The Empire of Iuz

Countries

Lands
of
Iuz
01-02
------
------
------
03
04
05-08
------
09-11
12-14
15-16
17
18-21
------
------
22-24
------
25-27
28-30
31-33
34-36
37-48
49-53
54-58
------
59-60
------
------
61-00

Bandit
Kingdoms
01
------
------
------
------
------
02-03
04
05-10
11-12
------
13
14-15
------
------
16-30
------
31-32
33-34
35
36-40
41-45
46-47
48
------
------
------
------
49-00

Horned
Society
------
------
------
01-02
------
------
03-04
05
06-08
09-20
21-24
25-27
28-29
30-31
------
32-37
------
38-39
40-42
------
43-50
51-54
55-58
------
59-61
------
------
------
62-00

Occupied
Shd. Lands
------
------
------
01
------
------
02
------
03-05
06-09
10-11
12-13
14-15
16
17-18
19-24
------
------
25-30
31-33
34
35-38
39-42
43
------
------
------
------
44-00

The
Barrens
------
01
------
------
------
02-05
------
06
07-09
------
------
10-14
------
------
15-17
18-22
------
------
------
------
------
------
23-24
25
26
------
27-30
31
32-00

Occupied
Tenh
------
------
01
------
------
------
------
------
02
03-04
------
------
05-09
------
------
10-19
20-22
------
------
------
------
------
23-26
27-28
29
30-31
------
------
32-00

Encounters
Bugbears
Centaurs
Dwarves
Flinds
Giants, Hill
Giant-kin, Formorian
Gnolls
Gnolls and Flinds
Goblins(1)
Hobgoblins
Hobgoblins, Large Band (2)
Hobgobliins and Norkers
Humanoids (3)
Kobolds
Men, Adventurers
Men, Bandits (4)
Men, Merchants
Men, Nomads
Men, Slavers (5)
Norkers
Ogres (6)
Orcs
Patrol, Men
Patrol, Men, Superior(7)
Patrol, Men, Warband (7)
Trolls
Wolves
Wolves, Winter
Use Standard  Encounter Tables

Notes: (1)Always with Wargs in the Barrens.  (2)5d10 Hobgoblins. (3)These humanoids are only base 25% to be in the service of Iuz. (4) 30% likely to be in the service of Iuz; save in the Bandit Kingdoms 15%.  (5)  Iuz servitors accompanied by 1d10+4 hobgoblins, 90% with a Priest of Iuz of level 4-7.  (6)  50% likely to be in the service of Iuz in Iuz and the Horned Society.  (7) 25% likely to be raiders from Furyondy in Shield Lands; in Tenh 35% Stonehold men, 35% Pale; 20% Iuz men, 10% Duke's men; elsewhere Iuz men 

Forest Areas

Eastern
Verse Forest
------
01-02
------
03-06
------
07-11
12-20
21-27
------
28-31
32-34
35-36
------
37-00
------

Forlorn
Forest
01-05
------
------
------
------
------
06-10
------
11-15
------
16-25
------
26-30
31-00
------

Fellreev
Forest
------
------
01-05
------
06
07-12
13-20
21-40
41-00
------
------
------
------
------

The
Tangles
------
------
------
------
01
02-09
10-20
21-40
41-95
------
------
------
------
96-00

Encounters
Kech
Bugbears
Elves, Sylvan (wood)
Gnolls
Goblins and Xvarts
Hobgoblins(1)
Humanoids(2)
Men, Bandits
Men, tribesmen (Rovers)
Norkers
Ogres
Trolls
Wolves
Use Standard Tables
Weasels, Giant

/user/brigand01.JPG

Notes: From Horned Lands in Fellreev and Tangles. (2)60% likely to be in service of Iuz in Fellreev and Tangles.

Other geographical Areas

Bluff Hills and
Howling Hills
01-02
03-05
06-07
08
------
09-25
------
26-29
30-32
33-36
37-38
39-45
46-49
50-00

Rift
Canyon
------
------
------
------
01-06
07-21
22
23-39
------
40-42
------
------
------
43-00

Whyestil Lake
01-15
16-18
19-22
23-24
25-27
28-00

Encounters
Giants, Hill
Gnolls
Goblins
Gnomes
Hobgoblins
Humanoids
Men, Adventures
Men, Bandits
Men, tribesmen
Ogres
Trolls
Men, Bandits/Humanoids (1)
Men, Bandits/Exotic Monsters (2)
Use Standard Tables

Encounters
Men, Buccaneers
Men, Fishermen
Men, Merchants
Octopi, Giant Freshwater
Serpent, Freshwater (1)
Use Standard Tables

Notes: (1) Use Stats for Snake, Giant Sea.

Notes (1)Bandits in the Bluff hills, Huamnoids in the Howling.   (2) Bandits=Bluff Hills, Exotic Monsters= Howling Hills

Return to Encounter Index

Hosted by www.Geocities.ws

1