: 24/13   : 24/18 13/11

Red to play       for Money Game


+-13-14-15-16-17-18-+---+-19-20-21-22-23-24-+
|1O ' ' ' '5X '3X ' '1X6O|
|   |
|      |  52  |
|1X ' ' ' '5O|   |1X3O ' ' '4X|
+-12-11-10--9--8--7-+---+--6--5--4--3--2--1-+

Pip counts: White: 159, Red: 156

• Red to play        Luck Rate:  -  0.145


            • Money Game Equities

24/22 13/8 +0.042
    W: 51.8%    WG:   9.8%    LG: 10.8%   CL: +0.027    CF: +0.042
24/22 6/1* - 0.029 ( -0.071)
    W: 49.1%    WG: 11.1%    LG: 11.7%   CL: - 0.026    CF: - 0.029
13/6 - 0.039 ( -0.081)
    W: 49.2%    WG: 10.3%    LG: 11.9%   CL: - 0.032    CF: - 0.039
13/8 13/11 - 0.058 ( -0.100)
    W: 48.3%    WG: 11.2%    LG: 12.2%   CL: - 0.044    CF: - 0.058
13/8 6/4 - 0.068 ( -0.110)
    W: 48.4%    WG: 10.3%    LG: 11.9%   CL: - 0.048    CF: - 0.068
13/11 6/1* - 0.115 ( -0.157)
    W: 46.6%    WG: 11.9%    LG: 13.0%   CL: - 0.081    CF: - 0.115


            Full cubeful rollout, 1296 games, Play: 0-ply/expert, Cube: 2-ply/33%


            • Volatility after each play
24/22 13/8 0.097
24/22 6/1* 0.128
13/6 0.077
13/8 13/11 0.122
13/8 6/4 0.095
13/11 6/1* 0.148



Red has escaped a back checker, so if the checker on the ace-point gets hit back, it costs Red more.
Red should unstack the heavy mid-point and the extra spare on the 8-point gives Red a more balanced position.
The quiet 24/22 13/8 is indicated here.


[Build: 0.14/121804]










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