• Money Game

+-13-14-15-16-17-18-+---+-19-20-21-22-23-24-+
| '1X '1X3O3X '3X ' '2X3O|
|   |
|      |  25  |
| ' '2O '2O2O|   |2X3O ' ' '3X|
+-12-11-10--9--8--7-+---+--6--5--4--3--2--1-+

Pip counts: White: 145, Red: 151

• Red to play


            • Equities 3-ply, cubeful [grandmaster]

20/15 8/6 -0.054
    47.4%   8.2%  0.1%    52.6%   5.9%   0.1%
20/13 -0.064 ( -0.010)
    47.2%   7.6%  0.1%    52.8%   5.6%   0.1%
20/15 13/11 -0.076 ( -0.022)
    46.9%   8.8%  0.2%    53.1%   7.0%   0.2%
20/18 13/8 -0.091 ( -0.037)
    46.2%   8.6%  0.2%    53.8%   6.5%   0.1%
13/6 -0.095 ( -0.040)
    46.1%   8.4%  0.1%    53.9%   6.3%   0.1%


White's board is very weak, so Red is afford to put his checkers where they belong for maximum board control.
20/15 is the best 5, controlling the outer-board.
The best 2 for Red is 8/6, not 15/13 or 13/11.
The spare on the 8-point belongs to the 6-point, which gives Red a good diversification. Also, 8/6 brings another builder for the 4-point.
The safe 20/13 is not a bad play, but it fails to make the most efficient use of your checkers when your board is far stronger than your opponent's.



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