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Apprentice Life
Apprentices are engaged in a rigorous course of study, attending classes
on every day save restdays. An apprentice is expected to take his or her
studies seriously -- those that do not invariably either leave voluntarily
or are placed in jobs around the hall or hold which suit their temperaments
and abilities.
This does not mean to say that an apprentice is locked up all day in
stuffy classrooms. Assignments often require an apprentice to interact
with the outside world, either through performance or other projects which
may involve the hold or other crafts. There are also rehearsals and recitals,
debates, teaching workshops, and the occasional gather and restday. Also,
while excessive drinking is discouraged, apprentices and senior harpers
alike often find jollity in the Hold's tavern.
Apprentices don't, generally, have the freedom to travel around as they
please. There are classes to worry about, and all leaves of absence must
be approved prior to any trip. This includes trips around Ista -- to the
weyr, or Gar, for instance. However, apprentices are often sent as messengers
or on business with journeymen or masters, so there is plenty of opportunity
to get out. If a long absence occurs without the approval of a senior
harper, it is cause for a review of the apprentice's performance and,
depending upon the gravity of the situation, punishment may require that
the apprentice be expelled from the craft.
Because of the focus needed to complete a successful apprenticeship,
apprentices are forbidden to engage in romantic relationships. This does
not stop some, who sneak out and tryst in Hold gardens or who pass notes
in the passages of the Hall. It must never been done in the open, however,
for while the occasional date may be overlooked by the senior harpers,
anything more than that is cause for confinement to quarters and, worse
yet, a good long lecture on dedication to the craft and the importance
of study.
Harper Life and Craft Policy
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