import java.awt.Point;

public class Triangle
{
	private Point myP1;
	private Point myP2;
	private Point myP3;
	
	// Default Constructor
	// Initialize three Points to default Point objects
	public Triangle()
	{
		myP1 = new Point();
		myP2 = new Point();
		myP3 = new Point();
	}
	
	// Constructor: Initialize myP1, myP2, and myP3 to the three points of
	//				the triangle
	// Parameters:
	//		Three points of the triangle
	public Triangle(Point p1, Point p2, Point p3)
	{
		myP1 = ?;
		myP2 = ?;
		myP3 = ?;
	}
	
	// Calculates the area of this triangle
	// Parameters: none
	// Return: double value of area
	public double getArea()
	{
		// TO DO
	}

	// Calculates the perimeter of this triangle
	// Parameters: none
	// Return: double value of perimeter
	public double getPerimeter()
	{
		// TO DO
	}
}