Ogre
Encounter Type:  NPC
Frequency:  13- (Common)
Number Appearing:  1D10 × 2
In Lair:  4-
LevelElite
Size:  300 kg (270 cm tall)
Hits:  70
Morale:  20
Initiative:  5
Combat Assets:  15
Other Assets:  None
Damage:  12p
Strength:  16
Agility:  8
Constitution:  8
Intelligence:  4
Education:  1
Charisma: 2
Psionics:  —

Ogres can be found in virtually any terrain, including subterranean places.  They are ugly-tempered and voracious.  Ogres are also fond of treasure, and they will sometimes be found serving as mercenaries in the ranks of orc tribes or evil clerics or joining with gnolls for a profitable raid.  Ogres mingle freely with trolls and some giants, and they are at times enslaved by certain demons.

If 11 or more ogres are encountered, there will be one who is a leader.  If 16 or more are encountered there will be two such leaders plus one additional ogre, a chieftain.

If ogres are found in their lair there will be from 2-12 females who will fight as Veterans.  There will also be from 2-8 young who will fight as Trained.  Ogres will take prisoners in order to use them as slaves (25 percent) or food (75 percent), so there is a 30 percent chance that an ogre lair will contain 2-8 slaves/prisoners.  As they are very fond of halfling, dwarf, or elf flesh, there is only a 10 percent chance that such creatures will be found alive in an ogre lair.

Ogres speak their own language as well as that of orcs, trolls, and stone giants.

Description:  The hides of ogres vary from dull blackish-brown to dead yellow.  Rare specimens are a sickly violet in color.  Their warty bumps are often of different color — or at least darker than their hides.  Hair is blackish-blue to dull dark green.  Eyes are purple with white pupils.  Teeth are black or orange, as are talons.  Ogres wear any sort of skins or furs.  They care for their arms and armor reasonably well.  The life span of an ogre is not less than 90 years.

Hits

Scratch 0 -1 Initiative
Slight 00000 00000 00000 00000
00000 00000 0000
-1 Initiative (-2 Total)
Serious 00000 00000 00000 0 0000
00000 00000 0000
-1 Initiative (-3 Total), 1/2 Strength
Critical 0 Unconscious
SourceAdvanced Dungeons & Dragons Monster Manual,  ©1977, 1978 — TSR Games
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