|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Geographical Features of the Sheldomar Valley |
|
|
|
Marshes and Swamps; Seas and Bays |
|
|
Hills |
|
|
|
|
|
|
Drachensgrab, Stark Mounds, and Tor Hills 01-02 03-04 05-07 08 ------ 09-25 26-29 ------ 30-32 33-36 37-38 39-45 46-49 ------ ------ 50-00 |
Good Hills, Little Hills, and Lorridges 01-12 13-28 ------ ------ 29-33 ------ 34-37 38-40 41-47 ------ ------ ------ ------ 48-60 61-65 66-00 |
|
|
|
Hool Marshes and Rushmoor 01-05 06-12 13-20 21-25 26-30 31-35 36-40 41-00 |
|
|
|
Encounters Crocodile Frog, giant Lizard Men Men, tribesmen (1) Toad, Poisonous Troglodyte Lizard Men/Lizard Men (2) Yuan-ti/Otyughs |
|
|
Encounters Dwarves (1) Giants, Hill Gnolls Gnomes Halflings, Stouts Humanoids Men, Bandits Men, Herders Men, Tribesmen (Hillsmen) Ogres Trolls Humanoids/Tyrgs(2) Exotic Monsters/reroll(3) Gnomes/Men, Herders(4) Dwarves(5) Use Standard Tables |
|
|
|
|
Notes: (1) Marshmen. (2) 755 likely to be led by a Lizard King in the Hool Marsh. (3)Yuan-ti in the Hool Marsh, Otyughs in the Rushmoor. |
|
|
|
|
|
Azure Sea and Jerlea Bay 01-10 11-15 16-25 26-35 36-40 41-00 |
|
|
|
Encounters Merrow/Sea Lions (1) Scrags/Kraken (2) Men, Buccaneers/Pirates Men, Merchant Sailors Men, Sailors (Patrol) Use Standard Tables |
|
|
|
|
Notes: (1)Mountain Dwarves in the Drachensgrab Hills, reroll in the Tors. (2)Tyrgs in the Tors, Humanoids in the others. (3) In Drachensgrab 1d6: 1=chimera, 2=gorgimera, 3=cockatrice, 4=hippogriff, 5=wyvern, 6=dragonnel. In the Tors and Stark Mounds Reroll. (4) Gnomes in the Good Hills and Lorridges, Herders in the Little Hills. (5) Exiles from Sterich and Geoff. |
|
|
|
|
Notes: (1) Merrow in the Azure/ Sea Lions in Jerlea Bay. (2) Scrags or Kraken in the Azure, Kraken in Jerlea Bay. |
|
|
|
|
|
|
|
|
|
Forests and Woodlands |
|
|
Axe Wood & Silverwood ------ ------ ------ 01-20 ------ ------ ------ 21-23 ------ 24-25 26 ------ ------ ------ ------ ------ ------ 27-28 29 ------ ------ ------ ------ ------ 30-32 33-39 ------ 40-42 ------ 43-00 |
Dim Forest ------ ------ ------ 01-08 ------ ------ ------ ------ 09-14 ------ ------ 15-22 23-25 ------ ------ ------ 26-28 29-32 33-34 35-38 39-40 ------ ------ ------ ------ ------ ------ ------ ------ 41-00 |
|
Suss Forest ------ ------ ------ 01-02 03-05 ------ 06-10 11 ------ ------ ------ 12-20 21-23 ------ ------ ------ 24-28 ------ ------ ------ ------ ------ ------ 29-35 ------ ------ ------ ------ ------ 36-00 |
Eastern Welkwood 01 ------ 02-03 04-08 09 ------ 10-11 12 ------ ------ ------ 13-20 21-28 29-30 31-45 ------ 46-50 ------ ------ 51-54 ------ ------ ------ 55-56 ------ ------ ------ ------ 57 58-00 |
|
|
Dread Wood ------ 01-02 ------ 03-14 15-17 ------ ------ 18-20 ------ 21 22-24 25-34 ------ ------ ------ 35-37 ------ 38-42 43-44 ------ ------ ------ 45-47 ------ ------ 48-50 51-52 ------ ------ 53-00 |
Hornwood ------ ------ ------ 01-08 ------ 09-12 ------ 13-14 ------ ------ ------ 15-24 ------ ------ ------ ------ 25-30 31-36 37-39 40-47 48-54 55-57 ------ ------ ------ ------ ------ ------ ------ 58-00 |
Oytwood ------ ------ ------ 01-05 ------ 06 ------ 07-09 ------ ------ ------ 10-20 ------ ------ ------ ------ 21-23 24-27 28-29 30-36 37-42 ------ ------ ------ ------ ------ ------ ------ ------ 43-00 |
Encounters Brownies Bugbears Centaurs Elves, Sylvan (Wood) Ettercaps Giants, Hill Gnolls Gnomes Goblins Halflings (various) Kech Humanoids Men, Bandits Men, Merchants Men, Woodsmen Ogres Orcs Patrol, Elven Patrol, Elven, Superior Patrol, Men (1) Patrol, Men, Superior Patrol, Men, Warband Patrol, Men, Woodsmen Plant, Carnivorous(2) Sprites (3) Treants Trolls Unicorns Werebears (4) Use Standard Tables |
|
|
|
Notes: (1)Milita in the Welkwood. (2) 1d6 1-2=choke creeper, 3-5=hangman tree, 6=Kampfult. (3)Atomies or Grigs (50-50), in Axewood only. (4)50% likely to be accompanied by 1d4+2 rangers levels 1d6+2. |
|
|
|
|
|
|
|
Mountain Ranges |
|
|
|
Lortmils 01-04 05-12 13-23 24-31 32-36 37-40 41-44 45-49 50-54 55-57 58-59 60-61 62-00 |
Encounters Aarakocra Dwarves Dwarves, Mountain Gnomes Halflings, Hairfeet/Stouts Humanoids Men, Bandits Men, Tribesmen (Mountaineers) Patrol, Dwarven Patrol, Dwarven Veterans Patrol, Gnomes Patrol, Men Use Standard Tables |
|
|
|
Barrier Peaks, Crystalmist Mountains, and the Jotens 01-04 05-08 09-15 16-20 21-35 36-38 39-42 43-48 49-52 52-00 |
|
|
Encounters Dwarves, Mountain Giants, Frost Goiants, Hill Giants, Stone Humanoids Men, Cavemen Men, Tribesmen Ogres Trolls Use Standard Tables |
|
|
Return to Sheldomar Valley: Part One: Countries |
|
|
Return to Encounter Index. |
|
|
|
|
|