: 13/7 8/7   : 13/7 13/8

Blue to play       for Money Game


+-24-23-22-21-20-19-+---+-18-17-16-15-14-13-+
|2O ' ' ' '5X|   |1X4X ' ' '4O|
|                   |   |                   |
|                 | 1 |       6 5       |
|2X ' ' ' '5O|   |2O2O ' ' '3X|
+--1--2--3--4--5--6-+---+--7--8--9-10-11-12-+

Pip counts: White: 156, Blue: 160

• Blue to play        Luck Rate:  + 0.166


            • Money Game Equities

24/18*/13 +0.483
    W: 63.0%    WG: 15.6%    LG:   8.2%   CL: +0.340    CF: +0.483
24/18* 13/8 +0.441 ( -0.042)
    W: 61.0%    WG: 16.8%    LG:   9.2%   CL: +0.304    CF: +0.441

            Play: 0-ply/expert, Cube: 2-ply/world class, pruned, Full, 1296 games


Stopping on the bar-point doesn't look right.  Blue's board is as weak as White's and Blue is more than 20 pips ahead after the play, so he would rather not be involved in a blot-hitting contest.  Blue simply doesn't need complications.
The made bar-point will be a potential landing place, from which Blue can build up the inner-board later.  Blue's top priority is to solidify his racing lead by playing with one man back.
The simple 24/18*/13 is clear.


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