• Money Game







































Pip counts: White: 145, Red: 151
• Red to play 
| 20/15 8/6 | -0.054 | 47.4% 8.2% 0.1% 52.6% 5.9% 0.1% | ||
| 20/13 | -0.064 ( -0.010) | 47.2% 7.6% 0.1% 52.8% 5.6% 0.1% | ||
| 20/15 13/11 | -0.076 ( -0.022) | 46.9% 8.8% 0.2% 53.1% 7.0% 0.2% | ||
| 20/18 13/8 | -0.091 ( -0.037) | 46.2% 8.6% 0.2% 53.8% 6.5% 0.1% | ||
| 13/6 | -0.095 ( -0.040) | 46.1% 8.4% 0.1% 53.9% 6.3% 0.1% |
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White's board is very weak, so Red is afford to put his checkers where they belong for maximum board control.
20/15 is the best 5, controlling the outer-board. The best 2 for Red is 8/6, not 15/13 or 13/11. The spare on the 8-point belongs to the 6-point, which gives Red a good diversification. Also, 8/6 brings another builder for the 4-point. The safe 20/13 is not a bad play, but it fails to make the most efficient use of your checkers when your board is far stronger than your opponent's. |