Response vs.
Opening
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• Hisako to play

• Money Game Equities
• Volatility after each play
13/7*
-0.098
47.8% 12.8% 0.4% 52.2% 13.6% 0.7% CL: -0.055 CF: -0.098
8/7* 6/1*
-0.104 ( -0.006)
47.4% 13.4% 0.4% 52.6% 14.4% 0.8% CL: -0.064 CF: -0.104
Full cubeful rollout, 468 games, Play: 0-ply/expert, Cube: 2-ply/33%
13/7*
0.134
8/7* 6/1*
0.146
13/7* gives White eleven return shots, while the double-hit leaves White sixteen.
The positional and tactical drawbacks with the double-hit play are that it strips the 8-point and puts a checker on the ace-point so early in the game.
13/7* is my choice for Money and at most scores, but when I am too behind in the match (like 5-away vs. 1-away, Post Crawford, opp.owns the cube), I would probably go for the double-hit. {Rollouts}
It should be noted that the follow-ups after the double-hit often require higher skills, while your opponent's position likely become easier to handle after your double-hit particularly when he is far ahead in the match and would rather avoid complications.