"Geisha" is an adult graphic adventure DOS game from Tomahawk circa 1991. That's your first warning that this will not be state-of-the-art in any respect. The graphics are at most 640*400 256 colors, but I doubt even that much (probably 16). While that was enough to do good work in some anime titles, with good palette selection, the graphics in this game are way too "grainy". Also, the game was written for the very slow computers (by today's standards) available back then, with little consideration for going too fast. This makes some portions of the game nearly unplayable, even with a slowdown program. So, while I'll provide a modified version of the only known walkthrough for this game, I don't recommend it. You can get much better graphics from other games, and you won't enjoy losing the game really quickly in an arcade sequence. If you insist though, you can download it from: http://www.the-underdogs.org/ (Search on "Geisha"; I think the summary is a bit off though.) Geisha Walkthrough Do not continue reading this if you want to get through Tomahawk's GEISHA all by yourself. It took me some 15-20 hours to get right to the end. Maybe the fun is in the discovery (in fact the exact goal of this kind of game). Geisha is smaller than Leisure Suit Larry (the first one) but is more fun especially since there are naked women (animated photo even), and dirty talk. GEISHA is French and it would be fabulous if I could obtain the French version. I'll assume you have the same version that I do, which came with "GO.BAT". I modified it slightly so it would invoke a slowdown program, so my copy of GO.BAT is: @echo off moslo loader.exe 1 vga mouse (I'm using MOSLO v1.32). Run GO, answer the two questions (the sound should be either A or B, I've never heard of this MDO thing anywhere else) for language and sound. I think it played better for me with the sound off. At the copy protection screen, which hopefully is in a language you can read, just press any number key and then the Enter key. To change the language, press the space bar. After getting through the introduction you are in a Paris apartment. You can move your view-finder around in a room to take a snapshot with a click of the mouse. Before you take a picture, move the view-finder to the top left where a Japanese kanji is shown. This is different each time you play the game. Draw it on a piece of paper somewhere and save it for the end of the game. Now move the viewfinder anywhere you want, and click the mouse to take a picture. Most guys will take a picture of the naked girl. Or you can avoid drawing by taking a picture of the kanji instead. Next you will be in your room in Tokyo. First thing you do, before clicking at anything in the room, is to save the game into slot #1 (click on ON/OFF, then SAVE, 1). Pick up the bottle of oil (with a click) at the lower right of the picture. Next click at the bottom drawer of the closet to open the drawer. There should be an empty box -- take it. Now choose F2 to use Hinoki oil that you have collected followed by the empty box. While the picture of the box is still on the screen, move your cusor to the base of the bonsai stem. Click it when it says "female criket". Now press F3 and choose "ADS". Press the right arrow button until you get to the last page of the ad, "Tsuki Pastilles", and select it. Then choose F4 "SEERS" to enable you to go to the next scene. Save over the #1 slot. Choose F1 "Mr O" to move on into the first chapter. CHAPTER 1: SEDUCE ~~~~~~~~~~~~~~~~~~ Press ESC to get rid of the talkative Mr O. Pick up the cocktail glass and position it over the back of the girl. Move the glass to and fro and it should tilt over and pour its contents on the girl's back. She should then swear at you and in so doing reveal an access pass. If this doesn't happen, then you got it wrong and have to load from slot #1. You should now have the five items in your inventory needed to complete the game. Before proceeding, you should save right now into slot #2. Choose F1 "Temple of Jade". CHAPTER 2: CARESS ~~~~~~~~~~~~~~~~~~ This is one of the most difficult parts of the game. It is a variation of MasterMind in which you will have to guess five correct numbers in their correct sequence. Concentrate on guessing the correct 5 numbers out of 8 first. Once five numbers are correctly picked, juggle the numbers around each time noting the amount of movement made by the girl. The more the girl moves, the closer you are. If the girl doesn't move at all, it is really a very good sign meaning that all five numbers are in their wrong position. It is probable that you will have to redo this caressing stage many times before you are able to proceed into the card game (The Erotic Battle) stage. Unfortunately you are unable to save before the game, but you can save during it (click the ON/OFF). You are given five cards and you should logically choose the trump suit of which you have the most because trump cards beat any non-trumps. Actors (blue) > Samurai (black) > Empresses (red) > Sumotori (flesh) > Geisha (green). There is no sure way of winning but maybe you could practice when you were in the Tokyo room with F3 "Games". Some hints: try a low trump or an Actor card first to get his trumps out. If he wins this trick, it is likely to be his highest card. If he loses then he doesn't have trumps. You really have the edge over him by being able to choose the trump suit. Once you win this stage (best 2 out of 3), you should save immediately into slot #3. While back in the hotel room, click at the left door of the closet which should open. Double click at the advertisements and look for the species "OSTREADAE". Note the number. Press F2 and move into "At Oko". CHAPTER 3: SUBMIT ~~~~~~~~~~~~~~~~~ Oko will speak to you and ask you whether you have information for her. Say "Yes" and give her the number for OSTREADAE. This is so that she knows the region of the sea that has black pearls. There is no need to save since you already have in slot #3. Shoot the white fishes that come for Oko (move the mouse and left-click to fire). When white sparkling pearls drift across, dive for it by continuously pressing space bar. White pearls are useless, but at random, some of these pearls are black ones. All you have to do is collect two. If you don't give Oko the correct zone number, then you'll never find any black ones. I find that a good way, while Oko is still filled with air, is to destroy any fish at level two and three while letting them swim at level one while Oko swims at two. This is because the fish will thus never touch Oko. Be careful if Oko's lungs are half exhausted, she will want to surface. When this happens, destroy the top level fishes and press "E" to hurry her to re-surface. Incidentally Oko is allowed to be bitten four times. (Or if you have a fast computer, just shoot madly and press the space bar a lot until Oko dies or finds 2 black pearls.) When done with this stage and back in the hotel room, save into slot #4. Choose F3 "White Willow". CHAPTER 4: UNDRESS ~~~~~~~~~~~~~~~~~~ Know that SWORD > FAN > STATUE > SWORD. You pick from the top batch and click the mouse to stop the spin. Everytime you win you click at her clothes. You must be able to win seven times. When you have undressed the girl, click at her crotch to proceed to the next stage. Save this into slot #5. CHAPTER 5: PENETRATION ~~~~~~~~~~~~~~~~~~~~~~ First choose F2 and use "Access pass" and then "Tsuki Lozenge". When you press go into the maze, move right one step (with keypad arrow) and then diagonally top-right through the walls into the exit trap door. Shoot any of the robots that drains your energy by pressing spacebar. But don't go shooting at stuff that's not threatening you, because each time you kill one, a new one shows up in a random location - which could be worse for you! At the second level, move down some six steps and then turn right. Move right and diagonal into the next level. At the final level, move down one step and diagonally lower-right to pick up the shield. Notice a trap door to the top-right. You get to this by moving diagonally through the wall somewhere at the kissing lips, then over the biting lips, and then into the trap door. But since enemies can get in your way, and sometimes you can't shoot them, you may have to wander around this level for a while. The next stage is the hardest. You must be very quick, and even on an 8MHz PC, it is too fast. You need all the help you can get to slow down your PC (even more so with a Pentium III!). The object is to arrange 15 panels into a picture of a dragon. Without drawing it in ASCII, here are some characteristics of it: 1. The dragon has a kangaroo-like body. 2. There are five panels without the image of a dragon -- all four panels on the left and the top right. 3. The bottom left of the picture has no panel Unfortunately, since you can't save before getting into this timed tile puzzle, you may get really frustrated at having to go through that 3-level arcade game over and over. I cheated by editing a saved game and skipping to the next chapter! (For those hackers who want to follow along, copy the first $2C bytes of SAVE.INF to $DC through $107, then change contents of $DC from $00 to $06, and load save 6. If that didn't make sense to you, just keep trying to solve the tile puzzle.) CHAPTER 6: CUM ~~~~~~~~~~~~~~ Once you get into the last stage, the temple's gate, save into slot #6. There is one thing that you should have done near the beginning of the game. When you first start off, you remember that there is a part where you can move your view-finder around in a room to take a snapshot with a click of the mouse. You should have moved the view-finder to the top-left where a kanji (Japanese symbol) is shown as part of a piece of artwork. You should have looked at it, and either drawn it or taken the picture of it - which you could now use to refresh your memory. If you have not done this, you can quit the game now and restart again. The code letter changes for every session of GEISHA. Before you can position the pot of bonsai on the square with the matching symbol, you must get rid of a male cricket living in it. First use the Hinoki oil and then the box with the female cricket. While the picture of the box is still on the screen, move your cursor to the male cricket and click. The two insects will run off. Now, bring the pot onto the square with the symbol that appeared in the photograph. The door will open and you will see Napadmi. You must quickly position your cursor at his crotch and click it. The scene freezes and the clothes of his crotch disappear. Keep clicking at all parts of the body until all clothes and face are fully removed. Thus done, you have ended the adventure and are treated to the last animated film. ---------------------------------------------------------------- Note: The above file is extracted from a certain BBS in a certain University. I do not know who the original poster is. VOLUME ---------------------------------------------------------------- I'm glad that's over with. Personally, I think the only graphic image worth keeping from this game is the "bad ending" one, where Eve is shown with the Lubricious Dragon. If you have anything to add to this file, let me know. Peter Karsanow - bishoujo.helper[AT}sbcglobal{DOT)net http://www.geocities.com/hentaihelper/