Princess Maker 2 FAQ Version History: v1.5b 3/22/04 Changed my email address v1.5a 5/04/02 Changed my email address again v1.5 8/28/01 Found Nuriko's new website address v1.4a 3/17/01 Changed my email address v1.4 6/23/99 Format to 66 characters per line so Notepad will print properly. v1.3 7/05/98 Use words from English version, add info from cheats, some play, websites listed in Credits. Now send corrections/questions to: Pete the Bishoujo Helper bishoujo.helper[AT}sbcglobal{DOT)net http://www.geocities.com/hentaihelper/ v1.2.2 5/04/94 Last version found on the net, for Japanese release only doki[AT}netcom{DOT)com [Pro Student Mii] ------------------------------------------------------------------ Introduction ------------------------------------------------------------------ We all know of Gainax as being the wonderful company that brought us Wings of Honneamise, Otaku no Video as well as multitudes of garage kits and other paraphenelia. However with the release of Princess Maker 2, one might think that their true calling is in computer software! This band of self described otakus which managed to lose almost all their profits in the anime business have come back by releasing several computer games (some of which were on display at Anime Con). While some of them were rather boring (quiz games, like the one seen in "Otaku no Video", Princess Maker 2 has been in the best selling 10 for about half a year. In December, a version was released for Dos/V, a japanese variant of PC-DOS meant to run on IBM 386 machines with VGA and 4MB of RAM. At 14,800 yen, Princess Maker 2 is expensive (even for the Japanese computer game market) but it will provide many hours of gameplay. Here we have a quick guide so those of you who don't read Japanese to get you on your way, I can't guarantee the accuracy though ^^;;; That Japanese version was released in 1993. There is an English beta release floating around which has recently gotten out into the H game trading community. There may be more than one version, my copy is labeled with somebody's name and company, but is very stable and playable once properly set up. Nuriko says that it was never released to the public because some said it was sexist (duh!). [Did they see the Siren Robe? or the Un-dress?!] A review from July 1997 implies that the English version from SoftEgg was intended for a UK release, not the USA. In either version, you (presumably male) are a hero who saved a capital from a demon, so you get a pension that works out to $500 per year. One day a deity drops a 10 year old girl on you, and you have to raise her. Buy her dresses, presents, armor, and weapons, pay for feeding her and occasional pocket money or vacations, and any schooling. She can make money by working, adventuring, getting gifts from suitors, or winning a contest at the annual Harvest Festival. On her 18th birthday, she goes on to some destiny depending on how you've raised her. There are over 50 different endings, supposedly the best is that she becomes a Princess. In case you haven't figured it out yet, this is a "child-rearing" game. Graphics are anime, with a lot of super-deformed (SD) animations for the school and job sequences, and more SD graphics for the adventure mode. Only H if you cheat, or push her into a sinful occupation enough to get certain endings. Dos/V version Requirements: 386 or better processor 13MB hard disk space VGA Mouse (highly recommended)(Microsoft Mouse 100% compatible driver) EMS (optional) Sound Blaster, MT32, General MIDI supported Japanese version only: Dos/V 4.0 or 5.0, or jinit.exe (with jinit, some kanji fonts are missing) There was a Japanese Windows release on CD-ROM: Windows 3.1J or later 8MB RAM 640*480 256 colors graphics 2x CD-ROM 20MB hard disk space PCM sound card for voice playback And a Windows 3.1/95 release too! (still Japanese?): 16-bit application for Windows 95 and 3.1 16MB RAM for Windows 95, 8MB for Windows 3.1 640*480 256 colors graphics minimum 2x or faster CD-ROM 25MB hard disk space Windows 95, 20MB for Windows 3.1 Windows 3.1J or later for Windows 3.1 Voice playback requires PCM soundboard English version requirements: The English beta seems to be for DOS with both a Windows and DOS installers. Supports EMS by loading files into memory during startup. DOS, Parenthood simulation, SoftEgg SVGA 640*400 256 colors Mouse SoundBlaster or 100% compatible minimum 486, recommend 486-66 minimum 8MB memory 6MB hard disk space 2x CD-ROM [not needed with this copy] The English version was scheduled for release once: $151.85 (!), prebook release 09 December 1997, from Graphix Zone, CD-ROM for Windows http://www.cdromshop.com/cdshop/desc/p.61439.html Controls: Mouse - Left button = select, accept, drag (click and hold on to top part of any message box to drag) Right button = cancel, deselect (Japanese version may have had these reversed) Keyboard - spacebar, enter = select, accept x = cancel, deselect F3 = speed up game speed ------------------------------------------------------------------ Installation and Starting ------------------------------------------------------------------ My copy of the English version acted like it had been installed from a CD. There was a Windows installer that only let you change the sound method. I was only able to get "Sound Blaster" or "None" to work, everything else would lock up the machine once the game started. Starting: When starting a new game, you pick your family name, her given name, your age and birthday, her birthday and blood type. I'm sure that everything except the names is significant, and that the average Japanese knows exactly what a type AB born on July 23rd will turn out like at age 18 [but Mr. Gaijin here doesn't!]. SECRET: This works for the English beta, it may not work for anything else. When you get to type in your daughter's name, just press a bunch of keys at once until the window is all filled up. Suddenly, it should jump past the rest of the screens and start you with a daughter named "Olive Oyl" born on April 2, very good at fighting but lousy at magic. [UNABLE TO GET THIS ON MY COPY] ------------------------------------------------------------------ Main screen elements ------------------------------------------------------------------ Calendar: On the upper left is the current date and year. The game starts play with your daughter at 10 years old in year 1210. You play until her 18th birthday. Main Status: The upper right hand corner shows the basic status of your daughter. Starting from the top is her first name, (her last name is the name you chose for yourself) and under that her AGE and her STAR (sort of astrology). On the right is the amount of gold ($) you have, and below those you'll see 2 red boxes plus 3 blue boxes. The red boxes will show the weapon and armor that she's using and blue boxes will show the symbols sick, degrade, and love. You may never see those light up at all in a game, if you're lucky. Underneath is a line for her current DIET setting. Under that is her height, weight and 3 sizes. ------------------------------------------------------------------ Main Menu This consists of 8 buttons under the Main Status, left to right, top to bottom. #1 shows the Status Menu #2 shows the Discussion Menu #3 shows the Diet Menu #4 shows the Profile Menu #5 shows the City Menu #6 shows the Castle Menu #7 shows the Equip Menu #8 shows the File Menu A large horizontal buton for the Schedule Menu is under the 8 square icons/buttons. ------------------------------------------------------------------ Status Menu Just displays many of your daughter's statistics, taking into account items equipped (weapon, armor, dress) and misc. items carried. Upper left box: (maximum on these is 999) #1 Constitution #2 Strength #3 Intelligence #4 Refinement #5 Charisma #6 Morality #7 Faith #8 Sin (usually considered bad to have this high) #9 Sensitivity #10 Stress (always bad to have this high) Lower left box: (normal maximum on these is 100) #1 Combat Skill #2 Combat Attack #3 Combat Defense #4 Magical Skill #5 Magical Attack #6 Magical Defense Top right box: (normal maximum on these is 999) #1 Fighter Reputation #2 Magical Reputation #3 Social Reputation #4 Housework Reputation Lower right box: (normal maximum on these is 100) #1 Decorum #2 Art #3 Conversation #4 Cooking #5 Cleaning #6 Temperament I say "normal" maximum because there are many situations where the game will boost her stats above the normal limit. These are sometimes over and above what you can raise the stat to through work or training! Some deductions act the same way - you can never raise the stat back up afterward! ------------------------------------------------------------------ Discussion Menu -Action- -Result- #1 Talk to Daughter She sometimes will tell you - How are things? she wants to go somewhere, - Your studies? do something, take certain - Anything else? classes, etc. #2 Give pocket money If her Stress is >0 it will - amount=[(age-8)*10] go down 20. #3 Scold Increases Morality under certain conditions (?) ------------------------------------------------------------------ Diet Menu -Setting- -Cost- -Result- #1 Normal 30 Maintain weight or small gain #2 Robust 80 Weight & Constitution gain #3 Slim down 10 Weight & Constitution loss #4 Diet 5 Weight & Constitution loss * If she's too heavy she won't be able to fit into many dresses. With the "Un-dress" on, you can actually see the graphics change between a "thin" and "not thin" version at some weight value. There seems to be no "too thin" in this game - once I had her at 4'10", 36-28-31, and 65 pounds! She did complain that her bust was too big, but the Dragon liked it and called her "Bosom Girl" :) ------------------------------------------------------------------ Profile Menu Upper left box #1 Name #2 Family (your) Name #3 Blood Type #4 Age #5 Birthday #6 Astrology #7 Birth Star (star of your protector) Lower Left Box #1 Sickness #2 Delinquency #3 Popularity #4 Health Status #5 Moral Status (personality) #6 Current Diet Upper Right Box #1 Height #2 Weight #3 Bust ^-^ (above some amount, this gets visibly bigger if the "Un-Dress" is used) #4 Waist #5 Hips Lower Right Box #1 Weapon equipped #2 Armor equipped ------------------------------------------------------------------ City Menu * A high Charisma will lower the price actually paid at a store. About 400 gets you 1/2 off! #1 Weapons Store Weapons Result Price #1 Club Attack+3 15 #2 Bronze Sword Attack+6 40 #3 Iron Sword Attack+9 130 #4 Iron Long Sword Attack+12/Defense-2 250 #5 2-H Sword Attack+18/Defense-4 500 #6 Mithril Sword Attack+20 1200 #7 Katana Attack+20/Combat+10 2000 Armor #1 Silk Armor Defense+2/Charisma+50 4480 #2 Mithril Armor Defense+22/Antimagic+15 2980 #3 Iron Armor Defense+18/Combat-15 980 #4 Padded Armor Defense+14/Combat-3 498 #5 Leather Armor Defense+8 98 Min. Age #2 Dress Store ---- #1 Summer Dress 10 Prevent sickness in Summer 70 #2 Winter Dress 10 Prevent sickness in Winter 120 #3 Cotton Dress 10 Refinement+15 500 #4 Silk Dress 13 *Refinement+40 2000 #5 Leather Dress 14 *Charisma+50, Morals-20 3000 #6 Spikey Dress 13 *Sensitivity+40, Morals-30 2800 Dresses with a "*" in effects can't be worn until certain ages, and her weight must be low enough to show "thin" graphics #3 Restaurant #1 Cake Stress-50/Weight+2.2 80 #2 Fish Stress-30/Weight+.7 120 #3 Meat Constitution+15/Weight+2.6 200 #4 Pawn Shop #1 Doll Sensitivity+5/Stress-40 120 #2 Teacup Refinement+10 500 #3 Book Intelligence+8 120 #4 Poems Sensitivity+12 400 #5 Healing Pill Restore some HP 30 #6 Grenade Attack opponent 100 This place also buys items, at 1/2 list price - the only way to get rid of some things! Selling the Royal Sword will get you some penalties - its a scandal! #5 Temple Donate Sin-10 100 #6 Hospital Only works for stress illness, not neccesary for combat wounds and such. After treatment rest is still neccessary. I've never used it, so no idea of prices. ------------------------------------------------------------------ Castle Menu Min. Max. Visit The... Decorum Favorite attribute Pop. ------------------ -- ------------------ --- #1 Palace Guard 10+? Refinement/5 40 #2 Royal Knight >29,<=38 Decorum&Refinement? (+50) 90 #3 General >47,<=55 Charisma/5 (+100)190 #4 Minister of State >66,<=75 Intelligence/10 (+120)310 #5 Archbishop >75,<=89 Faith/10 (+120)430 #6 Royal Concubine <=89 Conversation/10 (+120)999 #7 Queen >89,<=101 Temperament/10 (+160)880 #8 King 90+ Fighter Rep./10 (+290)720 #9 Jester <=103 *** #10 Young Officer *? *** Can visit the Castle/Palace only once per month. The only reason to go is to see the Prince or raise Popularity, unless you really want Sensitivity from the Jester... The Palace Guard will talk to you immediately, he mentions that you can learn lots from the nobles, then you get to choose the person to talk to. The higher their ranking (from top to bottom) the more Decorum you need. But the Jester looks for more than that (Conversation?). If they are willing to talk to you, their favorite attribute of yours, divided by 5 or 10, will be granted as a Popularity increase. Each person has a maximum Popularity increase you can get by talking to them, nothing more happens once you reach that limit. Maximum you can get in a month from the Minister is 60 (600 Intelligence), King is 50 (500 Fighter Reputation). The Minister is the judge at the Dance contest, and if you've been shmoozing him, he will help you win it. Similarly, the Archbishop is the judge at the Art contest... The King may also give you a bonus for high Combat skills? The Jester will move 15 points from Social Reputation to Sensitivity. Because you can get more points from the King at once with a high Fighter Reputation, and Conversation is a tough one to raise, go to King, Queen, then Concubine. The Young Prince, er Officer, shows up only in January. I think that if you never miss a meeting, and do some other things right, she marries him and gets the Princess ending. You can't be a really kick-ass hero though (max Fighter Rep) and get him... Don't know what happens if you refuse to meet him, or skip more than one meeting. ------------------------------------------------------------------ Equip Menu Here you just choose what you want to equip/use by clicking on it. The two buttons on the left allow removal of armor and removal of weapon. If you have too many items for one screen, there will be two buttons for page down and page up. There is a limit on items, I think 50. Drop or sell things to free up space. ------------------------------------------------------------------ File Menu #1 save (10 slots) #2 load (10 slots) #3 quit ------------------------------------------------------------------ Schedule Menu #1 Education Menu #2 Work Menu #3 Adventure Menu #4 Vacation Menu ------------------------------------------------------------------ Education Menu Course Increases Decreases #1 Science Intelligence/Magic Defense Faith #2 Poetry Sensitivity/Intelligence/Refinement/Art #3 Theology Faith/Magic Defense/Intelligence #4 Strategy Intelligence/Combat Skill Sensitivity #5 Fencing Combat Skill/Combat Attack #6 Fighting Combat Skill/(Combat Defense) #7 Magic Magical Skill/Magical Attack #8 Protocol Decorum/Refinement #9 Painting Art/Sensitivity #10 Dancing Art/Charisma/Constitution Go to 6 classes at the Novice level, then ? at Adept level, ? at Expert level, then Master level from then on. Prices rise at each level. There is a possible random event at Fencing school, where she can fight somebody with Attack or Magic. Get +15 to Magical Reputation if you win using Magic. Lose and the school closes for a few weeks. Does Science increase or decrease Magic Defense? Taking Poetry even once, with a decent Intelligence, can easily lead to her ending up as a writer. The Fighting course has a very slim chance of raising Combat Defense. It may also raise Strength and not show it. After taking a few Art classes, you may get the opportunity to paint a picture for $100. This is the only way to get something to enter in the Art contest! The best is "The Advent of the Angels", but any picture she paints will be hung behind her. Dance class also secretly works on raising Strength. ------------------------------------------------------------------ Work Menu Job Increases Decreases (available at start, age 10) #1 Household Cleaning/Cooking/Temperament Sensitivity #2 Babysitting Sensitivity Charisma Babysitting is the only way to raise "Maternal Instinct", not shown anywhere except at the end. #3 Inn Cleaning Combat Skill #4 Farm Strength/Constitution Refinement #5 Church Morality/Faith Sin #6 Restaurant Cooking Combat Skill (available at age 11) #7 Lumberjack Constitution(Strength?) Refinement #8 Salon Sensitivity Strength (available at age 12) #9 Masonry Strength(Constitution?) Charisma #10 Hunter Strength/Combat/Sin Refinement (available at age 13) #11 Graveyard Magical Defense/Sensitivity Charisma If the keeper tells her about an undead knight, she will probably have to fight it that week. Wasn't too tough, worth $2359 for me. (available at age 14) #12 Tutoring Morality Charisma Tutoring probably requires good Morality and Intelligence to do well. #13 Bar Cooking/Conversation Intelligence (available at age 15) #14 Sleazy Bar Charisma/Sin Morality/Faith/ Temperament (available at age 16) #15 Cabaret Charisma/Sin Intelligence/ Temperament/Refinement Supposedly if she works at the Cabaret enough, she will move up from waitress to dancer. ------------------------------------------------------------------ Adventure Menu #1 East (Forest) Elves, Fairies, Pseudo-Dragon #2 West (Desert) Demons, Skeletons, Sand Raider, Dragon #3 South (Lake) Fishmen, Black Mermaid, Naga, Kidnapper #4 North (Glacier) Wolves, Ice Balls, War God A Reputation (Magical or Combat) rises if she returns early voluntarily, 1 point per day remaining, if the area is "tough enough" (not sure how this is determined). Attacking humans will lower Morality and Faith, and increase Sin, but some have lots of Gold. Other monsters will only raise Sin if you Fight them. Most monsters will run away if you lower their Morale to 0 while they still have HP. Yes, I need to put in some help for Adventure mode... but all you need to know are the 4 arrow keys or movement buttons, and the other one for Camp. Wander around and kill things, or not, open chests by moving into them. Combat booty: (~20% chance per kill) Forest: Batman Healing Pill Condor ? Mantis ? Wildcat Cats Eye (haven't seen one myself though) Pseudo-Dragon ? Amoeba ? Lakes: Kidnapper Healing Pill Fishman Mermaid Tear Black mermaid Black Scale (Combat Defense+3) Naga ? Troll ? Glacier: Amoeba ? Ice Ball Ice Shard Kidnapper ? Wolf ? Snow Orc ? White Wolf Silver Pelt War God War God Sword (ALWAYS, but only once!) Desert: Giant Scorpion ? Goblin ? Demon ? Harpy ? Giant Crow ? Skeleton ? Sand Raider ? There are 3 tough bandits in the game, which you may find during adventuring. In the Forest area, you can get to a special area with 2 chests through the "deep pit" bog. The first bandit, Venezaro, MAY be here, just keep coming back through the hole until he shows up. He will attempt to bribe with $80, accept to get the money and increase Sin. Refuse and you have to fight. If you lose, he will do nasty things to her, and she will end up marrying Cube when he rescues her afterward. Defeat him to get Leather Armor, $30, and some Fighter or Magical Reputation when you return home. The second criminal is in the Lakes area: Bloodrose Vanesta. There's a sign about her at the far south edge, near the island that you have to walk through the water to get to. Just wander around the island until she shows up, I've always met her on the east side near the middle. Her bribe is $200. Defeat her to get $286 and Chain Mail. The third bandit is in the Glacier area, named Hurricane Castio, tougher than the other two. Go to the house with the eye on it, just keep trying to get in. His bribe is $500, defeat him for $386 and a Mithril Armor. Is there a fourth bandit in the Desert? Seems like you have to kill them in order, or they just don't show up! In the Desert area, camp near the demon's cave, and she will wake to face a demon party, and the Prince of Darkness (Lucifon) will offer her the chance to raise something (Strength, Refinement, or several others). Refuse and nothing happens. Accept, and she gets her choice, Sin increases a lot, and Faith decreases a lot too. Rumor that if you camp in the Desert with the Unicorn Horn, someone will approach you and ask about it. Didn't happen to me... Rarely, she will find items just while walking around. Usually it's $, but I've seen a Black Scale, and Ice Shard, and a Healing Pill show up this way. Sensitivity might make this happen more often. ------------------------------------------------------------------ Vacation Menu Result #1 Rest -Stress You'll be asked to give her $ or not. If you choose to, more Stress will be relieved. #2 Vacation (some stress relief, but not as much as #1) -Mountains Winter: -Stress, +Sensitivity Spring: -Stress, +Sensitivity Summer: -Stress, +Sensitivity Autumn: -Stress, +Sensitivity, +Weight -Sea Winter: --Stress Spring: --Stress Summer: --Stress, -Weight Autumn: --Stress A "--" means a bigger reduction than a "-". ------------------------------------------------------------------ List of Events (This is not a complete list) Annual Competition/Fair At the end of August you get your annual $500. At the Fair, you can choose to send your daughter to the fair (she can't work or learn because everybody's there) or rest instead. Once there, you can compete in one of 4 contests. If the inventory is full (50 items), then even if she wins, she doesn't get the item, just the money, and there is no message telling you what you missed. But this is one way to avoid getting unnecessary Royal Swords... Combat Self explanatory, if you have high overall weapon skills, you will do fine, the victor is either the one left standing, or the one with most hitpoints after ~10 rounds. However, some opponents have lots of hitpoints, so even if he cannot touch you, you have to hurt him enough within those 10 turns to win. Grand prize is $3000, some + to the Reputation she used more (Magic or Combat), and a Royal Sword (Combat Attack+12, Refinement+50). Do NOT sell this sword since it is a royal gift, and it will cause a scandal event. Note that the Royal Sword's stats on the screen are incorrect: it raises Attack and not Defense. If you win any combat, you also get $ equal to higher of Magical or Fighter Reputation, maximum $300. It can be a real pain to collect 5 or 6 of those useless swords, since they clutter inventory and can't be disposed of without a scandal. Art Art drawn in Art class can be placed in competition. Art Skill and Sensitivity are important. The grand prize is $4000, Social Reputation+30, and a Master Brush ($2100, Art+50). Dance You need a dress, make sure you try it out before you attend since she easily becomes overweight. Art Skill, Charisma, and Constitution are important. Grand prize is $3000, Social Reputation+40, and the Lady's Ring ($2500, Refinement+25). Trying on dresses at the contest is the only known way to find out their minimum ages. Cooking There are no prerequisites, required skills are Sensitivity and Cooking. Grand prize is $3000, Housework Reputation+40, and an egg (Egg of the Bird of Paradise, Paradise Egg) that increases Constitution by 50 if cooked, but you can choose not to cook it, wait for the egg to hatch the next month and get a 100 increase in Sensitivity! Or you could just sell it (list price $1400). After the competition, if you do well, your daughter may get a rival. Your daughter will decrease her stress by a lot due to the determination to defeat the rival after meeting him/her (I would think it would go the other way, but...), but subsequently she will only want to compete in the competition with that rival at the next Annual Fair. Refusing, going to another event instead, will increase her stress by 10. The rival should appear after her 14th birthday. The rivals are the girls that work as assistants at the shops, except for Patricia (Dance) who may show up at Art class, and they are supposed to get better each year. But once you can beat the "rest" consistently, they should be easy. Salesman During the first few years, if your money reaches over around 1000, the wandering salesman (Chinese Orc) will appear. #1 Spirit Ring ($1000) - Accept at the Desert spring for Refinement+50. To refuse is BAD! One year later, you get $2000 and Sensitivity+100 too. #2 Unicorn Flute ($1000) - Camp in the Forest, Use Items, click on it, then Rest. Unicorn will appear. Accept for Sensitivity+50, refuse for BIG Refinement loss. (It WILL return if you camp again) #3 Demon Pendant ($1200) - If you give this to the demon in the Desert you get: Magical Attack+10, Refinement+100, Charisma+100, Morality to zero; or you can take $1000, or hold out for $1500. #4 Buxomize Pill ($1200) - If you use this (click on item), your daughter's Bust Size increases 3/4" (^_^) If she is wearing the Un-dress at the time, at some point they visibly get bigger. #5 Venus Jewels ($1500) - Charisma+20, Refinement+20, and Venus visits her each birthday for +(age) to Charisma, Refinement & Sensitivity. #6 Siren Robe ($4000) - *Charisma+40, min. age 15 Prince During every January, the Prince can be found on the palace grounds, he will ask you to meet him again the same time next year. You can only become a princess by marrying a prince... Spirits, Valkrie, Venus Angel etc. There are various powers who watch the progress of your daughter very carefully. They usually show up if she has a large jump in a certain stat at the end of a month. Say her Decorum increases by a lot within one month, "Paimon" might show up and grant her a increase of Decorum by 3 if she's 10, 4 if she's 11, etc. - he also does Art. Domovai is for Cleaning and Cooking, Valkrie for Combat Skill, Fay for Magic Skill and Magic Attack. Any bonus you get is above the normal limit, e.g. Fay gives her 3 points in Magic Skill, so the maximum becomes 103 instead of 100. Some special items may only come from doing this several times, e.g. Perfect Flour, Valkrie Sword, others? SECRET: If she goes to Magic school all 3 times in a month, after raising all 3 skills to maximum already, Fay will show up and let you raise one of the 3 some more. You can do this twice. Townspeople Rich Guy If her insensitivity (Sin?) is high, she may be solicited by a rich guy who offers her $$$ each month for her ^^;;; If she accepts, every month when the money arrives, you have an option of accepting it or scolding her. If you accept it, her Refinement declines, but if you refuse it decreases somewhat less. Three refusals and she breaks off the relationship. [Haven't seen this one myself.] Suitors If your daughter is beautiful and fair, she will have suitors with presents ($). Accept their proposal, then she will refuse them and take their gift anyway. I saw suitors starting when she was 10 and 6 months, after having the Perfume since age 10. They showed up every 6 months at first, well most of the time. As she gets older, the suitors come more often. The gifts I saw were $500, $600, $800, $900, or $1000 each. Duels In addition to the "Fencing Sign" combats, you can also have random challenges during a month, once your reputation is high. Since these will raise the appropriate reputation 10 points if you win, and lower a Reputation by 15 if you refuse... You can get as many of these random challenges as you want: just keep going to the market and cancelling back out. They may take a while, just keep trying. Dragon In the Desert area, there is a dragon who will not let her pass without paying $200. If you pay, you will see and then meet a kindly old dragon who tells her to leave. However if you defeat the first dragon, you discover that he is still a baby dragon who runs off. The successive times you visit the old dragon, he will give her $ equal to Charisma. He will also ask her to approach, if you do so, he kisses her and gives her a dress (the Dragon Tights?, Charisma+??, Magic Defense+??) and invites her to come back (and gives her $ each time). This brings about a second event later when the the two dragons appear in human form and ask for your daughter's hand with a $10,000 dowry. Her Morals-30 if you accept, her Refinement+5 if you refuse. Accepting will make her marry the Dragon Youth, unless one of the other "marrying" endings is already preset. You will also find the Dragon Fang in a chest outside the old dragon's room ($2200, Fighter Reputation+20). If she gets to the Dragons when really young, the old dragon will tell her to "get lost". If her breast size is "large enough", the old dragon will call her "Bosom Girl." Elf In the Forest, a sensitive person can see the elf next to a big tree. The elf needs fighting skill and will exchange 5 Combat skill for 5 each in all 3 magic skills. However, make sure you don't have a metal weapon ready when you approach the first time, or it will just leave (the Club will do). This can be repeated, but the deduction from Combat Skill can't be undone by training! Get there by going through a hole. Demon The demon P.D. Karl the 4th can appear when your daughter is young and offer to buy her morals for $ ($10 per point of Morality). This may actually be a good deal, since she doesn't need them that much when she's young... or am I mistaken? Fairies In the Forest, you'll see a pole with strange writing surrounding it. Camp there, when you wake up you'll meet some fairies. They will lower Stress to zero and raise Cooking skill. At the waterfalls, make your way to an island where you have to walk to it through the water. It has a chest with Fairy Nectar ($200, Charisma+10) and a large red flower. Camp there (has to be ON the flower?), and when you wake the Fairies (if Sensitivity is high) will raise Cooking and lower Stress to zero. (same tea party as in the Forest) At the tree in the south-east corner of the Forest, camp and leave, and the fairies will raise Art, slightly lower Constitution, and make Stress zero. (only if you camp at night?) Revisit the spring in the Desert without the Spirit Ring to get Sensitivity+2 each trip. Camp at night on one of the other islands in the Lakes area to get the Art+, Con-, Stress zero fairies again. Mermaid At the waterfalls, beating a green fishman (normal type of enemy) will sometimes get you the "Mermaid's Tear" ($950). With one, the next time you vacation at the beach, she will meet a good mermaid who will trade the item for 10 points of Charisma. (I got Charisma+50, Sensitivity+20 the one time I tried this). Gods Defeat the War God in the Glacier area to get his sword, which is Combat Skill+20, Combat Attack+88! Go up the stairs to meet her guardian, who gives her Refinement+100, and then makes the stairs disappear forever. How did I fight the War God? Don't bother healing, just do Magic and hope for a few good hits before he does the same back. You only have to win once... A list of some of the gods who look over her: Jupiter, Mars, Hades, Venus, Saturn, Uranus, Mercury, Neptune. Strangely, only Jupiter, Mars, and Hades are male, ALL the rest are female! Marrying I guess the best ending is when she marries the Prince. But she can also marry: a mild-mannered knight, Cube, Father (you!), the young Dragon. Endings (partial list) [General professions] Grand Poobah/Queen (the cheat calls it Grand Poobah) Prime Minister Archbishop Cabinet Minister Ph.D. Nun Judge M.S. Nursemaid Innkeeper Farmer Church Worker Chef Lumberjack Hairdresser Mason Hunter Grave Keeper Tutor Bartender Bar Wench Cabaret Dancer Lady-in-Waiting Part-time Nursemaid Part-time Innkeeper Farmhand Part-time Church Worker Part-time Cook Part-time Lumberjack Part-time Hairdresser Part-time Mason Part-time Hunter Part-time Grave Keeper Part-time Tutor Part-time Bartender Part-time Bar Wench Part-time Cabaret Dancer Maid Domestic training Auditor [Marriage professions] Divorcee House Wife - I got this one once Farmer's Wife Merchant's Wife Rich Man's Wife [Artist professions] Writer Artist Dancer Jester Jeweler [Fighting professions] Mercenary Soldier Knight Fighting Instructor Officer of the Royal Guard General Hero - fighter, I got this one once [Concubine professions] Harlot High-class Prostitute - H picture! Rich Landowner's Mistress - H picture! Royal Concubine [Magic professions] Street Performer Street Magician Fortune Teller Magician Sorceress Magic Teacher Royal Magician Hero - magical vs. fighter [Social professions] Countess Queen Princess [Villain professions] Thug Bounty Hunter Bondage Queen Con Artist Bandit Crime Boss Princess of Darkness ------------------------------------------------------------------ Special Items (Some of these have been seen only in the cheat mode Mad Eddy's store) Unicorn Horn 1000 (aka Unicorn Flute from salesman) Demon Dress 3000 *Charisma+45, Morals-100, from Demon in Desert? Black Scale 500 Combat Defense+3, from waterfall area chest or Black Mermaid (the cheat shop one says "Combat Defense+3", the others just say "Defense+3")(found one once in Glacier area!) Max. Gain 10 Weight+22.1 Royal Harp 500 Art+50 Un-dress 5000 H! Ancient Milk 500 Weight-2.0, one of 2 chests in Forest area Bird's Egg 1400 (same as ? Egg, the Cooking Contest prize?) Royal Sword 2500 Attack+12, Refinement+50, Combat tournament prize, sell it to get "Selling off the Royal Sword" scandal: Fighter Reputation -30, Social Reputation -30, Popularity -5 Power Ring 1000 Infinite MP (any used replaced immediately), from Fay Perfume 800 a suitor every month, last gift from Paimon Perfect Flour 10 always win Cooking Contest, from Domovoi Dragon Tights 2800 *Charisma+28, Magic Defense+12, min. age 15 Valkria Sword 5000 Attack+85, Defense+10, Skill+18, double normal chance of doing heavy damage, from Valkria Cat's Eye 600 from a Wildcat?, give to Ket Shi at cabin in Desert for a magic effect: raise/lower height, or lower weight. refuse and he takes it anyway. Ket Shi is also at the Igloo in the Glacier. Ice Shard 600 Stress-10, Constitution+10, from Glacier Iceball monster Silver Pelt 800 Magical Defense+5, from Glacier Silver Wolf monster War God Sword 5000 Combat Attack+88, Combat Skill+20, from Glacier War God ------------------------------------------------------------------ Rumors I've been told that there are 74 unique endings, 15 of which correspond to the jobs, so that makes 59 picture endings, not bad! So those of you who think you have seen it all, think again! (and if you have, how about a list? ^^;) Dos/V version has a more balanced play (easier/harder?) and provisions to enter kanji names (I'm sure you guys really care) Don't know if they patch the binaries or the data files so they might not work on Dos/V version. As an alternative, if you replace the d2.lbx and dr.lbx files with empty dummy files, all dress information will be gone ^-^ In the previous Gainax games, there were special key combos that make the girl strip down, (PM1 involved pressing a key (graph or F10) and choosing change clothes.) and I don't doubt there is one in this version. What do you do when she runs away? I always restore the saved game and send her on a vacation at the end of the month. Seems she runs away only if you let her go into town, even with money. ------------------------------------------------------------------ Hints A good job for a young child is to work at home at first, because it builds up skills for working at the Inn and Restaurant and increases Temperament (the only way!?). It decreases Sensitivity so it is OK to drive it down while it is low. If you want to win all 4 competitions, raise Cooking first, then Sensitivity. Poetry classes and working in the Salon are good for that. Next, you can win the Art contest by taking lots of Art classes (since Sensitivity is already high, it is easy to do well). Proceed to Dance lessons partway through since Art skill is also gained this way. The gains in Constitution will be useful to win in the dancing and fighting contests. Your daughter will make you a cake for your birthday if she is very happy (stress = 0 all the time, smiling wide) and (maybe) if you get her a birthday gift every year? [I only got one present, and that was NOT when she was deliriously happy every month...] A Taurus is introverted. A Barbarus (12/29 works) is well-behaved. Blood type O is the best. ------------------------------------------------------------------ Install Tricks For those of you who want to play Dos/V games (including KISS) but don't like the memory hog of JINIT or the problem of a Dos/V boot disk, here's a quick solution that will give you compatibility with DOS applications. It is not actually neccessary to run $disp.sys and switch into japanese mode to use these programs since they run in mode 12h anyway, so place country.sys and $font.sys somewhere handy on your system, and place all the font files in your primary booting directory (you can make them hidden if you want). Then, modify your config.sys: device=himem.sys or device=qemm386.sys or some other driver country=081,932,c:\path\country.sys <= the dos/v country.sys loadhigh or loadhi.sys c:\path\$font.sys /l=xms voila! or for OS/2 users: config.sys: replace the original country= with country=081,c:\path\country.sys and the original codepage with codepage=932 then for a DOS session, set it to full screen DOS, and add to the device box: c:\path\$font.sys /l=xms and voila! As for where to get Dos/V, well there was a alpha version of an IBM Dos/V 6.2 floating around, and there are also shareware (freeware?) specialized $font.sys and $disp.sys compatibles out there which can be used. ------------------------------------------------------------------ Omake and Cheats Here is the PM2 cheat trick. Take a text editor and add the line "MOPI = 1" to your PM.CNF file. Now, when choosing "go to city" menu, press and hold F10. Don't do this unless you want to spoil a lot of the surprises. There is also a faculty that does screen captures: adding the line "CAMERA = 1" will let you do a screen capture by pressing F5. Unfortunately, it's not that useful since the output consists of 4 files, each one containing one bitplane. The F10 press isn't needed in the English version. The surprises are two more stores that let you buy special items, see flags and graphics, and otherwise cheat. Bwah ha ha! Note: "demo" can't be stopped! The hentai will want to buy an "Un-dress"... A cheat website listed the above cheat as "NOPI", but said some gibberish that I eventually figured out to mean that if you press and hold down F12, r, n, and q, it will also turn on the two cheats in the town menu until you exit the game. If you have to select something after the key holding, select "2". In the PM2.CNF file, putting a "#" in front of a keyword will NOT make it invisible! ------------------------------------------------------------------ English Version Some of the changes from the Pro Student Mii translation of the Japanese version: (Japanese translation -> English version) Knowledge -> Intelligence Sexy / Sex Appeal -> Charisma Weight in Kilos -> Weight in Pounds Appraisal -> Reputation Grace -> Refinement Religion -> Faith Apathy -> Sin Politeness -> Decorum Chat -> Conversation Naughtiness -> Delinquency names of diets titles of Castle people Unfortunately, most English speakers aren't into the significance of blood types and birthdays as much as the Japanese, so I have no idea which choices are good or bad for her. ------------------------------------------------------------------ Credits Thanks to Artemis, Heretic, John Prenis, Lancer, Nene, and others for their contributions. [Pro Student Mii] Thanks to Pro Student Mii, Nuriko [Pete the Bishoujo Helper] Websites: http://princessmaker.maison-otaku.net/princess.htm http://www.pcgameworld.com/cheats/p/princessmaker2.htm http://www.shrub.com/anime/pm2/index.html http://www.gainax.co.jp/catalog-e/index-e.html [next web address split because it was longer than 66 characters] http://gamesdomain.netvision.net.il/gdreview/zones/reviews/ pc/jul97/pm2.html ------------------------------------------------------------------ END END END