: 24/18 13/11
: 13/7* 8/7
for Money Game
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• Blue to play
• Money Game Equities
B/20 6/5
- 0.155
W: 46.0% WG: 11.9% LG: 18.1% CL: - 0.146 CF: - 0.155
B/20 24/23
- 0.220 ( -0.065)
W: 45.1% WG: 10.8% LG: 15.3% CL: - 0.145 CF: - 0.220
B/24 13/8
- 0.224 ( -0.069)
W: 43.8% WG: 12.1% LG: 16.3% CL: - 0.169 CF: - 0.224
B/20 11/10
- 0.255 ( -0.100)
W: 44.2% WG: 10.8% LG: 16.1% CL: - 0.172 CF: - 0.255
Play: 0-ply/expert, Cube: 0-ply/expert, Full, 1296 games
B/20 24/23
- 0.232
W: 44.9% WG: 11.0% LG: 16.0% CL: - 0.158 CF: - 0.232
B/20 6/5
- 0.259 ( -0.027)
W: 45.2% WG: 12.5% LG: 19.4% CL: - 0.175 CF: - 0.259
Play: 2-ply/world class, pruned, Cube: 2-ply/world class, pruned, Full, 324 games
White has only three builders aiming at his 5-point, and two of them are from stripped points, so entering with the 5 is clear.
White has made his bar-point, so the danger of getting stuck on the 24-point is far greater than the danger of getting attacked.
Slotting with 6/5 is pretty, but it does violate the "don't slot while split" theme. Usually there needs to be some real duplication involved in order to justify the splotting (split&slot) plays, as it is, there isn't any particularly real one.
True, Blue has a 6 to cover the slot and if Blue gets hit loose on the 20-point, Blue can cover the blot on his 5-point with a non entering 6. However, the slot can have a big downside of giving White some double-hit numbers.
If Blue chooses not to slot his 5-point, there doesn't seem to be a big difference between the outfield checker on the 11-point vs. the 10-point. It looks like Blue is better off moving up to the 23-point.
The downside to 24/23 is that the checker on the 23-point is more vulnerable to being attacked. But moving up puts pressure on White's stripped 8-point, so if White uses a checker from the 8-point to make his 5-point, Blue will have a counter-shot at the remaining blot on White's 8-point.
0-ply rollouts unexpectedly prefer the "splotting" play by a fair margin, but a rollout with stronger settings properly chooses the right play.
[022605/ Build: 0.14]