a small amount of HP^000000.
^ffffff_^000000
Weight : ^7777772^000000
#
536#
Sweet and frosty ice cream. It is cold enough to freeze your brain if you have too much...
 ^000088Recover suitable amount of HP^000000.
^ffffff_^000000
Weight : ^7777778^000000
#
601#
An enchanted fly wing, instantly send one to a random spot when waved.
^000088Enable to move its user to the optional spot.^000000
^ffffff_^000000
Weight : ^7777775^000000
#
602#
An enchanted butterfly wing, instantly send ones self to a saved spot when waved.
^000088Enable to move its user to the saved point.^000000
^ffffff_^000000
Weight : ^7777775^000000
#
603#
A mysterious box in blue color.
Appears as if something will come forth from it when opened.
^ffffff_^000000
Weight : ^77777720^000000
#
604#
A twig in which the power of eternity lies within.
It recalls a living creature.
^ffffff_^000000
Weight : ^7777775^000000
#
605#
A medicine made from grinded Mint, used to ease pain and relax muscles.
Usually called a 'Painkiller' due to its powerful virtues.
^ffffff_^000000
Weight : ^77777710^000000
#
606#
A basic herbal emollient made from Aloe extract.
It is infamous for its stench and sour taste but tends to be addictive when eaten regularly.
^ffffff_^000000
Weight : ^77777710^000000
#
607#
Fruit of the Yggdrasil tree, the tree that holds the world together. It has a fantastic taste that is full of life.
^000088Rejuvenate Full HP and SP^000000.
^ffffff_^000000
Weight : ^77777730^000000
#
608#
Seed of the Yggdrasil tree, the tree that holds the world together. Its weak scent brings forth powerful feelings. 
^000088Rejuvenate a half of HP and SP^000000
^ffffff_^000000
Weight : ^77777730^000000
#
609#
Forbidden talisman bringing life to the dead.
It creates a souless walking corpse or a undead zombie.
^ffffff_^000000
Weight : ^77777710^000000
#
610#
Leaf of the Yggdrasil tree, the tree that holds the world together. Fills the fainted player with energy.
^ffffff_^000000
Weight : ^77777710^000000
#
611#
A magnifying glass which displays a object in detail.
^ffffff_^000000
Weight : ^7777775^000000
#
612#
A disposable, minimized blast furnace to carry with ease.
Used for manufacturing metals.
^ffffff_^000000
Weight : ^77777720^000000
#
613#
A disposable hammer made out of well-tempered steel.
Enable to construct lvl 1 weapon.
^ffffff_^000000
Weight : ^77777720^000000
#
614#
A disposable hammer made out of pure gold.
Enable to construct lvl 2 weapon.
^ffffff_^000000
Weight : ^77777730^000000
#
615#
A disposable hammer made out of Oridecon.
Enable to construct lvl 3 Weapon.
^ffffff_^000000
Weight : ^77777740^000000
#
701#
A trap for theif bugs, used to lure and capture theif bugs with sticky, sweet smelling liquid.
^ffffff_^000000
Weight : ^77777720^000000
#
702#
Fresh blood of a slain animal, gathered in a bottle.Usually used to attract some animals. 
^ffffff_^000000
Weight : ^77777710^000000
#
703#
A common plant with mild curative properties. While scentless, the leaves can give feelings of great pleasure.
^ffffff_^000000
Weight : ^7777771^000000
#
704#
A rare plant with curative properties. Only grows deep in the forest at a special time of the year. 
^ffffff_^000000
Weight : ^7777771^000000
#
705#
A plant with three heart shaped leaves. Blooms white flowers between June and July.
^ffffff_^000000
Weight : ^7777771^000000
#
706#
A rare clover with four heart-shaped leaves. Legends tell of great luck being brought to the bearer of this clover.
^ffffff_^000000
Weight : ^7777771^000000
#
707#
A mysterious plant which sings melancholy songs during full moon. Legends tell that a woman who had been grieved over the loss of her lover was born again as singing plant.
^ffffff_^000000
Weight : ^7777771^000000
#
708#
A white flower which contains oils that can ease pain and relax muscles. Also has a mysterious power of memory loss. 
^ffffff_^000000
Weight : ^7777771^000000
#
709#
If this plant is grinded well and eaten, it can cause hallucinations. It's highly addictive. Because of the evil influences it exerts, owning and growing it is prohibited. 
^ffffff_^000000
Weight : ^7777771^000000
#
710#
A flower rarely seen by the human eye. It blooms deep in the forest, and supposedly shines brilliantly during the night.
^ffffff_^000000
Weight : ^7777771^000000
#
711#
A young, pretty plant still in the early stages of growth.
^ffffff_^000000
Weight : ^7777771^000000
#
712#
Ordinary wild flower with no thorns and no scent.
^ffffff_^000000
Weight : ^7777771^000000
#
713#
An empty bottle to carry liquids in.
^ffffff_^000000
Weight : ^7777772^000000
#
756#
Raw Oridecon Ore.
^ffffff_^000000
Weight : ^77777720^000000
#
984#
A pure Oridecon that has been known as blessed metal. It's extremely strong, if welded to weapons it can increase the damage.
Used for tempering lvl 3 or lvl 4 Weapons.
^ffffff_^000000
Weight : ^77777720^000000
#
757#
Raw Elunium Ore. 
^ffffff_^000000
Weight : ^77777720^000000
#
985#
Very light, non toxic metal. Used for toughening armors.
^ffffff_^000000
Weight : ^77777720^000000
#
714#
A very splendid, shiny ore. It has been rumored that this jewel could bring power and glory to a chosen man.
^ffffff_^000000
Weight : ^777777100^000000
#
715#
A enchanted mineral, used in conjunction with a magic spell. Destroys itself after being used.
^ffffff_^000000
Weight : ^7777773^000000
#
716#
A enchanted mineral, used in conjunction with a magic spell. Destroys itself after being used.
^ffffff_^000000
Weight : ^7777773^000000
#
717#
A enchanted mineral, used in conjunction with a magic spell. Destroys itself after being used.
^ffffff_^000000
Weight : ^7777773^000000
#
718#
A jewel of dark red color symbolizing the birthstone of January.
^ffffff_^000000
Weight : ^77777710^000000
#
719#
A jewel of purple color symbolizing the birthstone of February.
^ffffff_^000000
Weight : ^77777710^000000
#
720#
A jewel of  transparent sky-blue color symbolizing the birthstone of March.
^ffffff_^000000
Weight : ^77777710^000000
#
721#
A jewel of brilliant green color symbolizing the birthstone of May.
^ffffff_^000000
Weight : ^77777710^000000
#
722#
A jewel of pink color symbolizing the birthstone of June.
^ffffff_^000000
Weight : ^77777710^000000
#
723#
A cardinal jewel symbolizing the birthstone of July.
^ffffff_^000000
Weight : ^77777710^000000
#
724#
A ruby with mysterious powers.
^ffffff_^000000
Weight : ^77777710^000000
#
725#
An onyx with alternating brown and white bands of sard.
Symbolizing the birthstone of August.
^ffffff_^000000
Weight : ^77777710^000000
#
726#
A gemstone of dark blue symbolizing the birthstone of september.
^ffffff_^000000
Weight : ^77777710^000000
#
727#
A gemstone of rich iridescence color symbolizing the birthstone of October.
^ffffff_^000000
Weight : ^77777710^000000
#
728#
A gemstone of golden color symbolizing the birthstone of November.
^ffffff_^000000
Weight : ^77777710^000000
#
729#
A gemstone of brilliant blueish White color symbolizing the birthstone of December.
^ffffff_^000000
Weight : ^77777710^000000
#
730#
A small-sized gemstone of bright, transparent color that is sold at reasonable price.
^ffffff_^000000
Weight : ^77777710^000000
#
731#
A medium-sized gemstone of bright, transparent color that is sold at high price.
^ffffff_^000000
Weight : ^77777710^000000
#
732#
A over-sized gemstone of bright, transparent color that is sold at extremely high price.
^ffffff_^000000
Weight : ^77777710^000000
#
733#
A damaged diamond that is sold at low price.
^ffffff_^000000
Weight : ^77777710^000000
#
734#
Frame in red. Nice present.
^ffffff_^000000
Weight : ^77777720^000000
#
735#
An ancient Korean polcelain which is shiny ceramic in a comforting blue color, made by a porcelain master.
^ffffff_^000000
Weight : ^77777750^000000
#
736#
A clean white platter made by a chinese master. Nice present for ladies.
^ffffff_^000000
Weight : ^77777730^000000
#
737#
Black colored ladle, made out of a special strong glowing material.
^ffffff_^000000
Weight : ^7777775^000000
#
738#
Case to keep pencils.Good present for students.
^ffffff_^000000
Weight : ^77777710^000000
#
739#
Make-up for rich women, includes animal fat and plant extracts. When applicable, usually shines in red color.
^ffffff_^000000
Weight : ^7777771^000000
#
740#
Cute cotton doll, a favorite of little girls.
^ffffff_^000000
Weight : ^77777710^000000
#
741#
A doll made to resemble a Poring monster. Commonly favored by everybody.
^ffffff_^000000
Weight : ^77777710^000000
#
742#
A doll made to resemble a Chonchon monster.
Rarely favoured by people.
^ffffff_^000000
Weight : ^77777710^000000
#
743#
A doll made to resemble a Spore monster.
^ffffff_^000000
Weight : ^77777710^000000
#
744#
A bunch of flowers, used for sending love and thanks. Woman love these flowers.
^ffffff_^000000
Weight : ^7777775^000000
#
745#
Small flower bunch used by brides for their weddings. The girl who catches it is said to be the next to get married.
^ffffff_^000000
Weight : ^7777775^000000
#
746#
Small glass bead. Toy for little boys.
^ffffff_^000000
Weight : ^7777775^000000
#
747#
Mirror made out of polished crystal. It looks gorgeous and is essential for woman. 
^ffffff_^000000
Weight : ^7777775^000000
#
748#
Rose made witherless by magic, it's quite expensive because it's rare. It symbolizes neverending love.
^ffffff_^000000
Weight : ^7777771^000000
#
749#
Beautiful rose cut out of ice, crafted by masters of the artic. It is very expensive and makes for a unique present. 
^ffffff_^000000
Weight : ^7777771^000000
#
750#
A doll made to resemble Baphomet. It is the masterpiece of it's maker.
^ffffff_^000000
Weight : ^77777710^000000
#
751#
A doll made to resemble Osiris, the king of  darkness. It is the masterpiece of it's maker.
^ffffff_^000000
Weight : ^77777710^000000
#
752#
A doll made to resemble Rocker, the grasshopper. Rockers love playing the violin in fields.
^ffffff_^000000
Weight : ^77777710^000000
#
753#
A doll made to resemble Yoyo the monkey. They live in groups in deep forrest. Very smart and very familiar with humans.
^ffffff_^000000
Weight : ^77777710^000000
#
754#
A doll made to resemble Smokie the raccoon.
^ffffff_^000000
Weight : ^77777710^000000
#
901#
Cut queue from a young girl.
^ffffff_^000000
Weight : ^7777771^000000
#
902#
Root of a tree. Long, thin and dry stem which is used to tie objects together. Also used in medicines. 
^ffffff_^000000
Weight : ^7777771^000000
#
903#
Cut tongue of a reptile.
^ffffff_^000000
Weight : ^7777771^000000
#
904#
Cut tail from a scorpion. 
^ffffff_^000000
Weight : ^7777771^000000
#
905#
Stem of a plant, use in medicine. 
^ffffff_^000000
Weight : ^7777771^000000
#
906#
Cut wormtail's scale.
^ffffff_^000000
Weight : ^7777771^000000
#
907#
Gathered from old trees. Used for making living goods.
^ffffff_^000000
Weight : ^7777771^000000
#
908#
Frog eggs. 
^ffffff_^000000
Weight : ^7777771^000000
#
909#
A small crystallization created by some monsters.
^ffffff_^000000
Weight : ^7777771^000000
#
910#
A small crystallization created by some monsters.
^ffffff_^000000
Weight : ^7777771^000000
#
911#
A small crystallization created by some monsters.
^ffffff_^000000
Weight : ^7777771^000000
#
912#
A small crystallization created by some monsters.
^ffffff_^000000
Weight : ^7777771^000000
#
913#
Farmiliar's sharpened tooth.
^ffffff_^000000
Weight : ^7777771^000000
#
914#
Small monster's fluff or hairball. Used for some threads and fabrics. 
^ffffff_^000000
Weight : ^7777771^000000
#
915#
Peeled-off skin of larva.
^ffffff_^000000
Weight : ^7777771^000000
#
916#
, used for fabric and decoration.
^ffffff_^000000
Weight : ^7777771^000000
#
917#
Cut flying animal's talon.
^ffffff_^000000
Weight : ^7777771^000000
#
918#
Cut web fron a monster's hind leg.
^ffffff_^000000
Weight : ^7777771^000000
#
919#
Peeled-off animal skin. Used for producing clothes or bedding.
^ffffff_^000000
Weight : ^7777771^000000
#
920#
Cut claw of Wolf.
^ffffff_^000000
Weight : ^7777771^000000
#
921#
Spores from mushrooms.
^ffffff_^000000
Weight : ^7777771^000000
#
922#
Cut Orc's Cuspid. 
^ffffff_^000000
Weight : ^7777771^000000
#
923#
Horn of Baphomet. It is a symbol of Evil.
^ffffff_^000000
Weight : ^7777771^000000
#
924#
Gathered powder from wings of butterfly. 
^ffffff_^000000
Weight : ^7777771^000000
#
925#
The beak of a bird. 
^ffffff_^000000
Weight : ^7777771^000000
#
926#
Peeled snake scale. Use for making some clothing articles.
^ffffff_^000000
Weight : ^7777771^000000
#
928#
A feeler, cut from a bug.
^ffffff_^000000
Weight : ^7777771^000000
#
929#
Pumping heart with immortal power.
^ffffff_^000000
Weight : ^7777771^000000
#
930#
Old worthless Bandage. 
^ffffff_^000000
Weight : ^7777771^000000
#
931#
Small sculpture which Orcs consider to be a warrior's token. 
^ffffff_^000000
Weight : ^7777771^000000
#
932#
Bone of an immortal skeleton. 
^ffffff_^000000
Weight : ^7777771^000000
#
934#
Gems burried with the dead, neccessary for the world beyond. 
^ffffff_^000000
Weight : ^7777771^000000
#
935#
A Monster's hard shall. 
^ffffff_^000000
Weight : ^7777771^000000
#
936#
Cut skin which is covered with scales. 
^ffffff_^000000
Weight : ^7777771^000000
#
937#
Sharp, poisonous fang of a monster.
^ffffff_^000000
Weight : ^7777771^000000
#
938#
Mysterious sticky liquid. 
^ffffff_^000000
Weight : ^7777771^000000
#
939#
Hornet Bee stinger.
^ffffff_^000000
Weight : ^7777771^000000
#
940#
Rocker's hind leg. 
^ffffff_^000000
Weight : ^7777771^000000
#
941#
Ring for cow's noses, to make directing it easier.
^ffffff_^000000
Weight : ^7777771^000000
#
942#
A tail from a Yoyo.
^ffffff_^000000
Weight : ^7777771^000000
#
943#
Monster's hard shall. 
^ffffff_^000000
Weight : ^7777771^000000
#
944#
U-shaped molded piece of iron, fitted and nailed to the rim of a horse's hoof for protection. 
^ffffff_^000000
Weight : ^7777771^000000
#
945#
Leaf which smokies use for shapeshifting.
^ffffff_^000000
Weight : ^7777771^000000
#
946#
a hard Snail shaped shell.
^ffffff_^000000
Weight : ^7777771^000000
#
947#
Hard and sharp horn from a monster.
^ffffff_^000000
Weight : ^7777771^000000
#
948#
Lazy bear's foot. It is rumored to have a very special taste and good for man's vim and vigor.
^ffffff_^000000
Weight : ^7777771^000000
#
949#
Feather fur from a bird. Used for high quality clothing.
^ffffff_^000000
Weight : ^7777771^000000
#
950#
Pumping heart of a mermaid.
^ffffff_^000000
Weight : ^7777771^000000
#
951#
The fin from a fish monster.
^ffffff_^000000
Weight : ^7777771^000000
#
952#
A sharp needle from a Muka cactus. 
^ffffff_^000000
Weight : ^7777771^000000
#
953#
A heart turned into stone.
^ffffff_^000000
Weight : ^7777771^000000
#
954#
A scale that reflects light.
^ffffff_^000000
Weight : ^7777771^000000
#
955#
Monster's skin. 
^ffffff_^000000
Weight : ^7777771^000000
#
956#
The breathing flap cut off a fish monster. 
^ffffff_^000000
Weight : ^7777771^000000
#
957#
A nail off the dead.
^ffffff_^000000
Weight : ^7777771^000000
#
958#
A mouth taken from the dead.
^ffffff_^000000
Weight : ^7777771^000000
#
959#
A Spoiled scale that has a disturbing smell. 
^ffffff_^000000
Weight : ^7777771^000000
#
960#
One of the two large claws from a crustacean.
^ffffff_^000000
Weight : ^7777771^000000
#
961#
A marine gastropod mollusk.
^ffffff_^000000
Weight : ^7777771^000000
#
962#
A long boneless limb on certain creatures, used for moving, seizing, and touching.
^ffffff_^000000
Weight : ^7777771^000000
#
963#
A sharp scale.
^ffffff_^000000
Weight : ^7777771^000000
#
964#
A hard crab shell that smells horrible.
^ffffff_^000000
Weight : ^7777771^000000
#
965#
A hard shell of a dead clam.
^ffffff_^000000
Weight : ^7777771^000000
#
966#
A muscular and fatty tissue of a clam. People cook this tissue in a variety of ways.
^ffffff_^000000
Weight : ^7777771^000000
#
967#
A hard shell of a dead turtle.
^ffffff_^000000
Weight : ^7777771^000000
#
968#
Orc warrier's token to show their courage.
It doesn't have any specialty by iteslf but it is a emblem of god for the Orcs.
^ffffff_^000000
Weight : ^7777771^000000
#
969#
A valuable soft yellow metal used for making coins, and jewelry.
^ffffff_^000000
Weight : ^77777720^000000
#
970#
The colorless liquid present in wine and beer that can make people drunk.
^ffffff_^000000
Weight : ^7777773^000000
#
971#
Very unique liquid which is rarely found. It is hard to mix with water. And it is usually used as a diluted solution. 
^ffffff_^000000
Weight : ^7777773^000000
#
972#
Very unique liquid which is rarely found. It is hard to mix with water. And it is usually used as a diluted solution. 
^ffffff_^000000
Weight : ^7777773^000000
#
973#
A vegitable or chemical substance, usually liquid, used to color objects by dipping.
^ffffff_^000000
Weight : ^7777777^000000
#
974#
A vegitable or chemical substance, usually liquid, used to color objects by dipping.
^ffffff_^000000
Weight : ^7777777^000000
#
975#
A dye of red color which is made from grinded red herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
976#
A dye of yellow color which is made from grinded yellow herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
978#
A dye of blue color which is made from grinded blue herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
979#
A dye of green color which is made from grinded green herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
980#
A dye of orange color which is made from grinded red herbs and yellow herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
981#
A dye of purple color which is made from grinded red and blue herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
982#
A dye of pale color which is made from grinded white herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
983#
A dye of black color which is made from grinded various herbs.
^ffffff_^000000
Weight : ^77777715^000000
#
986#
A heavy iron block with a smooth face, frequently of steel, on which heated metals are hammered into desired shapes.
Helps manufacture common crafts.
^ffffff_^000000
Weight : ^77777750^000000
#
987#
An anvil made ouf of Oridecon.
Helps manufacture good crafts.
^ffffff_^000000
Weight : ^77777770^000000
#
988#
An anvil made out of pure Gold.
Helps manufacture better crafts.
^ffffff_^000000
Weight : ^77777790^000000
#
989#
An anvil made out of Emperium.
Helps manufacture the best crafts.
^ffffff_^000000
Weight : ^777777100^000000
#
990#
A raw ore which shines in vivid red color with a orange-yellow light within the middle.
It has rumored to possess the fire proerty, can form a 'Flame Heart' enchanted stone if refined.
^ffffff_^000000
Weight : ^7777775^000000
#
991#
A raw ore shining in sky-blue color which a deep-blue light lies within.
It has rumored to possess the water property, can form a 'Mystc Frozen' enchanted stone if refined.
^ffffff_^000000
Weight : ^7777775^000000
#
992#
A raw ore shining in lemon yellow color which a pale green light lies within.
It has rumored to possess the wind property, can form a 'Rough Wind' enchanted stone if refined.
^ffffff_^000000
Weight : ^7777775^000000
#
993#
A raw ore shining in bluish green color which a brilliant light lies within.
It has rumored to possess the earth property, can form a 'Great Nature' enchanted stone if refined.
^ffffff_^000000
Weight : ^7777775^000000
#
994#
A heart-shaped Stone with a dark red color, enchanted with the fire property. 
^ffffff_^000000
Weight : ^77777730^000000
#
995#
A icicled stone with a light blue color, enchanted with the water property.
^ffffff_^000000
Weight : ^77777730^000000
#
996#
A lightening-shaped stone with a pale green color, enchanted with the wind property.
^ffffff_^000000
Weight : ^77777730^000000
#
997#
A shoot-shaped stone with a lemon yellow color, enchanted with the earth property.
^ffffff_^000000
Weight : ^77777730^000000
#
998#
Ductile, malleable, silver-white metallic element used in impure carbon-containing forms.
It is quite unyielding but easily tempered comparing other metallic elements due to its very light weight.
Common metal use for arms and many other goods.
^ffffff_^000000
Weight : ^7777775^000000
#
999#
Refined iron. Containing less carbon, possessing a variety of hardness, elasticity and strength.
Usually used for high-quality arms.
^ffffff_^000000
Weight : ^77777710^000000
#
1000#
Small crystallization of a falling star from the sky.
Used for an Annex in Hardening Arms.
^ffffff_^000000
Weight : ^77777710^000000
#
1001#
Star dust which forms Star Crumb if refined.
^ffffff_^000000
Weight : ^7777771^000000
#
1002#
An ore containing Iron which forms iron after refined.
^ffffff_^000000
Weight : ^77777715^000000
#
1003#
A black mineral substance consisting of carbonized vegetable matter.
Forms steel after welded with iron.
^ffffff_^000000
Weight : ^7777775^000000
#
1004#
Knight's token to show honor for the lord.
^ffffff_^000000
Weight : ^77777710^000000
#
1005#
A hammer for blacksmith class, used for refining.
^ffffff_^000000
Weight : ^77777780^000000
#
1006#
A spell book possessing powerful magic of the ancients inside.
^ffffff_^000000
Weight : ^7777773^000000
#
1007#
A mysterious necklace holding an rye-shaped ornament.
It has rumored to have clairvoyant powers.
^ffffff_^000000
Weight : ^7777774^000000
#
1008#
An exclusive necklace of the assassins. A figurine with a dagger thrust into it's chest. 
Given from a master after achieving the assassin rank.
^ffffff_^000000
Weight : ^77777710^000000
#
1009#
A figure of a human hand, religious symbolism.
^ffffff_^000000
Weight : ^77777710^000000
#
1010#
Metallic element to strengthen weapons.
Harden Lv.1 Weapons.
^ffffff_^000000
Weight : ^77777720^000000
#
1011#
Metallic element to strengthen weapons.
Harden Lv.2 Weapons.
^ffffff_^000000
Weight : ^77777720^000000
#
1012#
Skin from the neck of a lizard that lives in the desert.
^ffffff_^000000
Weight : ^7777771^000000
#
1013#
A bug peeling with a beautiful pattern on top.
^ffffff_^000000
Weight : ^7777771^000000
#
1014#
Piece of a sharp, strong jaw bone from a bug.
^ffffff_^000000
Weight : ^7777771^000000
#
1015#
A cut out tongue of a Monster.
Appears disgustingly with sticky mouth water.
^ffffff_^000000
Weight : ^7777771^000000
#
1016#
A thin and narrow rat tail.
^ffffff_^000000
Weight : ^7777771^000000
#
1017#
Whiskers from a mole.
^ffffff_^000000
Weight : ^7777771^000000
#
1018#
A cut off claw from a mole.
It is very stout to dig a hole in the Solid Ground.
^ffffff_^000000
Weight : ^7777771^000000
#
1019#
The core of a tree. 
^ffffff_^000000
Weight : ^7777771^000000
#
1020#
Hair cut from a virgin which arouses a man's imagination.
^ffffff_^000000
Weight : ^7777771^000000
#
1021#
Horns of Dokebi which is rumored to bring a great fortune to its owner.
^ffffff_^000000
Weight : ^7777771^000000
#
1022#
Tails from a fox that have been cut off.
^ffffff_^000000
Weight : ^7777771^000000
#
1023#
Tail from a fish that has been cut off.
^ffffff_^000000
Weight : ^7777771^000000
#
1024#
Bottled black fluid from Marse the squid.
^ffffff_^000000
Weight : ^7777771^000000
#
1025#
A spider web in pretty strong cohesion.
^ffffff_^000000
Weight : ^7777771^000000
#
1026#
Fruit of an oak, consisting of a single-seeded, thick-walled nut set in a woody, cuplike base.
^ffffff_^000000
Weight : ^7777771^000000
#
1027#
Quills cut from a porcupine.
^ffffff_^000000
Weight : ^7777771^000000
#
1028#
Cut hair from a wild boar which is electile and tough.
^ffffff_^000000
Weight : ^7777771^000000
#
1029#
Skin of a tiger.
^ffffff_^000000
Weight : ^7777771^000000
#
1030#
Cut off sole from a tiger's foot which is very good for male vigor and energy.
^ffffff_^000000
Weight : ^7777771^000000
#
1031#
A forefoot of a Mantis that has been cut off.
^ffffff_^000000
Weight : ^7777771^000000
#
1032#
A flower with similar internal organs as humans.
^ffffff_^000000
Weight : ^7777771^000000
#
1033#
A root that looks like human legs.
^ffffff_^000000
Weight : ^7777771^000000
#
1034#
Cut hairs from a Kobold. Looks rough but is very soft to the touch.
^ffffff_^000000
Weight : ^7777771^000000
#
1035#
A cuspid of a dragon.
It can pierce into dragon's skin due to its hardness.
^ffffff_^000000
Weight : ^7777771^000000
#
1036#
A scale of dragon shining in iridescence.
Due to its Shield, It Keeps underskin warm and out of the cold.
^ffffff_^000000
Weight : ^7777771^000000
#
1037#
Cut tail from a dragon.
^ffffff_^000000
Weight : ^7777771^000000
#
1038#
Horns of a little demon.
^ffffff_^000000
Weight : ^7777771^000000
#
1039#
Wings of a little demon looking similar as ones of a bat.
^ffffff_^000000
Weight : ^7777771^000000
#
1040#
Moustache of an old dwarf.
^ffffff_^000000
Weight : ^7777771^000000
#
1041#
A portable case for holding and protecting a light.
^ffffff_^000000
Weight : ^7777771^000000
#
1042#
Cut hind leg of bug.
^ffffff_^000000
Weight : ^7777771^000000
#
1043#
A thick, sharpened nail from an orc.
^ffffff_^000000
Weight : ^7777771^000000
#
1044#
Cut cuspid of a Mutant Orc.
^ffffff_^000000
Weight : ^7777771^000000
#
1045#
Mask of the ancient shaman used for special ceremonies.
^ffffff_^000000
Weight : ^7777771^000000
#
1046#
Cut chitin claw from a scorpion.
When bitten by a scorpion, people barely survives.
^ffffff_^000000
Weight : ^7777771^000000
#
1047#
Cut head of Medusa taking on a sad look.
^ffffff_^000000
Weight : ^7777771^000000
#
1048#
Snakelike hair of Medusa.
^ffffff_^000000
Weight : ^7777771^000000
#
1049#
Traditional skirt which is usually worn by shy Women.
^ffffff_^000000
Weight : ^7777771^000000
#
1050#
A bunch of tough, strong tendons.
^ffffff_^000000
Weight : ^7777771^000000
#
1051#
A long and thin part of cerebrum.
^ffffff_^000000
Weight : ^7777771^000000
#
1052#
Smallest structural unit of an organism.
^ffffff_^000000
Weight : ^7777771^000000
#
1053#
A Sharp, spiky tooth of an giant fish who lives under the deep sea.
^ffffff_^000000
Weight : ^7777771^000000
#
1054#
The mouth of a giant fish that lives under the deep sea.
^ffffff_^000000
Weight : ^7777771^000000
#
1055#
Skinned peeling of an earthworm.
^ffffff_^000000
Weight : ^7777771^000000
#
1056#
A square grain of sand which sparkles brightly.
^ffffff_^000000
Weight : ^7777771^000000
#
1057#
A bottled powder from a moth.
^ffffff_^000000
Weight : ^7777771^000000
#
1058#
Cut wings off a moth.
^ffffff_^000000
Weight : ^7777771^000000
#
1059#
Fabric which is nearly transparent.
^ffffff_^000000
Weight : ^7777771^000000
#
1060#
Beautiful and golden human hairs.
^ffffff_^000000
Weight : ^7777771^000000
#
1061#
A bottle with sand that sparkles like the stars.
Usually found from inside of a witches broom.
^ffffff_^000000
Weight : ^7777771^000000
#
1062#
A pumpkin with a spooky face carved on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1063#
A sharpened cuspid.
^ffffff_^000000
Weight : ^7777771^000000
#
1064#
Ring pierced into a horses nose, to steer it a certain direction.
^ffffff_^000000
Weight : ^7777771^000000
#
1065#
Fudamental item for trapping.
^ffffff_^000000
Weight : ^7777771^000000
#
1066#
The main core from a tree.
^ffffff_^000000
Weight : ^7777771^000000
#
1067#
The main core from a tree.
^ffffff_^000000
Weight : ^7777771^000000
#
1068#
The main core from a tree.
^ffffff_^000000
Weight : ^7777771^000000
#
1069#
Sticky, smelly mushrooms containing poison.
Commonly used for medicinal purposes.
^ffffff_^000000
Weight : ^7777771^000000
#
1070#
Rubber smelling mushroom commonly used for medicinal purposes.
^ffffff_^000000
Weight : ^7777771^000000
#
1071#
A test tube bottle with unidentified fluid within.
^ffffff_^000000
Weight : ^7777773^000000
#
1072#
A message from Mahnsoo, the chief of the Merchant Guild.
^ffffff_^000000
Weight : ^7777771^000000
#
1073#
A delivery voucher, serial number "2485741" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1074#
A delivery voucher, serial number "2328137" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1075#
A delivery voucher, serial number "2989396" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1076#
A delivery voucher, serial number "2191737" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1077#
A delivery voucher, serial number "3012685" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1078#
A delivery voucher, serial number "3487372" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1079#
A delivery voucher, serial number "3318702" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1080#
A delivery voucher, serial number "3543625" is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1081#
A wooden box, the word 'Fragile' is noted on it.
^ffffff_^000000
Weight : ^777777120^000000
#
1082#
A wooden box, the word 'Fragile' is noted on it.
^ffffff_^000000
Weight : ^777777120^000000
#
1083#
A wooden box, the word 'Fragile' is noted on it.
^ffffff_^000000
Weight : ^777777120^000000
#
1084#
A passport which allows its owner to use every service in the Kafra warehouse.
'This ticket is good for one use only' is noted on it.
^ffffff_^000000
Weight : ^7777771^000000
#
1085#
A test tube bottle with unidentified fluid within.
^ffffff_^000000
Weight : ^7777773^000000
#
1086#
A test tube bottle with unidentified fluid within.
^ffffff_^000000
Weight : ^7777773^000000
#
1087#
A test tube bottle with unidentified fluid within.
^ffffff_^000000
Weight : ^7777773^000000
#
1088#
A test tube bottle with the Morroc aqueous solution.
^ffffff_^000000
Weight : ^7777773^000000
#
1089#
A test tube bottle with the Payon aqueous solution.
^ffffff_^000000
Weight : ^7777773^000000
#
1090#
A test tube bottle with unidentified fluid within.
^ffffff_^000000
Weight : ^7777773^000000
#
1091#
A wooden box, the word 'Fragile' is noted on it.
^ffffff_^000000
Weight : ^777777120^000000
#
1092#
An empty test tube which can possibly bottle something within.
^ffffff_^000000
Weight : ^7777772^000000
#
1093#
An empty potion bottle which can possibly bottle something within.
^ffffff_^000000
Weight : ^7777771^000000
#
1101#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1102#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1103#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1104#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1105#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1106#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1107#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1108#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1109#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1110#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1111#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1112#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1113#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1114#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1115#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1122#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1125#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1119#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1120#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1121#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1123#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1128#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1124#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
1126#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1127#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1129#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1130#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1131#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1132#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1133#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1134#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1135#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1136#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1137#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1138#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1139#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1140#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1141#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1116#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1117#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1118#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1151#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1152#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1153#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1154#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777160^000000
#
1155#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777160^000000
#
1156#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777160^000000
#
1157#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1158#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1159#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1160#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1162#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1161#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1163#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1164#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1165#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1166#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1167#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777160^000000
#
1168#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1169#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1170#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1201#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1202#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1203#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1204#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1205#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1206#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1207#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1208#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1209#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1210#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1211#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1212#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1213#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1214#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1215#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1216#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1217#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1218#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1219#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1220#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1221#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1222#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1226#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1223#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1224#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1225#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1227#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1228#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1229#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1230#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1231#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1232#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1233#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1234#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1235#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1236#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1237#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1250#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1251#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1252#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1253#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1254#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1255#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1301#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1302#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1303#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1304#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1305#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1351#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777180^000000
#
1352#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777180^000000
#
1353#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777180^000000
#
1354#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
1355#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
1356#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
1357#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1358#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1359#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1360#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
1361#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
1362#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
1363#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777400^000000
#
1364#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777180^000000
#
1365#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
1366#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
1367#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1368#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1369#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
1401#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1402#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1403#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1404#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777785^000000
#
1405#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777785^000000
#
1406#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777785^000000
#
1407#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1408#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1409#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1413#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1414#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1415#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777785^000000
#
1416#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1451#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1452#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1453#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1454#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1455#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1456#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1457#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1458#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1459#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1460#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1461#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1462#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1463#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1464#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1465#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1466#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1410#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1411#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1412#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1467#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1468#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1469#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1470#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1471#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1501#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1502#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1503#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1504#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1505#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1506#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1507#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1508#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1509#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1510#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1511#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1512#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1513#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1514#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1515#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1516#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1517#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1518#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1519#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1520#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1522#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1523#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1524#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1525#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1526#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1527#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1528#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1550#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1551#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1552#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1601#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1602#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1603#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1604#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1605#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1606#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1607#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1608#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1609#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1610#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1611#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1612#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1613#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1614#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1615#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1801#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1802#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1803#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777745^000000
#
1804#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777745^000000
#
1805#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777745^000000
#
1806#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777745^000000
#
1807#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777765^000000
#
1808#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777765^000000
#
1809#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1810#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1811#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1812#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1813#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777745^000000
#
1814#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1901#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1902#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1903#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1904#
Weight : ^77777740^000000
#
1905#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1906#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1907#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1908#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1909#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1910#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1911#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1912#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
1950#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1951#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1952#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
1953#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
1954#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1955#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1956#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1957#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1958#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1959#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1960#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1961#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1962#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1963#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
1964#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
1701#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1702#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1703#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1704#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1705#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1706#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
1707#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1708#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1709#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1710#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1711#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1712#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
1713#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1715#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1714#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777110^000000
#
1716#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777110^000000
#
1718#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
1719#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
1720#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
1750#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
1751#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
1752#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
2101#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2102#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2103#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2104#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2105#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
2106#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777130^000000
#
2107#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2108#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2401#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2402#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2403#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2404#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2405#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2406#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2407#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2408#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
2409#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2501#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2502#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2503#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2504#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2505#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2506#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2507#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2508#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2201#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2202#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2203#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2204#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2205#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2206#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2207#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2208#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2209#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2210#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2211#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2212#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2213#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2214#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2215#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2216#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2217#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2218#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2219#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2220#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2221#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2222#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2223#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2224#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2225#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2226#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2227#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2228#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2229#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2230#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2231#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2232#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2232#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2234#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2235#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2236#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2239#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2241#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2242#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2243#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2244#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2245#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2246#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
2247#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2248#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2249#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2250#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2251#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2252#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2253#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2254#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2255#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2256#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
2257#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2258#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2259#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2260#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2261#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2262#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2263#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2265#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2266#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2267#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2268#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2269#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2270#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2271#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2272#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2273#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2274#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2275#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2276#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2277#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2279#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2280#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2282#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2283#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2284#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2285#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2286#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2287#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2289#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
2290#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2291#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2293#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2294#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2295#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2296#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2298#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2299#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5001#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5002#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
5003#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5004#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5006#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5007#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5008#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5009#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5010#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5011#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5012#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5013#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5014#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5015#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5016#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5017#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5018#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5019#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2278#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2281#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2288#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2292#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2297#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5005#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2264#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2601#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2602#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2603#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2604#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2605#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2607#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2608#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2609#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2610#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2611#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2612#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2613#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2614#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2615#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2616#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777775^000000
#
2617#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2618#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2619#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2620#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2301#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2302#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2303#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2304#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2305#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2306#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2307#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2308#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2309#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
2310#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
2311#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777230^000000
#
2312#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777280^000000
#
2313#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777280^000000
#
2314#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777330^000000
#
2315#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777330^000000
#
2316#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777450^000000
#
2317#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777450^000000
#
2318#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
2319#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
2320#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2321#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2322#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2323#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2324#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
2325#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2326#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2327#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777170^000000
#
2328#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2329#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2330#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2331#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2332#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
2333#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
2334#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777760^000000
#
2335#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2336#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2337#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
2338#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2339#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
4001#
LUK + 2
Perfect Dodge + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4002#
VIT + 1
Maximum HP + 100
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4003#
Maximum HP + 700 
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4004#
DEX + 1
Accuracy + 3
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4005#
Enable to do 20% more damage on Shadow Property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4006#
LUK +1
Critical Rate + 1
Perfect Dodge + 1
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4007#
Enable to do 20% more damage on Formless Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4008#
STR + 1
ATK + 10
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4009#
AGI + 1
Flee Rate + 2
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4010#
Maximum SP + 80
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4011#
VIT + 1
Maximum HP + 100
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4012#
Maximum HP + 400
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4013#
Maximum HP + 5%
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4014#
Maximum HP + 400
Maximum SP + 50
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4015#
Flee Rate + 10
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4016#
AGI + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4017#
^880000Stun^000000 enemy when you attack (Success Chance 5%).
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4018#
INT + 1
Maximum SP + 10
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4019#
STR + 1
ATK + 3
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4020#
^880000Blind^000000 an enemy when you attack (Success Chance 5%).
ATK +5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4021#
DEX + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4022#
VIT + 2
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4023#
NT + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4024#
Curse ^880000Sleep^000000 when you attack (Success Chance 5%).
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4025#
ATK + 10
^880000Stun^000000 enemies by 2 % chance when you attack.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4026#
AGI + 1
Flee Rate + 1
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4027#
AGI + 2
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4028#
STR + 2
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4029#
ATK + 15
CRI + 1
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4030#
Enable to do 20% more damage on Wind Property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4031#
Maximum HP + 10%
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4032#
DEF + 2
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4033#
Enable to use ^008800Detoxify^000000 lvl 1
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4034#
DEX + 2
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4035#
Enable to do 20% more damage on demi-human monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4036#
HP recovery + 10%
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4037#
^880000Poison^000000 an enemy when you attack (Success Chance 5%).
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4038#
HP recovery + 20%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4039#
Form 20% tolerance against ^880000Silence^000000.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4040#
Enable to use ^008800Teleport^000000 lvl 1 
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4041#
Form 20% tolerance against ^880000Sleep^000000.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4042#
DEF + 2
10% resist against attack of Wind Property
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4043#
ATK + 20
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4044#
Enable to use ^008800Hiding^000000 Lv 1 
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4045#
Reduce 35% of long-ranged attack damage.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4046#
Form 20% tolerance against ^880000Blind^000000.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4047#
Enchant Armor with the Ghost Property.
Reduce 25% of HP Recovery.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4048#
Enable to use ^008800Envenom^000000 Lv 3 
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4049#
Enable to do 20% more damage on Fire Property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4050#
AGI + 2
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4051#
Perfect Dodge + 5 
AGI + 1
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4052#
INT + 2
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4053#
Enable to Use ^008800Heal^000000 lvl 1 
Consume 25% more SP when using a skill.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4054#
Bless Armors with the Holy property.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4055#
^880000Freeze^000000 an enemy when you attack (Success Chance 5%).
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4056#
Form 30% tolerance against the Wind Property.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4057#
^880000Silence^000000 an enemy when you attack (Success Chance 5%).
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4058#
Reduce 30% of damage taken from demi-human monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4059#
Reduce 30% of damage taken by plant monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4060#
Enables to do 20% more damage on brute monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4061#
Make Armor Indestructible to battle damage.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4062#
Enable to do 20% more damage on the poison property monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4063#
Enable to do 20% more damage on Insect Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4064#
DEX + 3
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4065#
Enable to do 20% more damage on Earth Property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4066#
Reduce 30% of damage taken from Brute Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4067#
Form 20% tolerance against being ^880000Frozen^000000.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4068#
Enable to do 20% more damage on Plant Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4069#
Enable to do 20% more damage on Water property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4070#
SP Recovery + 15%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4071#
Form 30% tolerance against the Undead Property Attacks.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4072#
Make Weapons Indestructible to battle damage.
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4073#
Enable to use ^008800Discount^000000 lvl 5.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4074#
Reduce 30% of damage taken from Insect Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4075#
Form 20% tolerance against ^880000Stone Curse^000000.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4076#
^880000Curse^000000 an enemy when you attack (Success Chance 5%).
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4077#
Enable to keep casting Magic Spells While being Hit by Enemies.
Increase Magic Casting Delay by 25%.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4078#
VIT + 3
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4079#
STR + 3
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4080#
Enable to do 20% more damage on Fish Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4081#
Add 30 % resistance against Earth Property attacks.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4082#
Enable to do 15% more damage on Small Monsters.
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4083#
Reduce 30% of damage from Fish Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4084#
Enable to use ^008800Magnum Break^000000 lvl 3
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4085#
Enable to do 20% more damage on Holy Property Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4086#
Critical + 9%
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4087#
Protect its user from ^880000Chaos^000000.
Add 15 % resistance against Earth Property attacks.
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4088#
Enable to use ^008800Cloaking^000000 lvl 1.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4089#
Enchant Armors with the Water Property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4090#
Form 15% tolerance against ^880000Stone Curse^000000.
Add 5% resistance against Earth Property attacks.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4091#
Critical + 4%
STR + 1
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4092#
Enable to do 15% more damage on Medium Monsters.
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4093#
Enable to Use ^008800Cure^000000 lvl 1
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4094#
Enable to do 10% more damage when using a Bow.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4095#
Form 30% tolerance against Water Property.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4096#
^880000Poison^000000 an enemy  when you Attack (Success Chance 4% ).
ATK + 10
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4097#
Maximum HP + 10% 
AGI + 1
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4098#
Enchant Armors with the Wind Property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4099#
Enchant Armors with the Fire property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4100#
Maximum SP + 15%
SP recovery + 3%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4101#
Enchant Armors with the Earth Property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4102#
Dodge + 20
Receive 50% Additional Damage from a Ghost Property Attack.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4103#
Enable to Use ^008800Sight^000000 lvl 1
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4104#
^880000Chaos^000000 an enemy when you attack (Success Chance 5%).
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4105#
Protect its user from being ^880000Frozen^000000.
Form 5% tolerance against the Water Property Attack.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4106#
Accuracy Rate + 20
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4107#
Maximum HP/SP + 8%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4108#
Form 30% tolerance against Poison Property.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4109#
Form 30% tolerance against Fire Property.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4110#
Form 20% tolerance against Poison Property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4111#
Enable to do 20% more damage on Demon Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4112#
Protect its user from ^880000Silence^000000.
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4113#
Form 30% tolerance against Ghost Property.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4114#
Enchant an Armor with the Poison Property.
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4115#
Regain 15% of the Damage Done on an enemy as HP (Success Chance 3%).
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4116#
Forms 30% tolerance against Shadow Property.
Flee Rate + 5
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4117#
Enables to Use ^008800Double Attack^000000 lvl 1 with all Weapons.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4118#
20% Additional damage on Dragon Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4119#
Enchant Armors with the Shadow Property.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4120#
Reduce damage by 30% from Dragon-like Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4121#
Accuracy + 100
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4122#
Protect its user from ^880000Blind^000000.
STR + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4123#
Enable to ^008800Endure^000000 all the time.
Maximum HP -25%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4124#
Protect its user from ^880000Stone Curse^000000.
Reduce 15% of damage from Demon Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4125#
7% Addtional damage to the Demi-Human, the Brute, the Plant and the Insect.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4126#
Enable to do 15% more damage on Great monsters.
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4127#
Protect its user from ^880000Sleep^000000.
AGI + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4128#
Block All Magic Spells (including Support Spells).
SP consumption doubled when using skills.

Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4129#
AGI + 3 Critical + 1%
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4130#
Enable to do 20% more damage to the undead.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4131#
Enable to Fast-Move all the time. 
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4132#
Enable to cast certain spells without Gemstones.
Increase 25% SP consumtion when use skills.
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4133#
Form 20% tolerance against neutral attack.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4134#
Regain 5% of the damage done on an enemy as SP (Success Chance 3%).
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4135#
Enable to reflect 30% of all physical damage.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4136#
Reduce 30% of damage from Demon Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4137#
Enable to do perfect damage on any size monster.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4138#
Reduce 30% of damage from Angel Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4139#
Enable to use ^008800Steal^000000 lvl 1.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4140#
Enable to do 25% more damage on Boss Monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4141#
Enchant Armor with the Undead Property.
INT + 1
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4142#
Enable to Fast-Attack all the time.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4143#
Protects its user from being ^880000Stunned^000000.
VIT + 3
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4144#
Enables its user to restore Full HP/SP when revive.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4145#
Reduce 30% of spell casting time.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4146#
Enable to reflect or rebound Magic ( Success Chance 30%).
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4147#
Do Area of Effect damage around 9 cells of the owner.
Accuracy -10
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4148#
Reduce 30% of SP consumption when using skills.
Item Class : ^777777Card^000000
Compound on : ^777777HeadGear^000000
Weight : ^7777771^000000
19997#
//---- Episode 1.5 Item ------

1753#
An arrow made out of powerful steel.
Class : ^777777Arrow^000000    Attack Strength : ^77777740^000000
Weight : ^7777770.2^000000      Attribute : ^777777Neutral^000000
#
1754#
An arrow made out of a blue crystal, it possesses Water Property.
Class : ^777777Arrow^000000    Attack Strength : ^77777730^000000
Weight : ^7777770.2^000000      Attribute : ^777777Water^000000
#
1755#
A magic arrow which possesses Wind Property.
Class : ^777777Arrow^000000    Attack Strength : ^77777730^000000
Weight : ^7777770.2^000000      Attribute : ^777777Wind^000000
#
1756#
A arrow made from a firm stone, it possesses Earth Property.
Class : ^777777Arrow^000000    Attack Strength : ^77777730^000000
Weight : ^7777770.2^000000      Attribute : ^777777Earth^000000
#
1094#
A short lock of hair which is braided.
^ffffff_^000000
Weight : ^7777771^000000
#
1095#
The hands of time, taken off a timekeeper.
^ffffff_^000000
Weight : ^7777771^000000
#
1096#
A rolled up shell.
^ffffff_^000000
Weight : ^7777771^000000
#
1097#
An old and worn page torn out from an old book. 
^ffffff_^000000
Weight : ^7777771^000000
#
1098#
A restraining device wich can be locked about the wrists and used on one or both arms of a prisoner in custody.
^ffffff_^000000
Weight : ^7777771^000000
#
1099#
An old, used prison uniform.
^ffffff_^000000
Weight : ^7777771^000000
#
7001#
A handful of soft mold powder.
^ffffff_^000000
Weight : ^7777771^000000
#
7002#
A tooth from a great warrior from a Orc tribe.
^ffffff_^000000
Weight : ^7777771^000000
#
7003#
A piece of sticky Anolian skin.
^ffffff_^000000
Weight : ^7777771^000000
#
7004#
A sloppy and unpleasant lump of mud.
^ffffff_^000000
Weight : ^7777771^000000
#
7005#
A skull of the deceased. 
^ffffff_^000000
Weight : ^7777771^000000
#
7006#
A wing from a red bat.
^ffffff_^000000
Weight : ^7777771^000000
#
7007#
A toe nail from a huge disease ridden rat.
^ffffff_^000000
Weight : ^7777771^000000
#
7008#
A firm horn.
^ffffff_^000000
Weight : ^7777771^000000
#
7009#
A shell that shines in various colors.
^ffffff_^000000
Weight : ^7777771^000000
#
7010#
A tail from a steel scorpion.
^ffffff_^000000
Weight : ^7777771^000000
#
7011#
A sharpened claw from a monkey.
^ffffff_^000000
Weight : ^7777771^000000
#
7012#
A tough, scaly stem.
^ffffff_^000000
Weight : ^7777771^000000
#
7013#
A marine plant from a reef in the deep sea.
^ffffff_^000000
Weight : ^7777771^000000
#
7014#
An old, frail portrait of a girl. Quite hard to make out, but she seems to be pretty.
^ffffff_^000000
Weight : ^77777710^000000
#
7015#
A old leaf, used as a book mark. Possibly used to remind it's owner.
^ffffff_^000000
Weight : ^7777772^000000
#
7016#
A spoon that looks to be used by someone to dig, or to break out of a room of some kind.
^ffffff_^000000
Weight : ^7777772^000000
#
7017#
A glove used by the administer to the kill switch of death.
^ffffff_^000000
Weight : ^7777773^000000
#
7018#
A young twig, in it's pure and innocent form.
^ffffff_^000000
Weight : ^7777771^000000
#
7019#
The sweet whispers of Loki, the arrogant god.
^ffffff_^000000
Weight : ^7777771^000000
#
7020#
A mother's nightmare, confined in its pure form.
^ffffff_^000000
Weight : ^7777771^000000
#
7021#
A symbol which symbolizes the disadvantages of those who are blind.
^ffffff_^000000
Weight : ^7777771^000000
#
7022#
An old, broken handle of off a heavy sword.
^ffffff_^000000
Weight : ^7777773^000000
#
7023#
A heavy blade of darkness that light cannot cast upon. Missing it's handle.
^ffffff_^000000
Weight : ^7777774^000000
#
7024#
A edge stained in irremovable blood.
^ffffff_^000000
Weight : ^7777774^000000
#
7025#
A large gem which has been rumored to open the door of Ancient Geffenia. Everything except this has been deemed a mystery.
^ffffff_^000000
Weight : ^7777775^000000
#
7026#
Mysterious key which can open a Clock Tower.
^ffffff_^000000
Weight : ^7777773^000000
#
7027#
A key which can open a undeground door in the Clock Tower.
^ffffff_^000000
Weight : ^7777773^000000
#
616#
An antique album, likely to contain cards within. It possesses mysterious powers inside.
^ffffff_^000000
Weight : ^7777775^000000
#
617#
An old and mysterious looking purple box, something might come out if it's opened.
^ffffff_^000000
Weight : ^77777720^000000
#
618#
An old, worn out scroll with unknown words written on it.
^ffffff_^000000
Weight : ^7777772^000000
#
1553#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
1554#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
1555#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
1556#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
1557#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1558#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
7028#
Invite for  an affair of honor.
^ffffff_^000000
Weight : ^7777770^000000
#

19999#
// ---- PVP event items ------
#
7028#
A invitation for a duel. A Battle of Honor.
^ffffff_^000000
Weight : ^7777770^000000
#
7029#
A admission for a duel. A Battle of Honor.
^ffffff_^000000
Weight : ^7777770^000000
#19998#
// ---- EP 2.0 Pet System Item -----------
#
2621#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2622#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2623#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2624#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2625#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2626#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
2627#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
2628#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
1256#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1257#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1258#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1259#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1260#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777170^000000
#
1261#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
7030#
A claw from a desert wolf.
^ffffff_^000000
Weight : ^7777771^000000
#
7031#
An old frying pan.
^ffffff_^000000
Weight : ^7777771^000000
#
7032#
A piece of shell from an egg.
^ffffff_^000000
Weight : ^7777771^000000
#
7033#
A poisonous mushroom spore.
^ffffff_^000000
Weight : ^7777771^000000
#
619#
An apple not ripe enough to eat. Great food for Poring.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
620#
A small bottle of orange juice. Great food for Drops.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
621#
A bitter herb. Great food for PoPoring.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
622#
A nice smelling rainbow colored carrot. Great food for Lunatic.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
623#
A good looking earthworm with a bow around his neck. Great food for Picky.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
624#
A rotten fish. Great food for Chonchon.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
625#
A rusty, exhausted piece of iron. Great food for Steel Chonchon.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
626#
A drink made from animal blood. Great food for Hunter Fly.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
627#
Sweet milk. Great food for Savage Bebe.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
628#
A bone that was dried in the sun. Great food for Baby Desert Wolf.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
629#
A flower from a singing plant. Great food for Rocker.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
630#
A dewy green moss. Great food for Spore.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
631#
A poisonous plant. Great food for Poison Spore.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
632#
A healthy, fat earthworm. Great food for Peco Peco.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
633#
A well-baked sweet potato. Great food for Smokie.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
634#
A high quality banana. Great food for Yoyo.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
635#
An Orc trophy. Great for Orc Worrior's.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
636#
A old letter which hasn't been delivered due to an unknown recipient. Munak loves this item.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
637#
An old broom which has been handed down from generation to generation. Dokebi's favorite item.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
638#
An silver knife which simbolizes a virgin's chastity. Sohee loves this item.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
639#
A finely-decorated bracelet. Excellent Lure to Isis.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
640#
A shining stone. Green Petite loves this item.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
641#
A contract in shadow. Deviruchi loves this item.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
642#
A forbidden book which holds the secret method of summoning the devil. Good lure to Baphomet Jr.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
643#
A portable incubator used for hatching Pet Monster Eggs.
^ffffff_^000000
Weight : ^7777773^000000
#
9001#
An egg that carries a Cute-Pet Poring within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9002#
An egg that carries a Cute-Pet Drops within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9003#
An egg that carries a Cute-Pet Poporing within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9004#
An egg that carries a Cute-Pet Lunatic within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9005#
An egg that carries a Cute-Pet Picky within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9006#
An egg that carries a Cute-Pet Chonchon whithin, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9007#
An egg that carries a Cute-Pet Steel Chonchon within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9008#
An egg that carries a Cute-Pet Hunter Fly within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9009#
An egg that carries a Cute-Pet Savage Bebe within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9010#
An egg that carries a Cute-Pet Baby Desert Wol within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9011#
An egg that carries a Cute-Pet Rocker within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9012#
An egg that carries a Cute-Pet Spore within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9013#
An egg that carries a Cute-Pet Poison Spore within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9014#
An egg that carries a Cute-Pet Peco Peco within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9015#
An egg that carries a Cute-Pet Smokie within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9016#
An egg that carries a Cute-Pet Yoyo within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9017#
An egg that carries a Cute-Pet Orc Worrior within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9018#
An egg that carries a Cute-Pet Munak within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9019#
An egg that carries a Cute-Pet Dokkaebi within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9020#
An egg that carries a Cute-Pet Sohee within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9021#
An egg that carries a Cute-Pet Isis within , can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9022#
An egg that carries a Cute-Pet Green Petite within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9023#
An egg that carries a Cute-Pet Deviruchi within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9024#
An egg that carries a Cute-Pet Bapho Jr. within , can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
10001#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10002#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10003#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10004#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10005#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10006#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10007#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10008#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10009#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10010#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10011#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10012#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10013#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10014#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10015#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10016#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10017#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10018#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
10019#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
537#
Sterilized food which contains nutritious ingredients, preferred by pets.
Weight : ^7777771^000000
#

19999#
//-----Christmas Items----------------------
#
7034#
A red sock with a hole cut out of the bottom. Used as a stocking for Christmas.
Weight : ^7777771^000000
#
7035#
A short slender piece of wood with phosphorus substance at one end.
Weight : ^7777771^000000
#
7036#
A sharp fang from Hatii the monster.
Weight : ^7777771^000000
#
7037#
A widely used coupon.
Weight : ^7777771^000000
#
644#
A box with a possible Christmas present inside.
Weight : ^77777720^000000
#
538#
A cookie with a sweet and favorable taste. Recovers a suitable amount of HP.
Weight : ^7777773^000000
#
539#
A piece of sweet cake with icing and a cherry on top. Recovers a suitable amount of HP .
Weight : ^77777710^000000
#

19999#
// ---- Ep 3.0 Comodo ----------------
#

7038#
A white, soft and fluffy knitting ball.
Weight : ^7777771^000000
#
7039#
An identification tag which certifies its owner is Novice.
Weight : ^7777771^000000
#
7040#
A funnel-shaped device used to amplify the voice or sound.
Weight : ^7777771^000000
#
7041#
A crystal made out of fine sand.
Weight : ^7777771^000000
#
7042#
A mysterious bag made out of fine leather, there is no limit to what it can carry.
Weight : ^7777771^000000
#
7043#
Sand that is so fine it can not be gathered by hand.
Weight : ^7777771^000000
#
7044#
Mysterious medicine that makes its consumer vigorous and powerful.
Weight : ^7777771^000000
#
7045#
Mysterious paint.
Weight : ^7777771^000000
#
7046#
Cart parts.
Weight : ^7777771^000000
#
7047#
Alice's apron.
Weight : ^7777771^000000
#
7048#
Sharp talon of Griffon.
Weight : ^7777771^000000
#
7049#
Just a simple stone which can be found everywhere.
Weight : ^7777773^000000
#
7050#
A mat made out of cotton.
Weight : ^7777771^000000
#
7051#
A luxurious mat knitted out of expensive silk threads.
Weight : ^7777771^000000
#
7052#
Old, wrinkled papers.
Weight : ^7777771^000000
#
7053#
A rare blue colored mineral.
Weight : ^7777771^000000
#
7054#
A rare red colored mineral.
Weight : ^7777771^000000
#
7055#
Animal feces.
^FFFFCCWhy did you pick this up?^000000
Weight : ^7777775^000000
#
540#
Common food for Falcons. It's very tasty, also edible to humans.
Weight : ^7777775^000000
#
541#
Favorite food of Peco Peco.
Weight : ^7777775^000000
#
1757#
A shinning, shapeless arrow.
Class : ^777777Arrow^000000
Attack Strength : ^77777730^000000
Weight : ^7777770.1^000000
Attribute : ^777777Shadow^000000
#
1758#
A heavy, thick arrow. ^880000Stun^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1759#
Ice arrow. ^880000Freeze^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Water^000000
#
1760#
A arrow that explodes with a flash when it reaches a target. ^880000Blind^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1761#
A cursed arrow. ^880000Curse^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1762#
An old and rusty arrow.
Class : ^777777Arrow^000000
Attack Strength : ^77777730^000000
Weight : ^7777770.2^000000
Attribute : ^777777Poison^000000
#
1763#
An arrow with it's head dipped in poison. ^880000Poison^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Poison^000000
#
1764#
An arrow with saw-toothed head attached to the top. Increases the critical attack rate.
Class : ^777777Arrow^000000
Attack Strength : ^77777710^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1765#
A very powerful arrow made out of Oridecon.
Class : ^777777Arrow^000000
Attack Strength : ^77777750^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1766#
An arrow which has been rumored to counter evil.
Class : ^777777Arrow^000000
Attack Strength : ^77777750^000000
Weight : ^7777770.3^000000
Attribute : ^777777Holy^000000
#
1767#
An arrow of darkness.
Class : ^777777Arrow^000000
Attack Strength : ^77777730^000000
Weight : ^7777770.2^000000
Attribute : ^777777Shadow^000000
#
1768#
An arrow which puts targets to sleep. Curse ^880000Sleep^000000 on a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1769#
An arrow with a poisonous head that makes target's mouth stiff. ^880000Silence^000000 a target by a low chance.
Class : ^777777Arrow^000000
Attack Strength : ^7777771^000000
Weight : ^7777770.3^000000
Attribute : ^777777Neutral^000000
#
1770#
An arrow made from iron, does more damage then a wooden arrow.
Class : ^777777Arrow^000000
Attack Strength : ^77777730^000000
Weight : ^7777770.1^000000
Attribute : ^777777Neutral^000000
#
645#
Liquid medicine that stimulates concentration. Affects the attack speed of its consumer. Can be used by all jobs.
Weight : ^77777710^000000
#
656#
Liquid medicine which awakens its consumer. Affects the attack speed of its consumer. Requires Base Level at least 40.
Weight : ^77777715^000000
Cannot be used by : ^777777Acolyte, Priest, Bard or Dancer^000000
#
657#
Remarkably strong luquid medicine which stimulates the circulation of the consumer's blood to amplify might. Affects the attack speed of its consumer. Requires Base Level at least 85. 
Weight : ^77777720^000000
Can be used by : ^777777Swordman Class, Rogue, Mage, Wizard and Merchant Class^000000
#

19997#

// ---- EP 4.0 Turtle Island -----------
#

544#
A raw fresh fish.
Weight : ^7777775^000000
#
658#
An image that symbolizes the solidarity of an organization.
It's rumored to make audiences united.
Weight : ^77777750^000000
#
659#
An item which has been rumored to be bewitched by an unknown girl. Bongun's favorite item.
Weight : ^7777775^000000
#
1142#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
1143#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1144#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777250^000000
#
1238#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777140^000000
#
1239#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
1240#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
1306#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777420^000000
#
1417#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777380^000000
#
1472#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777140^000000
#
1473#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777240^000000
#
1529#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
1530#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777600^000000
#
1531#
Unknown Item, can be identified by [Magnifier].
Attack Strength : ^777777115^000000
#
1599#
''^339999The Real Holy Cross^000000''
#
2109#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
2410#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777350^000000
#
2629#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777800^000000
#
2630#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
5020#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5021#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777120^000000
#
5022#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777240^000000
#
5023#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
5024#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
5025#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777160^000000
#
5026#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
7056#
Payment statement for the Kafra employees.
Weight : ^7777775^000000
#
7057#
A great bugle made out of an animal horn, when used it creates a thunderous sound through out the world.
Weight : ^77777750^000000
#
7058#
A iron chain made out of cat thread , woman's moustache, root of stone, spirit of fish, sputum of bird and sinew of bear.
Although It's light and thin as a thread, it's extremely strong.
Weight : ^77777750^000000
#
7059#
A ticket that allows it's owner to use the Kafra storage service once for free.
Weight : ^7777771^000000
#
7060#
A ticket that allows it's owner to use the Kafra transportation service once for free.
Weight : ^7777771^000000
#
7061#
A ticket that allows it's owner to use the Kafra rent a cart service once for free.
Weight : ^7777771^000000
#
7062#
A sturdy, solid shell of a turtle.
Weight : ^7777771^000000
#
7063#
A soft feather often used for quilts.
Weight : ^7777771^000000
#
7064#
A dragonfly wing.
Weight : ^7777771^000000
#
7065#
Sea-otter fur. Good material for clothing.
Weight : ^7777771^000000
#
7066#
A wonderous lump of ice that has never melted.
Weight : ^7777771^000000
#
7067#
A piece of rock.
Weight : ^7777771^000000
#
7068#
A wooden block which seems to be burnt.
Nobody knows how to use this, though it's possible to sell this to shops.
Weight : ^7777771^000000
#
7069#
Destroyed armor parts that have been thrown away.
Weight : ^7777771^000000
#
7070#
A damaged turtle shell, used for astrology back in the old ages of asia.
Weight : ^7777771^000000
#
7071#
Worn-out clothes.
Weight : ^7777771^000000
#
7072#
An old and rusty shuriken.
Weight : ^7777771^000000
#
7073#
A clear and bright gemstone which has been rumored to have been made from the tears of Freija, the goddes of beauty.
Weight : ^77777750^000000
#
7074#
A pair of gauntlets made out of steel, rumored to have been used by Thor, the god of thunder while hammering Mjollnir.
Very strong, but impossible to wear.
Weight : ^77777750^000000
#
7075#
An instrument of torture.
Weight : ^77777750^000000
#
7076#
An unknown wheel, nobody knows how to use it.
Weight : ^77777750^000000
#
7077#
An ornament made out of silver, can be used for decorating various things.
Weight : ^77777750^000000
#
7078#
A sculpture of Valkyries, the female warriors in norse mythology.
Weight : ^77777750^000000
#
7079#
A feather which is rumored to be from an angels wings.
Weight : ^77777750^000000
#
7080#
An unbelievable item which has been rumored to condense the sound of cat steps.
Weight : ^77777750^000000
#
7081#
Weird facial hair from a woman. Possible it's owner is a she-male.
Weight : ^77777750^000000
#
7082#
Root of stone which has been rumored to be the mother of all stones.
Let's dig a stone from the ground.
Weight : ^77777750^000000
#
7083#
A bottle that holds the spirit of fish within. It looks very beautiful in it's transparent blue color.
Weight : ^77777750^000000
#
7084#
A long-necked bottle containing sputum from birds.
Weight : ^77777750^000000
#
7085#
A bunch of bear sinews.
Weight : ^77777750^000000
#
7086#
A bead that symbolizes the sun god, it shines in a golden color.
Weight : ^77777750^000000
#
7087#
Respiration coming out of a spirit.
The living experience a chilling feeling when this is near.
Weight : ^77777750^000000
#
7088#
A hexagonal crystal of snow from the sky.
Weight : ^77777750^000000
#
7089#
A bottle that predicts strong windstorms.
Weight : ^77777750^000000
#
7090#
A bottle displaying sea waves on a sunny day.
Weight : ^77777750^000000
#
7091#
A sculpture engraved with a billow rushing upon the sea shore during a windy day.
Weight : ^77777750^000000
#
7092#
An item made by a craftsman who sensed silent drifting air.
Weight : ^77777750^000000
#
9025#
An egg that carries a Cute-Pet Bongun within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
10020#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770^000000
#
2199#
''^339999The Shield of all Shields^000000"
#
5027#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5028#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777715^000000
#
5029#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
5030#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5031#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777150^000000
#
5032#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5033#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
5034#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5035#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
5036#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777725^000000
#
5037#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777715^000000
#
5038#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5039#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
5040#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5041#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5042#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777715^000000
#
5043#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5044#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777735^000000
#
5045#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5046#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5047#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5048#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5049#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777715^000000
#
5050#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5051#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5052#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777715^000000
#
5053#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777300^000000
#
#

19996#
// ---- EP 5.0 Yuno -----------//description by: Promagnum (iRO)
#

2110#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777140^000000
#
2111#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777140^000000
#
2340#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
2341#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777550^000000
#
2342#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777550^000000
#
2343#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777110^000000
#
2411#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
2412#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777775^000000
#
2413#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777735^000000
#
2509#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777755^000000
#
1721#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777200^000000
#
1722#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777350^000000
#
1145#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777135^000000
#
1241#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
1242#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777755^000000
#
7093#
A cogwheel off a machine.
^ffffff_^000000
Weight : ^7777771^000000
#
7094#
A strange object with metal pieces attached to it. Rumored to be a piece of a very large machine.
^ffffff_^000000
Weight : ^7777771^000000
#
7095#
Unknown metal fragment.
^ffffff_^000000
Weight : ^7777771^000000
#
7096#
A piece of lava that contains minerals within.
^ffffff_^000000
Weight : ^7777771^000000
#
7097#
A magical, flaming stone heart.
^ffffff_^000000
Weight : ^7777771^000000
#
7098#
A live coal.
^ffffff_^000000
Weight : ^7777771^000000
#
7099#
An old, worn-out magic scroll. Extremely valuable to the mage academy.
^ffffff_^000000
Weight : ^7777771^000000
#
7100#
A sharp leaf.
^ffffff_^000000
Weight : ^7777771^000000
#
7101#
A rare feather from the wing of Pecopeco.
^ffffff_^000000
Weight : ^7777771^000000
#
7102#
A mysterious stone which rumored to bring nightmares to its owner.
^ffffff_^000000
Weight : ^7777771^000000
#
7103#
A bottle carrying unidentified liquid.
^ffffff_^000000
Weight : ^7777771^000000
#
7104#
A wing from a phony angel.
^ffffff_^000000
Weight : ^7777771^000000
#
7105#
A heaven ring from a phony angel.
^ffffff_^000000
Weight : ^7777771^000000
#
7106#
A impressive horn from an antelope. 
^ffffff_^000000
Weight : ^7777771^000000
#
7107#
Dirty fur from an antelope.
^ffffff_^000000
Weight : ^7777771^000000
#
7108#
A piece of shield that looks strong and durable.
^ffffff_^000000
Weight : ^7777771^000000
#
7109#
A shiny spear blade.
^ffffff_^000000
Weight : ^7777771^000000
#
7110#
A damaged sword that doesn't look to be usable any longer.
^ffffff_^000000
Weight : ^7777771^000000
#
7111#
Smooth, sleek paper that looks suitable for writing a love letter.
^ffffff_^000000
Weight : ^7777771^000000
#
7112#
Incredibly sharp, and stout paper that looks as though it could be used as a knife.
^ffffff_^000000
Weight : ^7777771^000000
#
7113#
A broken emblem of Pharaoh that seems to possess a mysterious power within.
^ffffff_^000000
Weight : ^7777771^000000
#
7114#
A golden masque that is rumored to be worn by an ancient king of Egypt.
^ffffff_^000000
Weight : ^7777771^000000
#
7115#
A feather from a Harpy. The Harpy wing is effective in paralyzing it's enemies.
^ffffff_^000000
Weight : ^7777771^000000
#
7116#
A Talon from a Harpy. 
^ffffff_^000000
Weight : ^7777771^000000
#
7117#
An old magic book that is seriously damaged.
^ffffff_^000000
Weight : ^7777771^000000
#
7118#
A piece of a scroll.
^ffffff_^000000
Weight : ^7777771^000000
#
7119#
Aerobic bacteria. Often resides on metal chains.
^ffffff_^000000
Weight : ^7777771^000000
#
7120#
A burning horseshoe.
^ffffff_^000000
Weight : ^7777771^000000
#
7121#
An empty pot that once carried honey within.
^ffffff_^000000
Weight : ^7777771^000000
#
7122#
Red hair that looks to be on fire.
^ffffff_^000000
Weight : ^7777771^000000
#
7123#
A piece of skin from a dragon.
^ffffff_^000000
Weight : ^7777771^000000
#
7124#
A lump of wet sand.
^ffffff_^000000
Weight : ^7777771^000000
#
7125#
A claw from a scorpion.
^ffffff_^000000
Weight : ^7777771^000000
#
7126#
A huge jellopy.
^ffffff_^000000
Weight : ^7777771^000000
#
7127#
A book that describes how to create alcohol.
^ffffff_^000000
Weight : ^7777771^000000
#
7128#
A book that describes how to create bottle grenades.
^ffffff_^000000
Weight : ^7777771^000000
#
7129#
A book that describes how to create acid bottles.
^ffffff_^000000
Weight : ^7777771^000000
#
7130#
A book that describes how to catch floras into bottles.
^ffffff_^000000
Weight : ^7777771^000000
#
7131#
A book that describes how to catch marine spheres into bottles.
^ffffff_^000000
Weight : ^7777771^000000
#
7132#
A book that describes how to create glistening coats.
^ffffff_^000000
Weight : ^7777771^000000
#
7133#
A book that describes how to create condensed potions.
^ffffff_^000000
Weight : ^7777771^000000
#
7134#
A porcelain bowl used for grinding herbs or other medicine. 
^ffffff_^000000
Weight : ^7777771^000000
#
7135#
A bottle which contains flammable liquid within.
^ffffff_^000000
Weight : ^7777771^000000
#
7136#
A bottle which contains acid liquid within.
^ffffff_^000000
Weight : ^7777771^000000
#
7137#
A bottle which holds a flora within.
^ffffff_^000000
Weight : ^7777771^000000
#
7138#
A bottle which holds a marine sphere within.
^ffffff_^000000
Weight : ^7777771^000000
#
7139#
A bottle which contains shining liquid within.
^ffffff_^000000
Weight : ^7777771^000000
#
7140#
A seed filled with vitality.
^ffffff_^000000
Weight : ^7777771^000000
#
7141#
Morning dew gathered from Yggdrasilberries.
^ffffff_^000000
Weight : ^7777771^000000
#
7142#
An embryo.
^ffffff_^000000
Weight : ^7777771^000000
#
7143#
An empty tube which can hold a creature within.
^ffffff_^000000
Weight : ^7777771^000000
#
545#
A condensed red potion.
^ffffff_^000000
Weight : ^7777772^000000
#
546#
A condensed yellow potion.
^ffffff_^000000
Weight : ^7777773^000000
#
547#
A condensed white potion.
^ffffff_^000000
Weight : ^7777775^000000
#
548#
A kind of food with unique scent that restores a small amount of SP.
^ffffff_^000000
Weight : ^7777775^000000
#
549#
A kind of plant root used as food, which restores a great amount of HP. It's advised to be eaten slow and with water. Otherwise it's consumer can choke.
^ffffff_^000000
Weight : ^7777778^000000
#
550#
A snack made out of rice that doesn't contain any fat ingredients. Some women love having this snack.
^ffffff_^000000
Weight : ^7777771^000000
#
660#
A candle thats use is uncertain.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
661#
A soft apron, double stitched for better quality. Favorite item of the Alice monster.
Class : ^777777Taming Item^000000
Weight : ^7777775^000000
#
5054#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2344#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2345#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2346#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2347#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2348#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2349#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2350#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
2351#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777220^000000
#
7145#
A cotton shirt with a Ragnarok logo printed on it.
The owner of this T-shirt can apply for an event by talking to Kurt in front of the Prontera castle.
^ffffff_^000000
Weight : ^7777771^000000
#
1243#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#
2112#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#
5055#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#
2414#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#
2510#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#
2352#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777770.1^000000
#

19995#
// ---- A year celebration for Ragnarok pay service -----------
#

2631#
Unknown Item, can be identified by [Magnifier].
Weight : ^7777771^000000
#
7146#
A ticket which allows its owner to apply for a summer vacation event.
^ffffff_^000000
Weight : ^7777771^000000
#
7147#
A beautiful flower with a unique fragrance. Serves a number of purposes, used in various teas.
^ffffff_^000000
Weight : ^7777771^000000
#
7148#
A warm-hearted letter written from a mother to her children.
^ffffff_^000000
Weight : ^7777771^000000
#
30000#
// ---- Amatsu- 01 ----------------
#

663#
Traditional Korean rice cake.
Restore HP amount as 10% of the maximum amount.
#
7149#
A polished plate made out of yellow clay.
^ffffff_^000000
Weight : ^7777771^000000
#
7150#
A piece of bamboo from a bamboo tree.
^ffffff_^000000
Weight : ^7777771^000000
#
7151#
A piece of yellowish paper, that is oiled on the surface, used to prevent water from soaking in.
^ffffff_^000000
Weight : ^7777771^000000
#
7152#
A string of shining human hairs.
^ffffff_^000000
Weight : ^7777771^000000
#
7153#
A beautiful but worn-out kimono.
^ffffff_^000000
Weight : ^7777771^000000
#
7154#
Poisonous powder which may poison enemies when mixed with water or alcohol.
^ffffff_^000000
Weight : ^7777771^000000
#
7155#
A piece of skin from the back of poisonous toad.
^ffffff_^000000
Weight : ^7777771^000000
#
7156#
A broken shuriken that is no longer useful. It has been rumored to be a fatal weapon used by ninjas in ancient Japan.
^ffffff_^000000
Weight : ^7777771^000000
#
7157#
Dark colored mask made from fabric. Used to cover the entire face.
^ffffff_^000000
Weight : ^7777771^000000
#
7158#
A piece of a broken liquor jar that still smells of the tempting alcohol inside it.
^ffffff_^000000
Weight : ^7777771^000000
#
7159#
A nose part of the mask that the Tengu monster wears. 
The nose attached on this redish mask is quite long and ugly.
^ffffff_^000000
Weight : ^7777771^000000
#
7160#
An authorized ticket which allows its owner to enter a prohibited area.
^ffffff_^000000
Weight : ^7777771^000000
#
551#
An Eastern delicacy, in which various types of raw fish is placed on top of rice.
The rice is marinated in vinegar then wrapped in dried seaweed.
^ffffff_^000000
Weight : ^7777775^000000
#

30000#
#
// ---- Valentine's Day event -----------
#
7182#
It is called a Cocoa which is a nut from cacao tree and the place of origin is from a warm climate.
If we dry this nut it will become a cacao bean and if we then fry and grind the cacao beans they will became a 
cacao paste. To make chocolate we need to solidify the cacao paste with milk, but we must also concentrate the cacao paste
and extract the fat from it then it will become cocoa and the extracted fat will be cacao butter. 
^ffffff_^000000
weight : ^7777772^000000
#
558#
Fry and grind cacao and then solidify with milk and cacao paste. Sweat and delicious.
^ffffff_^000000
weight : ^7777772^000000
#
559#
A collection of many chocolates that are gathered and arranged to make a beautiful item. This is well used for courtship.
^ffffff_^000000
weight : ^7777778^000000
#
// ---- iRO event : St. Patrick's Day ----------------
#
668#
A shining gold coin that has rumored to have a great value, possible to bring great wealth and fortune to whom ever finds it.
#
^ffffff_^000000
Weight : ^77777720^000000
#

30000#
#

// ---- iRO 1 year anniversary -----------
#
5060#
A pointy party hat to celebrate the ^FF99001 year Anniversary of International Ragnarok Online!^000000 
When worn, it gives it's wearer an overwhelming feeling of joy.
Item Class : ^777777Head Gear^000000    Defense Rate : ^7777773^000000
Equipped On : ^777777Upper^000000    Weight : ^77777730^000000
Required lvl : ^777777NA^000000
Applicable Job : ^777777Every Job^000000
#
#
19993#

// ---- Gonryun items - 01 -----------



#
552#
A type of food that is usually eaten by people in a country after their abstinence ceremony.
^ffffff_^000000
Weight : ^7777771^000000
#
553#
A type of dough that is filled with grinded meat, usually served hot.
People living in eastern countries have enjoyed eating this food for a long time.
^ffffff_^000000
Weight : ^7777775^000000
#
7161#
A bad smelling piece of skin peeled from a black bear.
^ffffff_^000000
Weight : ^7777771^000000
#
7162#
A bottle which contains cloud crumbs.
^ffffff_^000000
Weight : ^7777771^000000
#
7163#
A sharp, solid feeler.
^ffffff_^000000
Weight : ^7777771^000000
#
7164#
A peach that is so stout and solid, that it appears it can even withstand blows from a sword.
Inedible, but might make a good weapon.
^ffffff_^000000
Weight : ^7777771^000000
#
7165#
A transparent celestial robe which is made with very light and soft fabric.
^ffffff_^000000
Weight : ^7777771^000000
#
7166#
A expensive fabric that is knit with high quality silk threads.
^ffffff_^000000
Weight : ^7777771^000000
#
7167#
Unidentified piece of steel which is possibly used as a hinge for something.
^ffffff_^000000
Weight : ^7777771^000000
#
7168#
Wings from a giant butterfly.
However, it does not seem to have the same ability as a butterfly wing.
^ffffff_^000000
Weight : ^7777771^000000
#
7169#
A talisman with a Yin-Yang symbol carved in the middle of it.
^ffffff_^000000
Weight : ^7777771^000000
#
7170#
A formal suit which is usually worn by the Groom during a wedding ceremony. 
Although it enhances its wearer's looks, some people refer to it as a penguin suit.
^ffffff_^000000
Weight : ^7777771^000000
#
7171#
Peeled off leopard skin.
There is a rumor of a man who ruled the jungle, wearing this skin as a loincloth.
^ffffff_^000000
Weight : ^7777771^000000
#
7172#
A sharp claw extracted from a leopard.
^ffffff_^000000
Weight : ^7777771^000000
#
2634#
A wedding ring for a Groom which symbolizes ever-lasting love.
^ffffff_^000000
Weight : ^7777770^000000
#
2635#
A wedding ring for a Bride which symbolizes ever-lasting trust.
^ffffff_^000000
Weight : ^7777770^000000
#
2636#
A beautiful gold ring that was made for Christmas.
Somebody's name is engraved on it.
^ffffff_^000000
Weight : ^7777770^000000
#
2637#
A beautiful silver ring that was made for Christmas.
Somebody's name is engraved on it.
^ffffff_^000000
Weight : ^7777770^000000
#
7174#
A long and thin lace used to decorate a gift box.
^ffffff_^000000
Weight : ^7777771^000000
#
7175#
Shiny, beautiful paper used to decorate a gift box.
^ffffff_^000000
Weight : ^7777771^000000
#
664#
A box which contains a gift.
Weight : ^77777720^000000
#
665#
A box which contains a gift.
Weight : ^77777720^000000
#
666#
A box which contains a gift.
Weight : ^77777720^000000
#
667#
A box which contains a gift.
Weight : ^77777720^000000
#
7176#
A royal congratulatory certificate given in recognition of defeating monsters.
^ffffff_^000000
Weight : ^7777771^000000
#

30001#
// ----- Lunar New  Year's day event-----
#

554#
Soft and warm rice cake.
^ffffff_^000000
Weight : ^7777778^000000
#

30001#
// ----- Lunar New  Year's day event-----
#

554#
Soft and warm rice cake.
^ffffff_^000000
Weight : ^7777778^000000
#

30002#
// ----- Winter Vacation Event -----
#
5056#
Hairpin with three red berries attached which
symbolize the self, family and neighbor. The
stem uniting the three berries together symbolizes society.
This hairpin appears to represent cooperation and trust amongst people.
Class : ^777777Headgear^000000    Defense : ^7777770^000000
Location : ^777777Upper^000000    Weight : ^77777720^000000
Job : ^777777Every Job^000000
#
7177#
Pieces of sobbing starlight. It might be possible to assemble them together.
^ffffff_^000000
Weight : ^7777771^000000
#
7178#
A beautiful jewel that was named after a star in the sky.
Sometimes it seems to show ancient letters from behind.
^ffffff_^000000
Weight : ^7777771^000000
#
555#
A type of food that is made of rice powder. There are many recipes to make this food.
^ffffff_^000000
Weight : ^7777772^000000
#
7179#
A certificate that shows its owner donated money for the poor.
Authenticated with Tristram the 3rd's signature.
^ffffff_^000000
Weight : ^7777771^000000
#
7180#
A recommendation letter given to Jamgeum as a token of Sukbong's gratitute for her favor.
Jamgeum informed Sukbong of his mother's news.
^ffffff_^000000
Weight : ^7777771^000000
#
556#
A thin stick of rice cake which is moist and sticky.
^ffffff_^000000
Weight : ^7777771^000000
#
557#
A bag of sliced rice cake. Can be cooked in various ways.
^ffffff_^000000
Weight : ^7777771^000000
#
669#
A soup made with pieces of rice cake.
There is a rumor that you will be one year older if you have one bowl of this soup on New Year's Day.
So, if you have more than one bowl of the soup, you might be two years older at once.
^ffffff_^000000
Weight : ^77777710^000000
#
7181#
A small paper which is used as a proof of purchase.
^ffffff_^000000
Weight : ^7777770^000000
#
7183#
A letter written by a younger sister to her brother.
^ffffff_^000000
Weight : ^7777771^000000
#
7184#
A white key which was came off from a broken piano.
^ffffff_^000000
Weight : ^7777771^000000
#
7185#
A ticket which is needed to participate in an OX quiz.
^ffffff_^000000
Weight : ^7777771^000000
#
7186#
A think trunk which is used for people to climb up on the top of somewhere.
^ffffff_^000000
Weight : ^7777771^000000
#
7187#
A mask that is worn in a festival.
^ffffff_^000000
Weight : ^7777771^000000
#
7188#
A root of tree that still has soil on it.
^ffffff_^000000
Weight : ^7777771^000000
#
7189#
An artificial heart made out of wood which is used to activate an wooden golem.
^ffffff_^000000
Weight : ^7777771^000000
#
7190#
Cut husk of an insect which appears very hard and stout.
^ffffff_^000000
Weight : ^7777771^000000
#
7191#
A beautiful lamp made with red paper.
^ffffff_^000000
Weight : ^7777771^000000
#
7192#
A vane with sharp blades which is suspected to use for assassinating.
^ffffff_^000000
Weight : ^7777771^000000
#
7193#
A sprout which was grown out of a seed of vegitable.
^ffffff_^000000
Weight : ^7777771^000000
#
7194#
A very soft grass leaf.
^ffffff_^000000
Weight : ^7777771^000000
#
7195#
A tool which consists of a Y-shaped wood stick with elastic between the arms. Used to attack objects in distance.
^ffffff_^000000
Weight : ^7777771^000000
#
7196#
A premetive protector made of wood for shoulders.
^ffffff_^000000
Weight : ^7777771^000000
#
7197#
A tough vine which can be used as a rope.
^ffffff_^000000
Weight : ^7777771^000000
#
7198#
A huge leaf which can be worn on the head when raining.
^ffffff_^000000
Weight : ^7777771^000000
#
7199#
A coupon which its pupose is not identified.
^ffffff_^000000
Weight : ^7777771^000000
#
7200#
An amazing string which is flexiable enough to resume after being stretched.
^ffffff_^000000
Weight : ^7777771^000000
#
7201#
A wood stick which appears to make something out of it.
^ffffff_^000000
Weight : ^7777771^000000
#
7202#
A pincher of a beetle.
^ffffff_^000000
Weight : ^7777771^000000
#
7203#
A branch of a tree which appears to be used for various purpose.
^ffffff_^000000
Weight : ^7777771^000000
#
7204#
An explosive powder.
^ffffff_^000000
Weight : ^7777771^000000
#
7205#
A piece of jet black colored cloth which cannot be seen in a dark place.
^ffffff_^000000
Weight : ^7777771^000000
#
7206#
A doll which resembles a black cat. Appears alive.
^ffffff_^000000
Weight : ^7777771^000000
#
7207#
A old exhausted manteau.
^ffffff_^000000
Weight : ^7777771^000000
#
7208#
A dull-edged rusty kitchen knife which is stained with blood.
^ffffff_^000000
Weight : ^7777771^000000
#
7209#
A helm which has a rumor to be worn by Dullahan.
^ffffff_^000000
Weight : ^7777771^000000
#
7210#
A broken piece of an armor which has a rumor to be worn by Dullahan.
^ffffff_^000000
Weight : ^7777771^000000
#
7211#
A broken piece of a stone with an ancient language carved on.
^ffffff_^000000
Weight : ^7777771^000000
#
7212#
A doll which used to be hung on a rope. Appears to possess a curse within.
^ffffff_^000000
Weight : ^7777771^000000
#
7213#
A packet made with fabric which is used to hold needles in place.
^ffffff_^000000
Weight : ^7777771^000000
#
7214#
A cage which is used to put a bat behind.
^ffffff_^000000
Weight : ^7777771^000000
#
7215#
A broken piece of a needle.
^ffffff_^000000
Weight : ^7777771^000000
#
7216#
A red-colored cloth worn around the neck to protect its wearer from the cold weather.
^ffffff_^000000
Weight : ^7777771^000000
#
7217#
A sewing machine which thread is wound.
^ffffff_^000000
Weight : ^7777771^000000
#
7218#
An old rotten rope.
^ffffff_^000000
Weight : ^7777771^000000
#
7219#
A sock with various colored stripes on.
^ffffff_^000000
Weight : ^7777771^000000
#
7220#
Green translucent liquid which is disgustingly sticky.
^ffffff_^000000
Weight : ^7777771^000000
#
7221#
Tangled chains which are hard to be disentangled.
^ffffff_^000000
Weight : ^7777771^000000
#
7222#
A gnarl of a tree.
^ffffff_^000000
Weight : ^7777771^000000
#
7223#
A self-portrait of someone who made a distorted facial expression.
^ffffff_^000000
Weight : ^7777771^000000
#
7224#
An enchanted stone which has a rumor to transform a non-metal to a gold.
^ffffff_^000000
Weight : ^7777771^000000
#
7225#
A funny lantern made with a pumpkin which is carved as a smily face and is inserted a candle inside.
^ffffff_^000000
Weight : ^7777771^000000
#
7226#
A small, round pill which looks bitter.
^ffffff_^000000
Weight : ^7777771^000000
#
560#
A white chocolate which is used to propse to a girl by a man in White Day.
^ffffff_^000000
Weight : ^7777778^000000
#
561#
A white cacao.
^ffffff_^000000
Weight : ^7777778^000000
#
7227#
Ragnarok Trading Card.
^ffffff_^000000
Weight : ^7777771^000000
#
7228#
A bar of pure gold which is used as a currency.
^ffffff_^000000
Weight : ^77777730^000000
#
7229#
A bar of pure silver which is used as a currency.
^ffffff_^000000
Weight : ^77777730^000000
#
7230#
A bar of pure platinum. Platinum is very rare metal which has more value than gold.
^ffffff_^000000
Weight : ^77777730^000000
#
7231#
An ore which contains gold within. Can be purified to make gold.
^ffffff_^000000
Weight : ^77777715^000000
#
7232#
An ore which contains silver within. Can be purified to make silver.
^ffffff_^000000
Weight : ^77777715^000000
#
7233#
An ore which contains mythril within. Can be purified to make mythril.
^ffffff_^000000
Weight : ^77777715^000000
#
670#
A bag filled with gold coins.
^ffffff_^000000
Weight : ^77777740^000000
#
671#
A coin made of gold.
^ffffff_^000000
Weight : ^7777774^000000
#
672#
A bag filled with bronze coins.
^ffffff_^000000
Weight : ^77777740^000000
#
673#
A coin made of bronze.
^ffffff_^000000
Weight : ^7777774^000000
#
674#
A coin made of mythril.
^ffffff_^000000
Weight : ^7777774^000000
#
675#
A coin made of silver.
^ffffff_^000000
Weight : ^7777774^000000
#
676#
A bag filled with silver coins.
^ffffff_^000000
Weight : ^77777740^000000
#
677#
A coin made of platinum.
^ffffff_^000000
Weight : ^7777774^000000
#
678#
A skeleton shaped bottle which contains deadly poison within.
^ffffff_^000000
Weight : ^77777710^000000
#
7234#
A statue which describes spirit of guildsmen.
^ffffff_^000000
Weight : ^7777771^000000
#
7235#
A statue which describes spirite of a brave warrior.
^ffffff_^000000
Weight : ^7777771^000000
#
7236#
A statue which describes spirit of a protective warrior.
^ffffff_^000000
Weight : ^7777771^000000
#
7237#
A statue which describes spirit of cooperation.
^ffffff_^000000
Weight : ^7777771^000000
#
7238#
A statue which describes spirit of harmony.
^ffffff_^000000
Weight : ^7777771^000000
#
7239#
A statue which describes spirit of a leader.
^ffffff_^000000
Weight : ^7777771^000000
#
7240#
A statue which stands for trust.
^ffffff_^000000
Weight : ^7777771^000000
#
7241#
A statue which describes spirit of beginners.
^ffffff_^000000
Weight : ^7777771^000000
#
7242#
A statue which describes spirit of union.
^ffffff_^000000
Weight : ^7777771^000000
#
7243#
A statue which describes spirit of assistance.
^ffffff_^000000
Weight : ^7777771^000000
#
7244#
A statue which describes spirit of unity.
^ffffff_^000000
Weight : ^7777771^000000
#
7245#
A statue which stands for friendship.
^ffffff_^000000
Weight : ^7777771^000000
#
7246#
A statue which stands for peace.
^ffffff_^000000
Weight : ^7777771^000000
#
7247#
A statue which stands for challenge.
^ffffff_^000000
Weight : ^7777771^000000
#
7248#
A statue which stands for honor.
^ffffff_^000000
Weight : ^7777771^000000
#
7249#
A statue which stands for sacrifice.
^ffffff_^000000
Weight : ^7777771^000000
#
7250#
A statue which describes the joy of achievement.
^ffffff_^000000
Weight : ^7777771^000000
#
7251#
A statue which describes a compensation for a bearer.
^ffffff_^000000
Weight : ^7777771^000000
#
7252#
A herb medicine which is used in the eastern countries.
^ffffff_^000000
Weight : ^7777771^000000
#
679#
A herb medicine in an old eastern country that has a rumor to cure every illness.
^ffffff_^000000
Weight : ^77777730^000000
#
7253#
A golden Korean national flag.
^ffffff_^000000
Weight : ^7777771^000000
#
7254#
A small square paper which has ^000088"www.op.co.kr"^000000 written on it.
^ffffff_^000000
Weight : ^7777771^000000
#
11000#
A history book of Prontera.
^ffffff_^000000
Weight : ^7777770^000000
#
562#
kRO event item.
^ffffff_^000000
Weight : ^77777715^000000
#
563#
kRO event item.
^ffffff_^000000
Weight : ^77777715^000000
7262#
A folding fan which is very useful in summer.
^ffffff_^000000
Weight : ^7777771^000000
#
7263#
A gem which appears as of an eye of a cat. It's very rare and beautiful.
^ffffff_^000000
Weight : ^7777771^000000
#
7264#
Dry sand which can be easily found on the street.
^ffffff_^000000
Weight : ^7777771^000000
#
7265#
Cut decorative horn from a dragon mask.
^ffffff_^000000
Weight : ^7777771^000000
#
7266#
Cut tooth from a dragon mask. Although the mask is made out of wood, it seems the tooth is a different material.
^ffffff_^000000
Weight : ^7777771^000000
#
7267#
A panty made of tiger skin. It looks warm when wear.
^ffffff_^000000
Weight : ^7777771^000000
#
7268#
A kind of fairy that has a red ribbon on the head. Can be carried as a doll.
^ffffff_^000000
Weight : ^7777771^000000
#
7269#
A soft cloth which is worn around the neck of an infant to prevent from spilling milk or spit on the chest.
^ffffff_^000000
Weight : ^7777771^000000
#
7270#
A botted milk for babies.
^ffffff_^000000
Weight : ^7777771^000000
#
5057#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5058#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5059#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5060#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5061#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5062#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5063#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5064#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5065#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5066#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5067#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777735^000000
#
5068#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5069#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5070#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5071#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5072#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5073#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
5074#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5075#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5076#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777735^000000
#
5077#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5078#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
5079#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5080#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
5081#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5082#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5083#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5084#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777750^000000
#
5085#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5086#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5087#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5088#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5089#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5090#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5091#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
5092#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5093#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
5094#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777790^000000
#
680#
A carnation which is given to parents or teachers on special occassion.
^ffffff_^000000
Weight : ^777777100^000000
#
681#
A picture album which contains pictures taken in the wedding ceremony or in the honeymoon.
(Married people only)
^ffffff_^000000
Weight : ^7777771^000000
#
682#
A magical drink which increases the attack strength when drink.
^ffffff_^000000
Weight : ^77777710^000000
#
683#
An enchanted herb which increases the magical attack strength when eat.
^ffffff_^000000
Weight : ^7777775^000000
#
564#
A lump of rice which can be used as a lunch.
^ffffff_^000000
Weight : ^7777773^000000
#
7271#
Ragnarok Novice Figure.
^ffffff_^000000
Weight : ^7777771^000000
#
7272#
A doll which resembles a lump of rice.
^ffffff_^000000
Weight : ^7777771^000000
#
2638#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
2639#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
7273#
A golden necklace made for celebrating RWC.
^ffffff_^000000
Weight : ^7777771^000000
#
7274#
"The door lead to the great power is located at the gloaming sky from the tower of the heaven. 
The key of the door will be a grass living under the sea of the Sun."
^ffffff_^000000
Weight : ^7777771^000000
#
7275#
A paper which is noted with an ancient language obtained from 'Sobbing Starlight'.
^ffffff_^000000
Weight : ^7777771^000000
#
7276#
A doodled message of a kid.
^ffffff_^000000
Weight : ^7777771^000000
7277#
A doll made after a girl.
^ffffff_^000000
Weight : ^7777771^000000
7278#
A letter written by a husband to his wife. It describes how anxious he is for his wife.
^ffffff_^000000
Weight : ^7777771^000000
#
565#
kRO event item.
^ffffff_^000000
Weight : ^77777710^000000
#
7279#
kRO event item.
^ffffff_^000000
Weight : ^7777771^000000
#
5096#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
5097#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
7280#
An entry for Quiz event.
^ffffff_^000000
Weight : ^7777771^000000
#
7281#
An entry for Quiz event.
^ffffff_^000000
Weight : ^7777771^000000
#
7282#
An entry for Quiz event.
^ffffff_^000000
Weight : ^7777771^000000
#
7283#
An entry for Quiz event.
^ffffff_^000000
Weight : ^7777771^000000
#
7284#
An entry for Quiz event.
^ffffff_^000000
Weight : ^7777771^000000
#
684#
A tropical fruit called as a king of fruits. It's big and heavy in green color, has thorns all around the body.
It also has an offensive odor, but also has a very pleasant taste.
ATK + 10, MATK + 10
^ffffff_^000000
Weight : ^77777730^000000
#
2415#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
2640#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
1913#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777180^000000
#
5098#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777740^000000
#
7285#
Characteristic thread other Rae whom the be strength circles round. It disperses a maze with this and to be being the possibility of going out it appears.
^ffffff_^000000
Weight : ^7777771^000000
#
7286#
It is mainly used with seasoning. The intense deep-red color brings a taste from hell which burns the mouth.
^ffffff_^000000
Weight : ^7777771^000000
#
566#
World-wide 3 possibilities phu as with the new right which cries disadvantageously ley it drives, seven li backs it puts in and it makes and and to be hot the country where the taste which is sourish is the superb article.
^ffffff_^000000
Weight : ^77777715^000000
#
567#
It did not limp and in the animal, the crustaceans which has the leg of five pair (type) to be, it learned and the place where it changes with the pink light it was delicious magnificently.
^ffffff_^000000
Weight : ^7777774^000000
#
568#
It is an elliptic and multi Ig u the cotton it is yellow and the fruit where the fragrance is good. With only thought the needle schedule it is sour back absurdly!
^ffffff_^000000
Weight : ^7777774^000000
#
7287#
Characteristic is and this thread other Rae who is strengthened. Characteristic blessing which is protects the whole body and tus it does.
^ffffff_^000000
Weight : ^7777771^000000
#
7288#
Engagement ring. As the SLAVE it is coming to carve, and it is beautiful.
^ffffff_^000000
Weight : ^7777771^000000
#
5099#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777730^000000
#
7289#
eleAlso called the green 'peridot', it is considered to be a valuable mineral.
Signifies temperament of soul and intelligence.
^ffffff_^000000
Weight : ^77777710^000000
#
7290#
eleA pearl-coloured mineral that symbolises 'Like Fire'.
Signifies maternal love.
^ffffff_^000000
Weight : ^77777710^000000
#
7291#
eleMostly made of irregular round or oval shapes, usually named different as how its colour and pattern may be. The more beautiful ones will be made into ornamental stones.
Signifies protection and stability.
^ffffff_^000000
Weight : ^77777710^000000
#
7292#
eleA shiny stone that sas perfect patterns of fish scales on its crystals, thus named 'white mica'.
Signifies retaliation.
^ffffff_^000000
Weight : ^77777710^000000
#
7293#
eleA small chunk of light red quartz that'll change green when left in open air for too long.
Signifies increase of own strength.
^ffffff_^000000
Weight : ^77777710^000000
#
7294#
eleA stone usually crafted into jewellery, gives off a shiny light green or sky blue colour.
Signifies spiritual power.
^ffffff_^000000
Weight : ^77777710^000000
#
7295#
eleA bright yellow quartz, thought to be formed from hard frozen ice.
Signifies graceful speach and ease of mind.
^ffffff_^000000
Weight : ^77777710^000000
#
7296#
eleA mineral commonly found in the Earth's crust or meteorites. Light red and translucent green ones are usually crafted into jewellery.
Signifies healing and rejuvenation.
^ffffff_^000000
Weight : ^77777710^000000
#
7297#
eleA piece of Mica that looks like black scales. It is a very common mineral.
Signifies spiritual support.
^ffffff_^000000
Weight : ^77777710^000000
#
7298#
Huge B mwus with 2 chapter leaves only before and after the flesh pair it hid. It wraps with this the case which eats in small quantity uncomfortable tus.
^ffffff_^000000
Weight : ^7777771^000000
#
7299#
Used the stem of the plant and the vessel which it made. After washing with the water to, it stops certainly in the sunshine and must give.
^ffffff_^000000
Weight : ^7777771^000000
#
7300#
Before being processed, the jewel. The multi mineral is getting stuck and to be being the possibility of getting the jewel which is various it appears.
^ffffff_^000000
Weight : ^7777771^000000
#
7301#
The multi piece which to knife end wears out with decoration the deep-red thread.
^ffffff_^000000
Weight : ^7777771^000000
#
7302#
It came to make with the banana leaf, it was decorated with the flower the small ship. It begs Sowon, or, it says that the volition soul which dies it calms down.
^ffffff_^000000
Weight : ^7777771^000000
#
685#
September from the country of which desert that one months new stars there is meaning at the end which means. It says that to this duration all it enters into a fast and stoic life.
^ffffff_^000000
Weight : ^77777730^000000
#
9026#
An egg that carries a Cute-Pet Alice within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
9027#
An egg that carries a Cute-Pet Zherlthsh within, can be hatched by using a ^33CC33Pet Incubator^000000.
Class : ^777777Monster Egg^000000
Weight : ^7777770^000000
#
569#
eleA healing potion specially made for first-time adventurers in the Novice Training Area!
^000088Restores a small amount of HP.^000000
^ffffff_^000000
Weight : ^7777771^000000
#
686#
A Magical Scroll that allows its user to cast ^000088Earth Spike^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
687#
A Magical Scroll that allows its user to cast ^000088Earth Spike^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
688#
A Magical Scroll that allows its user to cast ^000088Cold Bolt^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
689#
A Magical Scroll that allows its user to cast ^000088Cold Bolt^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
690#
A Magical Scroll that allows its user to cast ^000088Fire Bolt^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
691#
A Magical Scroll that allows its user to cast ^000088Fire Bolt^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
692#
A Magical Scroll that allows its user to cast ^000088Lightning Bolt^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
693#
A Magical Scroll that allows its user to cast ^000088Lightning Bolt^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
694#
A Magical Scroll that allows its user to cast ^000088Soul Strike^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
695#
A Magical Scroll that allows its user to cast ^000088Soul Strike^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
696#
A Magical Scroll that allows its user to cast ^000088Fire Ball^000000 Level 1.
^ffffff_^000000
Weight : ^7777771^000000
#
697#
A Magical Scroll that allows its user to cast ^000088Fire Ball^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
698#
A Magical Scroll that allows its user to cast ^000088Fire Wall^000000 Level 1.
^ffffff_^000000
Weight : ^7777771^000000
#
699#
A Magical Scroll that allows its user to cast ^000088Fire Wall^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
700#
A Magical Scroll that allows its user to cast ^000088Frost Diver^000000 Level 1.
^ffffff_^000000
Weight : ^7777771^000000
#
12000#
A Magical Scroll that allows its user to cast ^000088Frost Diver^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
12001#
A Magical Scroll that allows its user to cast ^000088Heal^000000 Level 3.
^ffffff_^000000
Weight : ^7777771^000000
#
12002#
A Magical Scroll that allows its user to cast ^000088Heal^000000 Level 5.
^ffffff_^000000
Weight : ^7777771^000000
#
12003#
A Magical Scroll that allows its user to cast ^000088Teleport^000000 Level 1.
^ffffff_^000000
Weight : ^7777771^000000
#
662#
A Magical Crest that allows its user to ^000088Move Fast^000000.
^ffffff_^000000
Weight : ^7777773^000000
#
12004#
This Quiver holds ^004080500^000000
^33CC33Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12005#
This Quiver holds ^004080500^000000
^33CC33Iron Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12006#
This Quiver holds ^004080500^000000
^33CC33Steel Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12007#
This Quiver holds ^004080500^000000
^33CC33Oridecon Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12008#
This Quiver holds ^004080500^000000
^33CC33Fire Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12009#
This Quiver holds ^004080500^000000
^33CC33Silver Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12010#
This Quiver holds ^004080500^000000
^33CC33Arrows of Wind^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12011#
This Quiver holds ^004080500^000000
^33CC33Stone Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12012#
This Quiver holds ^004080500^000000
^33CC33Crystal Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12013#
This Quiver holds ^004080500^000000
^33CC33Arrows of Shadow^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12014#
This Quiver holds ^004080500^000000
^33CC33Immaterial Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
12015#
This Quiver holds ^004080500^000000
^33CC33Rusty Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
570#
Candy of good fortune.
^ffffff_^000000
Weight : ^7777773^000000
#
571#
Enormous candy of good fortune.
^ffffff_^000000
Weight : ^7777774^000000
#
572#
Cookie of good fortune.
^ffffff_^000000
Weight : ^7777773^000000
#
12016#
Speed of travel increase.
^ffffff_^000000
Weight : ^77777710^000000
#
12017#
Speed of travel decrease.
^ffffff_^000000
Weight : ^77777710^000000
#
12018#
Gives off beautiful sparks when lit. However it can be rather dangerous, so children should not be allowed to play with it.
^ffffff_^000000
Weight : ^7777772^000000
#
7303#
It used the rice straw and the rice was included full in the straw bag inside which it made. When it does not keep well, it is had taken away in the sparrow and or the mouse it appears.
^ffffff_^000000
Weight : ^77777780^000000
#
4149#
Gargoyle Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4150#
Goat Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4151#
Gajomart Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4152#
Galapago Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4153#
+30% damage to Esters.
ATK + 5.
When you have Crab, Shellfish, and Ester Cards all at once in single weapon, all Fish-type monsters will drop Sushi at 30% chance.
+30% damage versus Wind-type element.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4154#
Dumpling Child Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4155#
+30% damage vs. Goblins.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4156#
When you do a CRIT attack, that damage will be increased by +10%.
+7 CRIT vs. Formless-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4157#
When you do a CRIT attack, that damage will be increased by +10%.
+7 CRIT vs. Undead-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4158#
HP will no longer automatically regenerate.
Every time you kill a monster, you will recover 100 HP.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4159#
Nine Tail Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4160#
Firelock Soldier Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4161#
Grand Peco Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4162#
DEF + 2
If you have a Bigfoot Card as well in one of your equipments, if you receive physical close-range damage, you have 30% chance of causing enemy Blind state.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4163#
FLEE + 2
CRIT + 7
[^777777Swordsman class^000000] 1% chance of using Bowling Bash LV 5 while attacking.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4164#
Gullinbursti Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4165#
Gig Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4166#
DEF + 2
If you have Nightmare Card as well in your equipment right now, you have 30% chance of causing Curse to enemies when attacked at close-range physical damage.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4167#
Nereid Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4168#
Dark Lord Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4169#
Dark Illusion Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4170#
Dark Frame Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4171#
Every time you attack, there's a small chance that enemy will lose some of his SP.
[^777777Sage, Professor^000000] Every time you physically attack enemies, You recover 1 SP.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4172#
When you do a CRIT attack, that damage will be increased by 15%.
[^777777Assassin, Assassin Cross^000000] CRIT + 4
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4173#
Demon Pungus Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4174#
Deviling Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4175#
When you attack, there's 2% chance of doing Envenom LV 1 to enemies (Auto-Spell).
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4176#
When you do a CRIT attack, that damage will be increased by 10%.
CRIT + 7 vs. Dragon-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4177#
Dryad Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4178#
Dragon Tail Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4179#
AGI + 1
When used in conjunction with Chonchon Card, provides FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4180#
Driller Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4181#
When you receive close-range physical damage, you have 10% chance of causing Silence on enemies.
If your VIT is over 77, you have 30% chance to cause Silence to enemies instead.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4182#
Diabolic Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4183#
STR + 1
If used in conjunction with Wolf Card, FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4184#
When you attack Golems of many different types, you will receive 30% bonus to your damage.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4185#
INT + 1
[^777777Acolyte Class^000000] MDEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4186#
STR + 1
VIT + 1
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4187#
Raydric Archer Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4188#
Leib Olmai Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4189#
Wraith Dead Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4190#
Wraith Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4191#
When you receive close-range physical damage, you have 5% chance of casting Heal LV 3 on yourself.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4192#
When you do a CRIT attack, that damage will be increased by 10%.
CRIT + 7 vs. Fish-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4193#
[^777777Novice, Super Novice^000000] 20% chance of casting Endure LV 1 (Auto-Spell) when receiving close-range physical damage.
If used in conjunction with Quve Card, provides MaxHP + 300.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4194#
When you receive a close-range physical damage, you have 10% chance of causing Stun ailment to enemies.
If your DEX is over 77, then it will be 30% chance.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4195#
Leaf Cat Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4196#
Marin Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4197#
LUK + 1.
If used in conjunction with Poring Card, provides FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4198#
Maya Purple Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4199#
HP recovery + 10%
SP recovery + 10%
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4200#
Megalith Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4201#
Majoruros Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4202#
+20% bonus damave vs. Ghost-type enemies.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4203#
Mutant Dragonoid Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4204#
Mini Demon Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4205#
Mimic Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4206#
Myst Case Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4207#
Reduces all damage from Medium-sized monsters (and normal players) by 30%.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4208#
MaxSP + 10%.
Increases damage of Frost Diver skill by 5%.
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4209#
Violy Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4210#
There is a small chance of doing skill Intimidate LV 1 (Auto-Spell) while attacking.
[^777777Thief Class^000000] FLEE + 20
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4211#
MDEF + 3
When used in conjunction with Rocker Card, provides FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4212#
There's a small chance of doing Bash LV 1 (Auto-Spell) while attacking.
When the skill activates, you will push the enemy by 5 cells.
2x the damage from Munaks.
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4213#
Brilight Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4214#
When you do a CRIT attack, that damage will be increased by 10%.
CRIT + 7 vs. Bug-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4215#
Blazer Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4216#
Sasquatch Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4217#
Enchanted Peach Tree Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4218#
VIT - 3, MaxHP + 1000, HP recovery - 20%
When used in conjunction with Incubus Card, it will provide:
VIT + 4, MaxHP + 1000, HP recovery + 30%
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4219#
Sage Worm Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4220#
DEF + 2
MDEF + 2
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4221#
Skeleton General Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4222#
DEF + 2
When used in conjunction with Skeleton Card, there's 30% chance you will put the enemy to sleep if they do close-range physical attack to you.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4223#
Stalactic Golem Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4224#
Stem Worm Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4225#
HIT + 10
ATK + 10
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4226#
Sting Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4227#
Spring Rabbit Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4228#
Sleeper Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4229#
Clock Tower Manager Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4230#
Shinobi Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4231#
Increase Soil Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4232#
Hermit Plant Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4233#
LUK + 3
[^777777Merchant Class^000000] Acannot be damaged or taken off via Strip-type skills. 
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4234#
Anolian Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4235#
Anubis Card
Name meaby wrong! There already exist's a Anubis card!
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4236#
+1 bonus to All Stats
DEF +1
MDEF +1.
When you receive close-range physical damage, there's a small chance of doing Kyrie Eleison LV 10 (Auto-Spell).
If this card is used by a character with 99 base INT, the chance of Kyrie Eleison proc increases.
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4237#
Owl Duke Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4238#
Owl Baron Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4239#
Iron Fist Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4240#
Arclouze Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4241#
MaxHP + 300
If your LUK is over 77, then HP and SP recovery is doubled.
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4242#
Apocalipse Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4243#
Antonio Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4244#
Alarm Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4245#
Am Mut Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4246#
When you do a CRIT attack, that damage will be increased by 10%.
CRIT + 7 vs. Demi-Human type.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4247#
+30% damage vs. Shellfish monster
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4248#
Ancient Mummy Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4249#
Ancient Worm Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4250#
Reduces all damage from Large-sized monsters by 30%.
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4251#
Increases your damage to Guardians in War of Emperium by 40%
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4252#
Reduces all ranged physical damage by 5%
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4253#
Alice Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4254#
Reduces all damage from Small-sized monsters (and Baby players) by 30%
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4255#
Increase your damage to Orc-type monsters by 30%.
Does not work on Orc Lord and Orc Hero
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4256#
Orc Archer Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4257#
AGI + 1
[^777777Thief Class^000000] Lucky Flee + 5
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4258#
INT + 1
MaxSP + 50
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4259#
HP recovery + 30%
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4260#
Resistance vs. Chaos +20%
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4261#
Resistance vs. External Bleeding +20%
DEF + 1
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4262#
Taoist Hermit Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4263#
Ignores all normal monster's DEF.
You will lose 300 HP every 10 seconds.
When you unequip the weapon with this card on, you will lose 1000 HP instantly.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4264#
Wind Ghost Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4265#
Li Me Mang Ryang Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4266#
VIT + 1
When used in conjunction with Lunatic Card, also provides FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4267#
Explosion Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4268#
INT - 3, MaxSP + 150, SP recovery -20%
When used in conjunction with Succubus Card, it will provide:
INT + 3, MaxSP + 150, SP recovery +30%
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4269#
Injustice Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4270#
Giant Spider Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4271#
Giant Hornet Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4272#
AGI + 1
CRIT + 3
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4273#
+30% additional damage vs. Crab monster
ATK + 5
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4274#
Zombie Master Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4275#
Zombie Prisoner Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4276#
Lord of Death Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4277#
Zherlthsh Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4278#
Gibbet Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4279#
SP will no longer automatically regenerate.
Every time you kill a monster, you will recover 15 SP.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4280#
Geographer Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4281#
ATK + 30
Every time you attack with this card in, you will lose 1 SP
[^777777Merchant Class^000000] This weapon cannot be damaged or Stripped.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4282#
Tengu Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4283#
Greatest General Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4284#
There's a 5% chance of casting Heal LV 5 on the ENEMY (Auto-Spell) while attacking.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4285#
Lucky Flee + 5
FLEE + 10
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4286#
When you receive a close-range physical damage, there is a 10% chance to cause Chaos ailment to the enemy.
If your STR is over 77, that chance will increase to 30%.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4287#
Kapha Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4288#
Carat Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4289#
Caterpillar Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4290#
Enable to reflect 5% of all magical damage
MDEF + 3
Item Class : ^777777Card^000000
Compound on : ^777777Foot Gear^000000
Weight : ^7777771^000000
#
4291#
+30% bonus damage to Kobolds
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4292#
When you do a CRIT attack, that damage will be increased by 10%.
CRIT + 7 vs. Plant-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4293#
LUK + 2
Holy Light Damege +10%
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4294#
[^777777Novice, Super Novice^000000] 20% chance of casting AGI Up LV 1 (Auto-Spell) when receiving close-range physical damage.
If used in conjunction with Lude Card, provides MaxSP + 60
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4295#
Kraben Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4296#
Cramp Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4297#
When you do a CRIT attack, that damage will be increased by 10%
CRIT + 7 vs. Brute-type monsters
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4298#
Creamy Fear Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4299#
Clock Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4300#
When you receive a close-range physical damage, you have 10% chance of poisoning the enemy.
[^777777Assassin, Assassin Cross^000000] Poison chance is 30% instead of 10%.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4301#
Killer Mantis Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4302#
Tao Gunka Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4304#
Tamruan Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4305#
Turtle General Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4306#
Lucky Flee + 1
If used in conjunction with Roda Frog card, provides FLEE + 18.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4307#
Beetle King Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4308#
Tri Joint Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4309#
DEF + 1
5% resistance vs. all Formless-elemental attacks
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4310#
When you do a CRIT attack, that damage will be increased by 10%
CRIT + 7 vs. Demon-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4311#
15% resistance vs. Dark-elemental and Undead-elemental attacks.
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4312#
HIT + 10
FLEE + 3
[^777777Acolyte Class^000000] CRIT + 9 vs. Demon and Undead-type monsters.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4313#
Punk Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4314#
Reduces all damage from Formless-type monsters by 30%
Item Class : ^777777Card^000000
Compound on : ^777777Shield^000000
Weight : ^7777771^000000
#
4315#
When you receive a close-range physical attack, there is a 10% chance to cause Stone ailment to the enemy.
If INT is over 77, the chance increases to 30%.
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4316#
False Angel Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4317#
When you do a CRIT attack, that damage will increase by 20%
Drains 1 SP per Hit
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4318#
There's 2% chance of doing Storm Gust LV 1 (Auto-Spell) when you attack.
If enemy attacks you, there is a 20% chance that they will be frozen.
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4319#
Freezer Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4320#
There's 2% chance of doing Meteor Storm LV 1 (Auto-Spell) when you attack
Item Class : ^777777Card^000000
Compound on : ^777777Weaponry^000000
Weight : ^7777771^000000
#
4321#
Heirozoist Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4322#
High Orc Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4323#
Garm Baby Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4324#
When you receive a close-range physical damage, there is a 50% chance of causing enemy to be frozen
Item Class : ^777777Card^000000
Compound on : ^777777Armor^000000
Weight : ^7777771^000000
#
4325#
Provides 15% resistance vs. all non-elemental attacks.
Increases damage of Napalm Beat by 5%.
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4326#
Sea Otter Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4327#
Casting cannot be stopped, but increases casting time by 30%.
Damage of Fire Wall increased by 5%
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4328#
FLEE + 15
CRIT + 1
Item Class : ^777777Card^000000
Compound on : ^777777Garment^000000
Weight : ^7777771^000000
#
4329#
Phendark Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
4330#
You cannot be Blinded nor Cursed
INT + 3
Item Class : ^777777Card^000000
Compound on : ^777777Head Gear^000000
Weight : ^7777771^000000
#
4331#
CRIT + 3
[^777777Swordsman Class^000000] Lucky Flee + 3
Item Class : ^777777Card^000000
Compound on : ^777777Accessory^000000
Weight : ^7777771^000000
#
4332#
Cookie Xmas Card
Item Class : ^777777Card^000000
Compound on : ^777777Unknown^000000
Weight : ^7777771^000000
#
573#
A drink made from chocolate and milk using secret recipes by the Imperial Court's dessert chefs. Although you are expected to drink to slowly and gracefully, you feel like you rather just finish it in huge hearty gulps.
^ffffff_^000000
Weight : ^77777715^000000
#
2511#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
2641#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777770^000000
#
5100#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777780^000000
#
9800#
A bag of the good bud. Classic RO is the best place to smoke!! So enjoy yourself.
^ffffffUse for 50 Red POTs^000000
Weight : ^777777100^000000
#
9801#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777710^000000
#
9802#
Unknown Item, can be identified by [Magnifier].
Weight : ^777777100^000000
#
9803#
Unknown Item, can be identified by [Magnifier].
Weight : ^77777720^000000
#
9804#
This Quiver holds ^004080500^000000
^33CC33Sharp Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9805#
This Quiver holds ^004080500^000000
^33CC33Stun Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9806#
This Quiver holds ^004080500^000000
^33CC33Freeze Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9807#
This Quiver holds ^004080500^000000
^33CC33Flash Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9808#
This Quiver holds ^004080500^000000
^33CC33Curse Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9809#
This Quiver holds ^004080500^000000
^33CC33Poison Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9810#
This Quiver holds ^004080500^000000
^33CC33Sleep Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#
9811#
This Quiver holds ^004080500^000000
^33CC33Silence Arrows^000000.
^ffffff_^000000
Weight : ^77777725^000000
#