: 24/22 13/8   : 24/20 13/8

Blue to play       for Money Game


+-24-23-22-21-20-19-+---+-18-17-16-15-14-13-+
|1O '1O ' '5X|   | '4X ' ' '4O|
|                   |   |                   |
|                 | 1 |       4 1       |
|1X ' ' '1X5O|   | '4O ' ' '4X|
+--1--2--3--4--5--6-+---+--7--8--9-10-11-12-+

Pip counts: White: 158, Blue: 160

• Blue to play        Luck Rate:  -  0.097


            • Money Game Equities

6/5*/1* +0.014
    W: 49.8%    WG: 13.5%    LG: 12.6%   CL: +0.004    CF: +0.014
13/9 6/5* - 0.032 ( -0.046)
    W: 49.3%    WG: 14.0%    LG: 15.0%   CL: - 0.027    CF: - 0.032
24/20 6/5* - 0.033 ( -0.047)
    W: 48.8%    WG: 11.8%    LG: 12.4%   CL: - 0.032    CF: - 0.033
22/18 6/5* - 0.101 ( -0.115)
    W: 47.8%    WG: 11.4%    LG: 14.8%   CL: - 0.078    CF: - 0.101

            Play: 0-ply/expert, Cube: 2-ply/world class, pruned, Full, 1296 games


Blue has already split his back men, so resplitting them is not necessary.  Blue will gain a tempo with the double-hit so he can make an advanced anchor.  Blue's extra spare on the 8-point will be of value if he goes into blitz mode.

13/9 6/5* starts stripping the mid-point and Blue's position is somewhat cramped after this play.
The double-hit is more consistent with Blue's position than 13/9 6/5*


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