This is a hint/cheat file for the adult anime DOS/V game "MJ-G", aka "MJG" or "Ho Tei Rao Yui", a two-player strip mah-jong game from Queen-Soft. (If you don't like my spelling of mah-jong, live with it!) The game should be in a single ZIP file, and should be unzipped into its own directory. You must have DOS/V or DOSJ to see the Japanese text. The game needs no special memory, but DOSJ needs some extended memory. Keyboard only, no mouse here. Sound is the PMDIBM driver, which I found worked fine on my ProAudio Spectrum 16 emulating a SoundBlaster. No sound effects, just PCM/FM music. Start the game with START. Don't fool with the PMDIBM parameters without having a backup copy. The game has 640 by 480 16-color VGA graphics. This game is your opportunity to play strip mah-jong at a school. There are 7 girls, though you can't pick the last one in the list at first. If you lose, you just try again. Without the rules or some type of cheating, you could get really frustrated, and I did! The keys you'll use in this game are the Escape key (to exit out of menus, or to bring up an options menu while playing mah-jong), the Space bar or Enter key to draw or discard a tile, and the arrow keys (up and down on the main menu, left and right to select tiles, up and down on the options menu). You can also use the "Z" instead of the space bar to draw or discard tiles. Nothing else needed! There might be some keyboard cheat codes, but I didn't come across any while playing. If you're interested in looking, there are some graphics of a "super-deformed" turtle in the MJG.CGX file that I've never seen in the game; maybe somebody can get them to show up while playing. After sitting through an animated logo and a picture of the school (press a key to exit these), you get to the main menu, which has 5 options from top to bottom. Use the up and down arrow keys here. The first menu selection sends you to a selection screen where you can move the highlight around with the arrow keys and pick a girl. Like I said, you can't pick the last girl yet. But you can select any other one and play her. I wouldn't just yet, let me finish with the main menu and explain the mah-jong rules. You can Escape out of this screen for now. By the way, if you didn't play with the fourth selection options first, you get a 2-option submenu before going too far here. I'm not sure what they do, but choosing the bottom one and winning enough to see a picture will set it permanently in the MJG.DTA file. The second menu selection is the photoshop, but at first you just get a momentary black screen when you select a girl. I'll help you fix this one later. The third menu selection is some kind of rating or score table. It should be all text and "000" now. The two options here, from top to bottom, are: clear scores, and return to main menu. I figured out which bytes in the MJG.DTA file correspond to the entries here, but it doesn't seem to help you see the sexy pictures, so don't bother. The fourth menu selection is an options submenu, with 3 choices. I'm not sure what the first one does, but you can turn it ON or leave it OFF. Turn ON the second one to see her tiles while playing (CHEAT CHEAT CHEAT!). It doesn't prevent you from seeing pictures if you win, but the bytes aren't set in the MJG.DTA file when you cheat like this. Turning ON this second one also prevents the two-choice menu from appearing when you select the first option on the main menu. The third option just sends you back to the main menu. Finally, the last menu selection just exits the game. By this time, you want to know how to play this mah-jong game, or see the sexy graphics. First the graphics, two different ways. Here's a DOS-based way to move files around to see the graphics one picture at a time: 1. at the DOS prompt, COPY EPISODE.CGX EPISODE.BAK 2. then COPY A0.CGX EPISODE.CGX /Y 3. then START 4. presto! the picture of the school has become one of the girls! but if you wait too long, the scrolling text messes it up. Press the Pause key to prevent that, and then another key when you're done looking. 5. when you get to the main menu, exit the game. 6. repeat steps 2 through 5 for A1, A2, A3, B0, B1, B2, B3, C0, C1, C2, C3, D0, D1, D2, D3, E0, E1, E2, E3, F0, F1, F2, F3, G0, G1, G2, G3, and THANKS.CGX. having DOSKEY or some other command-line editor helps a lot. MJG.CGX may work too. A second way of seeing the graphics without playing mah-jong is to modify the values in the MJG.DTA file to enable the photoshop. Use a binary file editor of some sort, and modify the values in bytes $204F to $206A from $00 to $01 (actually any non-zero value should work, since some bozo distributed a hacked file with $20 in there). This will turn on all 28 pictures (which are in A0 through G3.CGX) in the photoshop option. The only thing you'll miss this way is the THANKS.CGX picture, which I guess gets shown if you win normally. You can use the DOS method above to see that. If you aren't going to cheat, or actually want to play this version of mah-jong, then the following is for you: The rules of mah-jong are rather complex, so I hope to only give you the differences between this game and four-player mah-jong here. If you haven't played that, try a good rulebook with pictures of the tiles. Personally, I figured it out with several rulebooks and a Web site, after having no luck with trial and error and my experiences playing Shanghai and other games called mah-jong (really solitaire puzzle game using mah-jong tiles). First off, this is a two-player game (you and her), so all that stuff about Winds and who sits where is gone. Also, no Flowers or Seasons tiles. And without graphics, it would be difficult to tell you how to recognize the "Craks" tiles because they don't have numbers on them. It seems like this game only cares about sequences of 3, sets of 3, sets of 4, and a pair. There are some hefty bonuses, but I haven't figured them out yet. Anyway, as far as I can tell, the score doesn't matter, just the fact that somebody won or lost. Scores can go quite high or low before the game ends. What matters is who wins 3 times first. Also, some hands that I'm sure should have won are rejected by the game for unknown reasons. While you're playing, pressing Escape will bring up an options menu. If you haven't drawn a tile yet, this has 4 options. From top to bottom, they are: 1. complete 3-of-a-kind in your hand with the current discard. you must then discard another tile. 2. complete a sequence of 3 tiles in your hand with the current discard. you must then discard another tile. 3. complete a 4-of-a-kind that is in your hand (or already revealed) with the current discard. you don't discard after this. 4. declare mah-jong (you win) right now. If you just drew a tile, the options menu has 3 options. From top to bottom, they are: 1. declare ready (you need one more tile to win). you should do this before declaring mah-jong if possible, but you can't do both in the same turn, so try to plan ahead. if you don't do this, I'm not sure if you lose points in the scoring. sometimes the game won't let you declare. note that doing this will let you choose your current discard, but will then prevent you from choosing any tiles in your hand to discard from then on; you'll have to use the drawn tile or her discards to win. 2. lets you add your drawn tile to an existing revealed set or sequence. 3. declare mah-jong (you win) right now. If you try to run this in Windows 95, I suggest you use DOSJ to get the text to show up. That requires a batch file line like "H:\DOSJ\DOSJ H:\DOSJ -", and turn on "Suggest MS-DOS mode as necessary". Even though you don't accept MS-DOS mode (click NO), and have to click on the minimized entry on the taskbar, the game will eventually run. If you have anything to add to this file, let me know. Pete Karsanow - bishoujo.helper[AT}sbcglobal{DOT)net http://www.geocities.com/hentaihelper/