| The Allied Dog has not been changed to dramatically. His Health is 1 point under what it used to be, but his speed has increased by 1 point, so he is still evan. The GI has not been changed at all. However, an American Paradrop now spawns 15 troops instead of 8. Guardian GIs have been upgraded slightly. The speed of this unit has increased a bit. Also, once deployed, they can fire their rockets faster. This unit can now garrison buildings. Unfortunatly, they fire their gun and not their rockets once garrisoned. The Engineer was unchanged due to it being a well balanced unit. S.E.A.L.s have had two changes bestode upon them. They no longer will fall to a prone position when being attacked. This will prove helpful when they are used in a rush. Also S.E.A.L.s can now garison buildings. The Rocketeer has not been changed at this time. Snipers can now be built by all the Allies. They can now garrison buildings. Their range, as well as the Virus' has been returned to normal. The SAS are some of the best trained soliders in the world. These guys mow down infantry and tanks alike, but can't do a thing against buildings. The Spy has had a slight speed increase. Also, when not desguised, they will look like a Guardian GIinstead of the obvious GI. Tanya is the Allies first hero. She will not prone any longer, and has been trained to throw C4 at her targets, giving herlonger range then before. She can garrison buildings now also. The second Allied hero is Heero Yuy. He is a very skilled character, and carries a weapon that can destory most basic tanks with ease. Like Tanya, he also cartries C4. He is faster and stronger then tanya in health respects. He can also garrison buildings. Chrono Legionnairs have been upgraded quite a bit. They now reappear quicker, and and can shoot longer ranges then before. They can garrison buildings also. Not really an Allied unit, but an Allied player has to be on the map to obtain this unit. Changes are to be decided. |
| Allied Infantry |
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