Response vs.
Opening for Money
Pip counts: White: 160, Red: 167
• Red to play
Luck Rate: - 0.116 |
• Money Game Equities
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13/3* |
- 0.124 |
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46.7% 12.6% 0.5% 53.3% 14.6% 0.7% CL: - 0.087 CF: - 0.124 |
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24/14 |
- 0.132 ( -0.008) |
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47.0% 10.7% 0.4% 53.0% 14.4% 0.5% CL: - 0.098 CF: - 0.132 |
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8/2 6/2 |
- 0.140 ( -0.016) |
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46.3% 12.8% 0.5% 53.7% 14.9% 0.7% CL: - 0.097 CF: - 0.140 |
Full cubeful rollout, 1296 games, Play: 0-ply/expert, Cube: 2-ply/33%
• Volatility after each play
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13/3* |
0.120 |
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24/14 |
0.118 |
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8/2 6/2 |
0.119 |
In the early 80's, I always ran with 24/14. I've been making the 2-point since med 80's.
Compared to the opening 6-4, Red seems to have less incentive to run since he's down in the race and White hits with a 6-5 though after 24/14 the race is close if White misses the shot.
Making the 2-point seems to be a bit like "closing the barnyard gate after the cows have escaped".
The 3-point doesn't seem to be worth fighting for, but very interestingly and surprisingly, the 2-ply rollout show that hitting wins most games.
I am not sure I will try 13/3* for money, but I think I will definitely try this play at DMP and GG.
At GS, 24/14 ought to be best.
[Build: 0.14/120704]
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