: 24/20 13/8
: 8/4 6/4
for Money Game
![]() | ||||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||||||||||||
![]() | ||||||||||||||
• Blue to play
• Money Game Equities
20/15
- 0.207
W: 45.6% WG: 10.4% LG: 17.6% CL: - 0.161 CF: - 0.207
13/8
- 0.246 ( -0.039)
W: 44.6% WG: 11.6% LG: 16.6% CL: - 0.160 CF: - 0.246
24/22 13/10
- 0.248 ( -0.041)
W: 44.5% WG: 11.1% LG: 17.3% CL: - 0.175 CF: - 0.248
20/18 13/10
- 0.259 ( -0.052)
W: 44.3% WG: 11.6% LG: 19.2% CL: - 0.192 CF: - 0.259
Play: 0-ply/expert, Cube: 2-ply/world class, pruned, Full, 1296 games
I don't like any of the plays which leave another blot. If Blue chooses not to create another blot, that leaves two plays;
13/8 and 20/15.
13/8 starts stripping the mid-point and leaves five checkers on the 8-point although these checkers can be used to attack any split White may make in Blue's inner-board.
The advantage of this play, on the other hand, is that it keeps open the possibility of making the anchor on White's 5-point.
If Blue plays 20/15 and survives, he will have only one man back and somewhat decent balance of his checkers up-front.
Blue is ahead in the race, so 20/15 is more consistent with the position.
[030505/ Build: 0.14]