| Players of Gor written by John Norman |
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| A Game of Treason | |||||||||||||||||||||||||||
| Kurii are at work behind the scenes and Tarl joins a troupe of players to travel more easily about the countryside in search of what they are up to. (Copyright 1984) |
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| ~ Back cover information ~ During the holiday revels of Port Kar, an attempt is made on the life of Tarl Cabot. And Tarl discovers that the Priest-Kings have turned against him! To clear himself of their charge of treason, he must follow the assassin's trail. The way to acheive that was to join, in disguise, a troupe of travelling Players, a sort of Gorean carnival, which would give him entry to enemy cities and hostile territories. But life in such a carnival is always a risk in itself. There are monsters in form and monsters in mind about them -- and there may be spies of the alien Kurs and the omnipotent Priest-Kings. Players of Gor is a rich and full adventure on that wondrous world where free men must fight and slave girls must yield, where life and liberty may depend on the chance moves of a game-board or the edged passions of the dueling ground. And where Tarl's destiny must bring him face to face with a conspiracy of superhuman powers. Players of Gor Copyright 1984 by John Norman (John Lange) |
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| Some book cover graphics obtained from http://www.jonrhus.com | |||||||||||||||||||||||||||
| Tarnsman | Outlaw | Priest-Kings | Nomads | Assassin | Raiders | Captive | Hunters | Marauders | Tribesmen | Slave Girl | Beasts | Explorers | Fighting Slave | Rogue | Guardsman | Savages | Blood Brothers | Kajira | Players | Mercenaries | Dancer | Renegades | Vagabonds | Magicians | Witness | |
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