Gauss-Legendre Algorithm
Gauss-Legendre algorithm
1. Initial value setting;
a = 1 b = 1 / SqRt(2) t = 1/4 x = 1
2. Repeat the following statements until the difference of a and
b is within the desired accuracy;
y = a
a = (a+b) / 2
b = SqRt(b*y)
t = t − x * (y−a)²
x = 2 * x
3. Pi is approximated with a, b and t as;
π = ((a+b)²) / (4*t)
The algorithm has second order convergent nature. Then if you
want to calculate up to n digits, iteration count of the order
log2(n) is sufficient. E.g. 19 times for 1 million decimal
digits, 31 times for 3.2 billon decimal digits.
Note: The text is from the program SuperPi.Exe. The equations were
converted to standard character set by Harry Smith.
Return to Computing Pi
Return to Harry's Home Page
This page accessed times since October 20, 2004.
Page created by: [email protected]
Changes last made on Sunday, 17-Jul-05 11:03:44 PDT