This site has been dead for the last couple of months, mainly due to
the fact that there hasn´t been much new stuff to show. As I am now
working in game development, besides having my studies to keep me busy,
there probably won´t be an awful lot of new stuff coming to this
site... at least I´ve put up some of my writings
(non-fiction) here.
BUT:
Since our last project (still up in the projects section) the work has gone on and now Version 0.13 of the Purple Lib (which will eventually grow into a powerful and flexible game engine) has been released, so if you are interested check out www.bunnz.com for details, downloads and additional information. Here´s a few facts so far:
written in C++ (OOP)
Meta-Information
A serialization mechanism similar to MFC
A Cloning and threading mechanism similar to JAVA
Container classes are based on the STL but are compatible to polymorphism
Memory Tracking for detecting Resource-Leaks
Smart-Pointers, Singleton-Class ...
A file system where Disc-Files, Memory-Files, (Network-Files), .. can
be accessed over the same interface
An unfinished scripting language similiar to Java, UnrealScript and
uses a technique similar to FUBI by Scott Bilas)