._______ /\______ _______. ________/_________________________/\ | |/ /______/\ | | eNf \___ / ______/\____ ____/ \ | / // \| |__________\/_______ | |/ \ | _// \ | / \ . | |. _// | \_ |: \ \ | / \ | |: \ | / :|: \ \ /\ \\ | // \ || \ / :::_____|\______\ /_________\______/___________\__________|_____|\ _______/ <::-------------\/----------------/-------------------------------\/--------> :. Proudly Presents : | | | | Game : Chrono Cross (C) Square Soft / Electronic Arts | | Origin : USA - NTSC Filename : K-CROSS1/2.001 | | Released : August 9th, 2000 CDs / Rars : 2 CDS / 23/22 RARS | | Platform : Sony PlayStation (PSX) Format : BIN/CUE (CDRWIN) | | | +--|- - - -|--+ | Release Notes ------------------------------------------------- | +--|- - - -|--+ | | | Today we present you what should be the second best RPG of the year | | following the obvious top contender. We encourage you to buy this | | game in a week when it hits retail and support Square, as this game | | is sure to bring many people endless hours of entertainment. Have fun | | with another top quality release from Kalisto. | | | | Sequel to the RPG hit Chrono Trigger, Chrono Cross expands on the | | excellent story-line of its predecessor and combines cutting edge | | graphics with a dynamic battle system making it one of the most | | highly anticipated RPG’s of all time. | | | | Featuring a story line developed by the creator of Chrono Trigger | | and Xenogears, Chrono Cross has been christened the Best RPG | | Creation by its development team. | | | | With multiple scenarios cast along a single story thread, and many | | different endings, each replay can result in an entirely new | | adventure. In addition, a brand new battle system makes combat | | smooth and innovative by introducing an elemental field system and | | combo system that gives the player unparalleled flexibility in | | their fighting options. | | | | The elimination of random battles also quickens the pace of the | | game, and places the choice of where to battle in the players | | hands. With character designs by a famed Japanese illustrator and | | music by the original Chrono Trigger composer, Chrono Cross | | features visuals and sounds that bring its magic to life. | | | | GAME FEATURES: | | -------------- | | | | - New battle system crosses turn-based menu system with no-wait | | fighting sequences for smooth battle flow and flexible fighting | | options. | | | | - On screen enemies eliminate unwanted random encounters and lets | | the player choose when to enter battle. | | | | - Game design doesn't require experience points: the object is to | | think through situations rather than fight every step of the way. | | | | - Multiple scenarios with many branching story lines that lead up | | to one main thread. | | | | - Multiple endings depending upon the paths taken in the game. | | | | - Self-contained story line that takes place twenty years after the | | events in Chrono Trigger. | | | | - High quality CG sequences by the same team that produced Final | | Fantasy VIII's movie CGs. | | | +--|- - - -|--+ | Greets -------------------------------------------------------- | +--|- - - -|--+ | | | Class - Fairlight - Aggression - Menace - Ccs - Paradox | | Static - Accession - Eurasia - Capital - Lightforce - Nil | | Trsi - Mups - Utopia - Myth - Deviance - Risciso - Rns | | | | .____ /\__________: ____________________/\ | | | |/ / \ | | \_ ___/__ ___/ \ kalisto psx/dc 1998-2000+ | | | / / \ |_/\ |____ | / | \ | | || \ \ /\ \\ | \ |. | | \\ | / we set the standards | | |___|\ _\/______\____/_|_______|___\ ____/ we are the benchmark | | \/ \/- eNf .: <------------------------------------------------------------------------::>