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| General Rules: 1.) Play fair. No one likes being cheated. 2.) Keep swearing to a bare minimum. 3.) One character PER PERSON! 4.) No buying stuff from other group categories (ex. If you are a Hero, don't buy dark items) 5.) Break these rules and you'll be warned. If you get three warnings in one month you are suspended.. 5.5) Battle rules are to be followed and if not, a fine of 150 munny for each rule broken will be given. 6.) ALL Battles are to be posted on the boards!!! Stats Rules (IMPORTANT): 1.) Max HP is 100. Max Attack/Magic is 99. 2.) Players raise stats by winning battles and earning AP, which can be traded for stats or abilities. 3.) Max number of items to carry is 4. 4.) Stats MUST be stated at the start of all duels!!! Duel Rules: 1.) Challenge another player to a fight via AIM/YIM. 2.) If accepted, open up a chat room and fight. 3.) To see who goes first, type //roll to roll the dice. Player with higher number begins the fight. 4.) You may attack, cast magic, use an item, or dodge in a turn. When stating move, please use "____ attacks opponet(damage of attack)" or "____ dodges attack (current dodge now)" format!!! 5.) The power of an attack/spell is determined by the attack/magic of the user divided by 5 and ROUNDED UP. For example, a person with 40 attack power does 8dmg (40/5=8) and a person with 37 attack does 8dmg. (37/5=, 7.4 rounded is 8) 6.) Dodging cancels out an attack, but takes up 2 dodge points. 7.) Limit breaks do twice as much damage as a reg. attack, but cost six dodge points to avoid and can be used ONCE per fight! 8.) The battle is won when the opponet runs out of HP or forfeits. 9.)Battle spoils recieved are 100 munny and 2 AP for winners and 10 munny and 1 AP for losers. |
| Game Rules |