Response vs.
Opening for Money
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• Red to play
• Money Game Equities
• Volatility after each play
24/21 8/4*
- 0.119
46.6% 12.3% 0.6% 53.4% 14.2% 0.6% CL: - 0.088 CF: - 0.119
13/10 8/4*
- 0.122 ( -0.003)
46.9% 13.5% 0.7% 53.1% 16.0% 1.1% CL: - 0.091 CF: - 0.122
8/4*/1*
- 0.131 ( -0.012)
46.2% 12.6% 0.4% 53.8% 14.9% 0.8% CL: - 0.104 CF: - 0.131
Full cubeful rollout, 1296 games, Play: 0-ply/expert, Cube: 2-ply/33%
24/21 8/4*
0.161
13/10 8/4*
0.172
8/4*/1*
0.135
Hitting on the 4-point is a must at all scores and for Money. Even though it strips the 8-point, the gain from putting White on the bar, preventing White from making the anchor, and starting the 4-point for Red makes it easily worthwhile.
It is the 3 which is the question. I do not care for double-hit. I think the double-hit is okay when the opponent has split to the 2 or 3-point. For example, against a split to the 2-point I would double-hit with 4-1, and against a split to the 3-point I would double-hit with
3-2. The difference is that the checker is not on a particularly good point anyway, so you don't gain that much by leaving it there if it isn't hit back.
In this position, the checker on the 4-point is starting a valuable point, so there is a lot to be gained from leaving it there if White doesn't hit back.
Splitting the back checkers does make a good start toward an advanced anchor, but I prefer going after the offense. I strongly prefer 13/10 over 24/21 at DMP and GG and it also is my slight preference for Money.
If the blot isn't hit, the builder six away to make the 4-point is very valuable, and if the blot does get hit, the blot on the 10-point gives Red a good 6 to hit back.
At GS, on the other hand, I would avoid complications and just try for a better anchor with 24/21.