If you're getting frustrated with playing "Neurodancer" from Pixis, here are a few hints and a major spoiler. First, the control panel on the right side of the screen has several buttons on it. When you start the game, the "Phone" or "Access Net" button will blink until you click on it. The big triangular one just right of that is the "Orb In/Out" button. You can't recall your Orb next to a junction box, just move away and try again. The button below the "Phone" button isn't really used, though it sometimes exits out of things. Use the two buttons to the left instead: the top one is the "Logout" button, and below it is the "Hook In/Out" button used when at a junction box. Use the 3 arrow buttons on the left side of the panel to move and turn the Orb. The process of getting phone credits is complicated, and actually unnecessary given the spoiler below. The "Phone" stuff allows you to access the 3 dancers (Kim, Jennifer, and Katara), as well as a lot of mostly useless video. Channel 4 on Online Services appears to show the guy from Virtual Vixens as a robotic aerobics instructor. You can play the movie files with a Windows Media Player that has QuickTime for Windows drivers, or the QuickTime Movie Player. SPOILERS: There are 3 ways to get phone credits (money) in the game. The 'legal' one is to send your Orb into the maze and move it around. If you tap the Hook In/Out button fast enough at a junction box, you can get up to 800 credits, 100 at a time, from the 8 junction boxes in the maze. That turns out to be too little to really do anything in the game. The second way is to get at least 100 credits with the Orb, and then call a girl. While she is dancing or the game is waiting for you to click on something after she's finished dancing, you can click on the small "static" area (may be a really small display) on the left side near the bottom of the screen. Each click should get you 500 and a beep noise. I never reached a limit, although I once got up to 3.6 million credits. The third way (and the one I suggest) is to access the Messages, and click on the static area before or during playing a message. The sampler on the Space Sirens disc claims that Neurodancer, "The Red Chair" and possibly other adult-oriented titles were released for the 3DO game console; this is confirmed by the developer (A. Gomez of Spooey Games). If somebody has one of these, let me know if it acts the same as the PC version addressed here. Neurodancer was supposed to work on PCs and Macs, and the 3DO. An improved version with MPEG (requiring an MPEG card or add-on in many cases) was supposed to be available for PCs, the Phillips CD-I, the 3DO Interactive Multiplayer, and the Atari Jaguar! A non-game sequel to Neurodancer called "Tales from the Neuronet: Passion Files", had the same target platforms. This game is a bit disappointing, because all you get to see is some topless dancing, and removal of panties. No pussy at all! Compared to this, I'd recommend "Virtual Vixens" instead. Pete Karsanow - bishoujo.helper[AT}sbcglobal{DOT)net http://www.geocities.com/hentaihelper/