Red Alert 2/ Yuri's Revenge Mods YR: Recalled Fenring's Mod Production Uplink Mod Productions C&C Generals Mods Global Warfare StarCraft Mods ROBOTECH: Epeditionary Force Half-Life Mods ZCorps Modding Pages C&C Guild Counter-Strike Server/Clan A2k Clan |
| The Initiate is Yuri's basic infantry. He is weak compared to the GI, especually when it is deployed, but is still a good unit. |
| The Engineer is not changed. (Unfortunatly there is no purple on the engineer in the game. He wears sort of a grayish shirt in the cameo) |
| Yuri Clones have not been changed, but have a sister unit called the Yuri Elite. |
| Yuri's spy is identical to that of the Allied and Soviet spys. |
| Yuri's answer to Tanya, Heero, Boris, and Duo was himself. No changes as of yet. |
| Yuri could not handle everything alone, so he enlisted the help of Trowa Barton. He is unknown as of yet. |
| Psi Commandos are not really a Yuri unit. However, they need a Yuri on the field to be built. They have not changed at this time. |
| Brute is unchanged as of this time. |
| Yuri Infantry |
| Virus is unchanged. |
| Yuri's response to attack dogs were genetically engineered monkeys. Yuri's monkeys are just as good as any attack dogs. (I realize "Attack Monkey" is not centered here, but in the game it is) |
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| Yuri Elites are exactly like the Yuri Clones. Main difference is that they can mind control up to two units instead of one. They can not get in transports for balance reasons, and have the mind blast of Yuri Prime |