X2:Wolverines Revenge
James Howlett was born into pr4ilege in Canada during the late 19th century, the second son of John and Elizabeth Howlett. At the shock of seeing his father shot and killed, young James manifested his latent mutant abilities when bone claws jutted from the back of each hand. The beast unleashed, James attacked and killed his father's murderer, then fled to British Columbia with Rose, the young woman he loved Under the identity of Logan he discovered that he had other mutant abilities including animal-keen senses and an accelerated healing factor. Due to his tenacity and refusal to back down from a challenge, Logan acquired the nickname Wolverine. When Wolverine confronted the son of his father's murderer, a battle ensued, tragically ending with Rose impaled on Wolverine's claws. Wracked by grief over the death of the woman he truly loved, Wolverine fled into the woods He was not seen for a long time and due to his healing factor, even after 100 years Wolverine appeared to be in his mid-30s. During that time his life became shrouded in mystery, peppered with half-truths and anecdotal reports of unconfirmed sightings. The legend of the man named Wolverine was slowly taking form In the latter half of the 20th century, the government subjected Logan to a bizarre battery of experiments intended to forge the ultimate killing machine. Weapon X scientists grafted the indestructible metal adamantium to Logan's skeleton and bone claws, and introduced memory implants the shaped his past to suit their ends. Combined with the earlier effects of his healing factor, these false memories have made it impossible for Logan to discern fact from fiction when recalling his former life. He now knows little of his past, save that it was fraught with pain and loss Wolverine was working as an operative for the Canadian government when he accepted Professor X's offer to join the X-Men. Logan chose to stay; on partly due to his belief in Xavier's vision for the co-existence of humans and mutants, and partly because of his attraction towards Jean Grey. During his time with the X-Men, Logan has worked to regain his lost memories, but virtually every answer leads him to even more questions... Now... A deadly viral time bomb has been triggered into Wolverine's nervous system. The race is on to find the antidote before the virus goes lethal! Faced with a brand new adventure, Wolverine must take his powers and endurance to the very limit >>>>>>>>>> MY OPINION >>>>>>>>>> I don't really like this story very much. It's just boring old history of Wolverine, and then just says: Oh, now he's got a virus. Besides, it doesn't follow the X-Men 2 story at all and is very soppy. This is the only part of the game that isn't as good as the rest (putting it mildly)! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 6: WOLVERINE INFORMATION =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Want Wolverine Info? You've come to the right place! Real Name: James Howlett (Birth Name), currently known as Logan Group Affiliation: X-Men Base of Operations: Xavier Institute for Higher Learning, Westchester County, New York First Appearance: Incredible Hulk #180 (1974) Height: 5'3" Weight: 90kg (115kg with adamantium skeleton) Eye Colour: Brown Hair Colour: Black Powers / Weapons: > Animal-Keen Senses > Accelerated Healing Factor > Adamantium-Laced Skeleton > Retractable Adamantium Claws Cerebro File: Very little is known of Logan, the man we refer to as Wolverine. Department H and the Weapon X Facility did their best to eliminate Wolverine's past, and all other vestiges of his humanity in an attempt to make him a more efficient killer. On the exterior he is a living weapon, imbued with a healing factor that compensates for nearly any injury, and a skeleton and claws that are all but indestructible. At his core however, he is much, much more. He is both noble and savage, the prototypical masterless samurai, seeking to understand his past, in the hopes that it will lead him to a brighter future Power: > Speed 52 / 100 > Strength 88 / 100 > Stealth 94 / 100 > Intelligence 66 / 100 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 7: GAME CONTROLS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here are the controls for the PS2! _____ _____ / \ |\/| / \ /| 2 |\ | | /| 2 |\ /|_____|\ | | /|_____|\ / |__1__| \\ | | // |__1__| \ / //|\\ \______________| |______________/ //|\\ \ / // L \\ ______________| |______________ // R \\ \ /// \\\_DUALSHOCK 2__________________/// \\\ / /\ S O N Y /\ \ / | | ___ ___ __ /__\ __ \ / ___| |___ |___|PS|___> | | / \ \ / <|___ >< ___|> SELECT START |__| \__/ \ / | | ______ ANALOG ______ \__/ \ / |__| _/______\_ |____| _/______\_ / \ \ / \/ / / \ \ || / / \ \ \ / / / \ \________/ / \ \ \ \ _/\ \ / / \ \ / /\_ / \ / \_\______/_/ \_\______/_/ \ / \_ _/ \______/ \______/ \_ _/ \______/ \______/ Neat huh! Copy freely, but E-Mail me first (ShaysLair@aol.com) and GIVE ME THE CREDIT! >>>>>>>>>>>>>> BASIC CONTROLS >>>>>>>>>>>>>> Left D-Pad / Left on Left Stick................... Move Left* Down D-Pad / Down on Left Stick................... Move Down* Right D-Pad / Right on Left Stick................. Move Right* Up D-Pad / Up on Left Stick....................... Move Up* Left + Down D-Pad / Left + Down on Left Stick..... Move Left + Down* Left + Up D-Pad / Left + Up on Left Stick......... Move Left + Up* Right + Down D-Pad / Right + Down on Left Stick... Move Right + Down* Right + Up D-Pad / Right + Up on Left Stick....... Move Right + Up* Right Stick....................................... Rotate Camera* (R3).............................................. Reset Camera* [L1].............................................. Stealth Mode** [L2].............................................. Senses Mode** [R1].............................................. Crouch [R1] + Left Stick / D-Pad......................... Move Crawling [R2] While Claws Are Sheathed..................... Pop Claws [R2] While Claws Are Popped....................... Sheathe Claws Double Tap [R2]................................... Feral Rage Mode [] While Claws Are Sheathed....................... Punch [] While Claws Are Popped......................... Slash ()................................................ Action X................................................. Jump [R1] + /\......................................... Floorsweep Start during Play................................. Pause Start during Pause................................ Play >>>>>>>>>>>>> WHILE RUNNING >>>>>>>>>>>>> /\................................................ Sliding Tackle X + []............................................ Claw Dive ()................................................ Spinning Attack >>>>>>>>> IN COMBAT >>>>>>>>> [L1].............................................. Break Enemy Lock-On [L2].............................................. Lock-On to Nearest Enemy D-Pad / Left Stick................................ Quick Evade* / *** X................................................. Flip Over [R1].............................................. Duck [R1] + []......................................... Crouching Uppercut [R1] + ()......................................... Reverse Crouch Kick X + [] While Claws Are Sheathed................... Reverse Left Punch X + [] While Claws Are Popped..................... Reverse Left Slash X + () While Claws Are Sheathed................... Reverse Right Punch X + () While Claws Are Popped..................... Reverse Right Slash []................................................ Grab Enemy**** [] While Claws Are Sheathed....................... Punch and Throw Enemy***** [] While Claws Are Popped......................... Stab and Throw Enemy***** ()................................................ Throw Enemy***** ()................................................ STRIKE!****** >>>>>>>>>>>> BASIC COMBOS >>>>>>>>>>>> [], [] While Claws Are Sheathed................... Double Punch [], [] While Claws Are Popped..................... Double Slash [], [], [] While Claws Are Sheathed............... Triple Punch [], [], [] While Claws Are Popped................. Triple Slash /\, /\............................................ Double Kick /\, /\, /\........................................ Triple Kick /\, X............................................. Flip Kick X, /\............................................. Flip Over Kick [], /\ While Claws Are Sheathed................... Punch and Flying Knee Kick [], /\ While Claws Are Popped..................... Slash and Flying Knee Kick >>>>>>>>>>>>>>>>>>>>>>>>>> GUN/PLASMA TURRET CONTROLS >>>>>>>>>>>>>>>>>>>>>>>>>> D-Pad / Left Stick................................ Navigate* []................................................ Fire [L2] / [R2]....................................... Zoom In/Out Hold ()........................................... Exit >>>>>>>>>>>>>>>>>>> VOID DROID CONTROLS >>>>>>>>>>>>>>>>>>> D-Pad / Left Stick................................ Navigate Droid* Right Stick....................................... Navigate Target* [L1].............................................. Mini Gun [R1].............................................. Plasma Cannon * Left and Right Stick is the description given to when you push the stick. (L3) and (R3) is when you press it ** While in Senses mode you are also stealthy *** There is an option in the main menu which allows the Right Stick to do this **** Press [] instead of () when it says STRIKE to grab ***** You can only do this when your opponent is grabbed ****** You can only STRIKE when it says strike =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 8: BASICS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here are the basics... Read this first, because as much as you may know, there may be something here you didn't know! Also if you're new to this game >>>>>>>>>>>>>> HEALING FACTOR >>>>>>>>>>>>>> Healing occurs unless > Your claws are out > You're in combat > You're in Feral Rage Mode > You're being poisoned or choked by gas > You're under the influence of the SHIVA virus > You're getting hurt (well duh!) >>>>>>>>>>>>>>> CLAWS / PUNCHES >>>>>>>>>>>>>>> > You can Unsheathe / Pop your claws with [R2] > Claws cause more damage than punches but are slower (so your enemy has more time to attack you) > Claws can cause damage and destroy environmental things > When your claws are popped you can't heal > Clawing something electric will hurt you > Claws auto-Pop when you're in Feral Rage Mode >>>>>>>>>>>>>>> FERAL RAGE MODE >>>>>>>>>>>>>>> > The Feral Rage Bar is above your health bar > Rage builds up as you hit or are hit > Rage depletes as you are left alone > When the bar turns red, you can go Feral by pressing [R2] twice > If the bar fills up completely, you will go Feral automatically > In Feral Mode you're claws pop and > You cannot sheathe them > You can move faster > You have more offence and defence > You can't heal > You can't see very well >>>>>> SENSES >>>>>> With Senses you can > Track footprints > Detect heat > See things further away > See in the dark > See objects inside objects > Detect smells > Detect lasers, hidden cameras, trip wires etc. > You are stealthy and can > Not be heard > Not move as fast > Be seen still > Press yourself against walls for extra stealth > Get an opportunity to Stealth STRIKE by pressing () when it says STRIKE! You cannot use senses when > You're in combat > You're under the influence of gas / SHIVA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 9: ITEMS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here are your local Pick-Ups! Health: A violet coloured cylinder that gives Wolverine's healing factor a little boost Rage Energy: Gives Wolverine more rage energy Max Rage: Send Wolverine into Feral Rage for about 10 seconds Comic Cover: Gives Wolverine another costume at the Bonus Menu Cerebro File: Unlocks a very detailed description of a character in the Bonus Menu. All of which are listed in section 14 Dog Tags: The 'currency' of the game, dog tags make Wolverine more powerful That's it! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 10: HINTS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here are some hints before you start the game! Feel free to e-mail me any you think I've missed out! > Enter every room in senses mode: You never know what might be there! > In senses mode you should always crawl... Not only are you faster but it's harder to be seen because you keep your head down! > If you've been hurt but have killed everyone in the area, remember to hide and heal! > If you want loads of dog tags then when you get into the later levels when you TS someone just press (). It won't kill them and you can do it over and over till they die and you'll get lots of dog tags then! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 11: DOG TAGS, STRIKES AND CHALLENGES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ah, the hardest part of the game to figure out... that's why I've done this! >>>>>>> STRIKES >>>>>>> Without these, the game would be very hard to complete. A tap of combined strings of () and /\ unleashes a special Wolverine attack which usually involves spinning and jumping and other things. To have hopes of completing the game you've gotta get some dog tags man! >>>>>>>>>>>>>>>>> THE STRIKE SYSTEM >>>>>>>>>>>>>>>>> Here's my Strike board Key for positions: X = You 0 = Enemy |----------|----------|----------|----------|----------| | Position | Level 1 | Level 2 | Level 3 | Level 4 | | | 0 Tags | 10 Tags | 30 Tags | 60 Tags | |----------|----------|----------|----------|----------| | Button-> | () | ()/\ | ()/\() | ()/\()/\ | |----------|----------|----------|----------|----------| | 0 | | | | | | | |Cyclone |The |Rack 'n' |Surgical | | X--0 |Claw |Guillotine|Ruin |Precision | | | | | | | |----------|----------|----------|----------|----------| | 0 | | | | | | | |Raining |Over and | | | | 0--X |Pain |Out |Body Bag |Wipeout | | | | | | | |----------|----------|----------|----------|----------| | | | | | | | 0--X--0 |Slice 'n' |Bustin' |Double |Hama's | | |Dice |Heads |Whammy |Hammer | | | | | | | |----------|----------|----------|----------|----------| | 0 | | | | | | | | |Dance of | |Leaping | | 0--X--0 |Claw City |Death |Claw Slam |Wolf | | | | | | | |----------|----------|----------|----------|----------| >>>>>> POINTS >>>>>> Position = 0 0 = 20,000 points x level. e.g. Wipeout = 80,000 | | X--0 0--X 0--X--0 Position = 0 = 50,000 points x level e.g. Claw Slam = 150,000 | 0--X--0 >>>>>>>> DOG TAGS >>>>>>>> Dog Tags are the so-called currency of the game, and the more you get, the more powerful you become. Dog tags can be earned in the following ways... > A Stealth Strike (SS). A strike where the victim doesn't see you kill him / her: 1 Tag > A Triple Strike (TS). A strike where you strike 3 people at once (quite hard to do): 1 Tag > Killing a boss: Multiple no. of Tags (about 5 Tags) > It says in the book picking up a secret item earns 1 Tag, BUT THIS ISN'T TRUE!!! >>>>>>>>>> CHALLENGES >>>>>>>>>> These challenges are available after you complete the game and completing the first one unlocks the second etc. Since as you have to complete the game to get them I don't need to explain them because if you've completed the game they'll be simple to work out! Might add them later if I get a lot of e-mail saying 'how do you do it?' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 12: WALKTHROUGH!!! SPOLER ALERT!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here is the walkthrough (at last...) Key: SS = Stealth Strike TS = Triple Strike >>>>>>>>>>>>>> ACT 1: REBIRTH >>>>>>>>>>>>>> >>>>>>>>>>>>>>>> PART 1: WEAPON X >>>>>>>>>>>>>>>> Take out the guys in the area first. You can get a triple strike and a dog tag here. There are four guys and after you get three guys, there will be one more, so kill him. Slash open the wires by the door and go into senses mode. Wall-hug the right wall and when you get to the end you can Stealth Strike the guy and get a dog tag. Watch the patrolling guy on the right, and when his back is turned sneak over to the guy on the left and SS him. Hide behind the pillar and when the patrolling guy is walking right and can't see the guy you are about to SS, SS the guy. Then SS the patrolling guy Go into senses mode and walk across the mine field, taking GREAT care not to step into the spinning disks and set off the alarm, not to mention get hurt like hell. Sneak through the door at the right at the end of the mine field. SS the guy on the left and kill the other. If you've set off the alarm just kill them. Activate the keyboard and watch the cut scene. Destroy the crates on the right, one with health vials inside, which you have to crawl into and may be handy if you got blown up, and one with a comic behind a crusty wall Exit this room. If you set off the alarm kill the guys, again taking GREAT care not to step into the spinning disks. If you haven't set off the alarm there will be no soldiers. Either way, walk across the mine field and see the short clip. Now, it's very hard to sneak past this fat guy, but this is my method. Take the furthest fence away out, and crawl past him, round the pillar and SS him. Nick his card key and open the door on the right at the end. Sneak in, SS the guy working under the truck, and SS the guy on the right. Go in the room in front and it is possible to get a triple strike and dog tag, but novices should just plain out kill them or you'll die. Activate the keyboard on the level above and go through the now open door to part 2 >>>>>>>>>>>>>>>>>>>> PART 2: BELOW GROUND >>>>>>>>>>>>>>>>>>>> Simply run into the open and let EVERY guy see you, then run back and wall-hug the wall that started on your right. Go and hide at the end. Wait until they've all turned away, then SS them ALL. Go into the room at the end and watch the short clip. Go in and hide behind a box. SS the guys who come to see what's behind it. If no-ones watching jump out, Give a claw demo and go back. Keep doing this and you should be able to SS them all. Then, go through the fire and get a free comic cover costume Bust open the door in the ditch with your claws and walk through the passageway. DON'T ACTIVATE THE SO-CALLED 'DEVICE' AT THE SIDE. IT WILL START BEEPING AND BLOW UP. Walk through till you hear beeping and turn back sharpish before it blows up. Do it again when it beeps again. Go through and go into senses. Go into the passage way on the left still in senses so you can see in the dark, and at the end there is a Wolverine Cerebro File Go back to the exit of the tunnel, and after Sabretooth attacks you, go up the stairs and go into the room. 'CHOKING GAS!' will appear at the top of the screen. Kill the guys or triple strike them, but I recommend not wasting your time triple striking, because it takes time and the gas slowly sips your life. When you kill them heal up cause the gas will fade. Enter the room and if you can, keep hiding in different places round walls (namely the choking gas room) and you may be able to SS them. Go back up the stairs and bust open the LEFT door. You may be able to use the hide strategy and SS the guy inside. Open the door to find 8 health vials hidden in the crates inside. Use at will. Exit the room and climb the ladder, to find another Cerebro File: Department H and the Weapon X Facility Exit this room and go Senses into the other room. Go over to the guy in senses and SS him. Activate the machine in the bottom-right corner of the room. Three guys will enter the room. You can yet again hide in the choking gas room and do that SS trick. Now go into the newly opened door, and do the hide and SS trick again to the both guys inside. Go back to there and there will be a short clip showing Wolverine's senses. Go senses and crawl past all the lasers. Bust open the door and SS the guy who activated the lasers. Deactivate them and bust open your free ticket to part 3! >>>>>>>>>>>>>>>>> PART 3: FREAKSHOW >>>>>>>>>>>>>>>>> From the beginning, stay at the top of the stairs in senses mode and go to the banister. When STRIKE! comes up SS the guy below. Kill or TS the rest of them. Take the card key and open the door. Turn left and kill or TS a couple of the guys in the area and grab the health vial at the end. Go back like as if you came in and wall hug the wall. Go right and SS the guy around the corner. Wall hug the wall on the right and go to the end. Wait for the patrolling guy to come towards you and SS him from the corner wall. Follow this passageway and you'll come to a door on your left. Enter through in senses mode and SS the guy inside. Back out of this room and carry on the way you were going. Turn right into the room and in the rightest door there is a health vial inside. 3 guards will come to see what's going on and you can TS or kill them. Exit this room and go back down the passageway and turn right. Wall hug the left wall and SS the guy from the corner. Turn 180 degrees and SS the guys in this order: Right, then left, then middle, or they'll see you Go through the security door and kill or TS the guys inside. Carry on and when you see the lasers make a return, keep in senses mode, keep to the very left wall and crawl past them. Activate the keyboard to deactivate the lasers and open the GENETICS door. Go through the GENETICS door and kill the freak experiment WITH YOUR CLAWS IN. I recommend keeping your claws in for this because they are very powerful, but a bit slower than your punches. If you punch them they can't get an attack in edgeways, but attack them with your claws and they are that bit faster than you and you will end up losing health. Follow through the passageway, past the lift and on to the platform where the freaks are asleep in there science tubes. Activate the keyboard and the freaks will wake up and attack. Kill them (claws in boy!) and jump over the platform for some health. Carry on into the lift and watch the cut scene, where Sabretooth attacks you and kills a scientist. When it's over, go through the tunnel and protect the scientist by killing the freaks for him When you've killed them, heal up and follow the scientist on to the lift. When upstairs kill the freaks and follow the scientist downstairs. MAKE SURE YOU DO NOT FALL OFF THE PLATFORM AS THE FREAKS WILL THEN KILL THE SCIENTIST AND YOU HAVE TO START OVER. (You don't want to lose the level now, trust me.) Keep following him and he will do his bit on the keyboard. Follow him inside the lift, and when you reach the top, enter the door to part 4 >>>>>>>>>>>>>>>>>>>>>>>>>> PART 4: RUNT OF THE LITTER >>>>>>>>>>>>>>>>>>>>>>>>>> Your first mission is to kill Sabretooth and boy, is he hard first time round... Yet when you've done him he's so easy. So, harm Sabretooth and find out he's got the speed, strength, savagery and healing factor to rival Wolverine's. Anyway, you have to hurt him till the tanker enters. You have to get his life bar to something like this: |_|______| HE WILL NOT DIE EVEN IF YOU TAKE UP ALL HIS LIFE. Just thought I'd let you know. I recommend going Feral to get his life pretty low anyways. When the tanker enters you have to throw him into it three times. Sounds easy, but putting it mildly, I don't think Sabretooth likes being chucked at tankers. Anyway, just jump behind him in combat mode (when he has the red circle at his feet) and press STRIKE. Wolverine will chuck him head first into a wall / tanker. Make it the tanker 3 times to just about kill him. When he falls go over to him and STRIKE him. You'll throw him against the wall. Take his Cerebro File, 5 Dog Tags and Card Key and exit the room Now you have got to find the Professor. Exit the room and turn right, go down the stairs. You'll come to the main platform that was on Part 2I. Exit through the GENETICS door and just follow through till you get to the series of passageways where you got all the SS's. Kill the freak, keep going straight and at the end of the passage turn right into the Core Chamber. Go clockwise round the circle till you come to the stairs. At the top is a Cerebro File on the Professor. Go back down and carry on clockwise till you get to a red lit hallway. Go down here and through the door to Act 2! >>>>>>>>>>>>>>>>>>>>> ACT 2: LONE WOLF DOWN >>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>> PART 1: CRASH SITE >>>>>>>>>>>>>>>>>> Stay at the start and sheathe your claws till you have about 1/4 health. Crawl in senses mode up to the patrolling guy when he's not looking and SS him. Run over to the cliff edge and look down in senses mode. When STRIKE! comes up you will jump down and SS the guy, if you pressed (). Stay in senses mode and watch the helicopters sight range. When the guy below isn't in its range jump cliff SS him, then hide from view of the chopper QUICKLY! Go back up to the start and go to the left where you can jump off. When the choppers not looking, jump off the cliff and leg it! You don't have to worry about the chopper till later because it won't look for you... yet... Tear through the fence and on your right should be a house half-covered in snow. Climb through the snow on to the roof and SS the guy below. Far ahead of you should be able to just see a bridge; one of those ones that cars drive on in industrial areas like on a motorway. Run over to it and start to cross it, only to come to a big hole. You can jump it: just. Run up and around the truck and watch a cut scene where a man is dangling on the edge of the hole. He has five seconds to be 'saved'. Duck down and SS him to chuck him in the truck, get a dog tag and some very essential health! Woo hoo! Back up off of the bridge and there is a fence surrounding something. Tear through and activate the big power machine inside. NOW WAGGLE THE LEFT STICK LIKE IT WAS THE LAST THING ON EARTH TO SET FREE OR YOU'LL GET ELECTROCUTED! When you're free your worst enemy the chopper will make a welcome return and try to spot you Once you've torn through the fence again, you should be able to see a house. Go to it and climb up the ladder. Smash the window and go inside to find more health. Return outside and climb down the ladder again. Behind the house is a patrolling guard so when his back's turned, SS him and his patrolling friend in front to the left of you. Go through the hole in the wall, ignore the 2 guards and get into the big garage type thing Carry on through this tunnel till you come to a big room. On the right are some stairs. Climb up them and follow the platform. Jump the hole and carry on till you get into a room that seems there is no exit except the entrance. Oh, look, there's a door... but it's locked... oh. Well, on the right of the door is a weak wall *I knew that!* and you can blow it up. Claw through it and grab the comic at the end. In the bit on the left Activate the lift and you're nearly on to part 2... except you gotta get through a new bunch of about 10 guards: all of which are armed and dangerous. For you stealth guys there is absolutely NO STEALTH HERE and all you can rely on is your good old self Jump through the window and start spin attacking the guards (()) to unarm them. When they're all unarmed they will be much easier to beat and you can get a couple of TS's out of them. When they're all dead, hop into the lift and activate it to part 2! Whew! >>>>>>>>>>>>>>>>>>>>>>>>>> PART 2: THE LURKING HORROR >>>>>>>>>>>>>>>>>>>>>>>>>> Exit the lift and check out all the dead military people. Run up the ramp and go through the door in senses mode to see in the dark. Run over to the computer and activate it. You will see a monster called Wendigo growl and run off on the camera. Exit this room and continue along as if you just climbed the ramp. In the room on the very left, will be a comic, but to find it, enter in senses mode and at the end will be a weak wall. It'll be in there After you exit the room, most people get stuck because there's no where to go now, but if you pretend you have just exited the lift. Go to the right of the room and duck down in senses. There's a hole in the wall and you can crawl through it... so... do just that in senses till you reach the end! WARNING! FROM NOW ON GETTING SPOTTED MEANS YOU'LL HAVE YOU START AGAIN!!! Seriously. So... wall hug the left wall and corner SS the guy. Crawl over to the guy on the right and SS him. Crawl down the right passageway and corner SS the guy on the left. Turn around and SS the guy on the computer. Activate the computer and crawl down the passageway. Wall hug the right wall and corner SS the guy. Crawl down this passage way. Wait for the patrolling guy to turn around and SS him. Activate the device in here and wait about half a minute for everyone to move around. Jump SS the guy below and sneak around the back of the machine. Go round the machines in a counter-clockwise direction and SS everyone in sight. Once done, go up the stairs by the last guy you SSed. Enter the mine deeper and you'll end up in part 3! >>>>>>>>>>>>>>>>> PART 3: SEALED IN >>>>>>>>>>>>>>>>> Keep going straight all the way down the train track in senses and crawling mode. I'm only saying this because the other pathways end in health vials or dead ends and you don't need them. After you cross a hole there will be another one. Let go of senses, jump it and hope you make it. When you see a military guy SS him and take the right path. You'll end up at a room with loads of people in. Professor X says the guards know your position, but they won't until you enter the spotlight, which you won't of course. Sneak past the spotlight and sneak up the stairs, following the route and SSing the 2 guys. At the end of the route is a hole which you can just jump, so jump it, go into senses mode and SS the guy. Slash up the device on the wall and the last four guys will come out and spot you. TS three and kill the last one. Exit the room into part 4! >>>>>>>>>>>>>>>>>>>>>>>> PART 4: GRIM DISCOVERIES >>>>>>>>>>>>>>>>>>>>>>>> This level has some good opportunities for earning dog tags using TS's. So, basically, the monster called Wendigo likes meat... live meat... and unless you want to be chewed and crunched into little bits and have to start again, I don't think it should be you. At the beginning, check out Wendigo and run away! All these military guys will drop from the ceiling in attempt to kill you. Attack one with kicks till strike comes up and press [] to pick him up. Chuck him at Wendigo and Wendigo will run off. Follow him Don't fall into what everyone falls into next. As you're going down the ditch, it will end up in another ditch, which holds Wendigo, and if you fall into the ditch: HE WILL EAT YOU! Wait for the military guys to approach, and use the same method as before (pick up and throw). Again Wendigo will run off. And again follow him! When you reach him, he will be running around. Don't let him touch you or he will eat you! When he runs off, pick someone up and run all the way up the winding upwards platform. Military guys will drop from above. Ignore them and head for Wendigo. Feed him his last snack and follow him to part 5! >>>>>>>>>>>>>>>>>>>>>> PART 5: WENDIGO'S CAVE >>>>>>>>>>>>>>>>>>>>>> This guy is not one to mess around with. At first shot this guy will take at least 3 goes, while when you get better he's easy, like Sabretooth. The main way to die here is fall off the platform. When Wendigo charges, run backwards and to the side (make sure not to fall off) and when he stops, run over to his butt, punch it, then strike him. Waggle the left stick to charge your throwing power and chuck him off or on the platform. When he makes ice cubes fall watch the shadows and don't go near them, and also jump over the shockwaves if he jumps. Just keep doing this. You may realize that at the end you throw him and nothing happens to his life bar, even though it's like this: ||_______|. This is because you have to throw him off the platform at last shot. When you do, he'll jump back up with a shockwave and sway like he's gonna faint. Walk up to him and strike him to finish him. Take the cerebro file and the 5 dog tags to proceed to act 3 >>>>>>>>>>>>>>>>>>>>>>>>> ACT 3: RETURN TO WEAPON X >>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>> PART 1: TACTICAL DECISIONS >>>>>>>>>>>>>>>>>>>>>>>>>> Gawd, this level is long... From the start go into senses and enter the door down the small bunch of stairs on the left. SS the guy inside for a dog tag and exit here. WARNING! If in senses you still get hit by the camera then the guns will all aim at you and they cause a huge amount of damage. So, crawl in senses trying not to get caught in the spotlight. Take the left path after the spotlight and you'll come to a force field. On the left is a door. Enter in senses and wall hug the right wall. Corner SS the guy. Go back into senses and follow the flashing footprints all the way to a guy, who you can SS. Retrace your steps and claw up the generators, deactivating the force field Go to where the force field was. Enter the door in senses and wall hug the left wall. Corner SS the guy and wall hug the truck in front of you. Go left and go round the corner, then corner SS the guy. Crawl in senses mode up the stairs past the laser and SS the guy. Claw up the boxes that say 'danger'. One has an M3 Barracks Decoder inside. The rest blow up and hurt this much: |______________-->||, which isn't much. Exit and REMEMBER THE LASER! The amount of people who forget it and set of the alarm. If I got a penny each time someone done it I'd be rich I tell you... RICH!!! Well exit the force field room then! Turn left down the snow passage. On the right just after the turn right is a ladder. Climb up and when you reach the top SS the guy. Cross the bridge and enter the door on the right before the vault like door (those ones that turn with wheels) and SS the guy. Exit here and enter the vault like door. At the bottom of the stairs is a patrolling guard. SS him when his back is turned. The last 5 people will be easy to SS. Use your common sense (and Wolverine's sense) and be smart, coz you are smart! When everyone's dead, blast open the barrack B door (you'll find it) and SS all 6 sleeping guards. It's quite funny; the way Logan says 'Wakey, wakey' and kills them. Grab he key card on the window sill and enter the testing area back outside again. In the testing area, turn left and go down the stairs IN SENSES! There are mines at the bottom. Carefully make your way across the mini mine-field, ignoring the gunshots. Go down the stairs still in senses. Avoid the spotlight that moves and kill everyone. Activate the computer and exit, remembering the camera. If you get caught in the light you'll have to face three guards, and trust me, on a mine-field it ain't fun. Heal up if needed and exit the testing area Enter the now open door in senses. SS the guy on the gun and aim with the gun at the electro pack by the electric fence. Don't worry about the guards, but if they get your health low exit the gun and heal, then get back on and aim for the electro pack. After some time it'll blow up. Retrace all your steps back to the electric fence (you should know where it is by now), and tear it open Use your sense and Logan's to SS the guys in the area. Ignore the stairs and door and keep following the pathway, which will end up at a garage. Enter, kill or SS everyone and program the computer to your liking: Kill everyone behind that door that you saw. Logan will automatically enter the mysterious room when you shoot everyone with the computer program. Now no-ones in here, and the place is in blazes. Head up the stairs into a room and there's a big tough looking guy called... wait for it... Kirby! (>^.^)> Sorry guys, go away Kirby! Kill him <(*.*)> (KIRBY! NO MORE SNEAKING INTO MY FAQ!) and take his key card. <('_')> KIRBY! GET LOST! Sorry... Exit the mysterious room and you'll get an overhead view and get chased by your favourite enemy; the chopper! Ignore the 4 guys coz they're hard to TS (but you can if you wish) and exit through the electric fence. Turn left and go up and left into the door. The end room from act 1 part 1 makes a return. Kill the 5 guys (or TS them) and Activate the keyboard. Enter the tunnel that makes a return from act 1 part 2, and exit act 3 part 1! Whew! YOU SHOULD NOW HAVE LEVEL 4 STRIKE!!! NOTE: FROM NOW ON YOU SHOULD HAVE GOT TO GRIPS WITH STEALTH STRIKES SO I'M NOT GOING TO MENTION ANY COZ YOU SHOULD JUST AUTOMATICALLY KNOW, PLUS YOU SHOULD NOW HAVE THE HIGHEST LEVEL POSSIBLE: LEVEL 4. Just enter everywhere in senses and SS the guys who aren't looking at you >>>>>>>>>>>>>>>>>>>>>>>>>>> PART 2: UNFINISHED BUISNESS >>>>>>>>>>>>>>>>>>>>>>>>>>> Take a break from act 3 part 1 and take a shower or something before doing this part. Also this level is a revisit from act 1 part 2, just improved on. I can tell coz many rooms are the same, and when Sabretooth knocks you into the wall the mark is still there (you'll recognise it straight away). So, let's start, shall we? Run down the tunnel and into the room through the doors. TS the guys or kill them and then jump over the ledge in the room and kill or TS the guys in this room too. Watch the camera behind the big trailer thing in the top-right corner of the room. When everyone's dead sneak in senses mode past the camera behind the trailer thing into the new room. Sneak up the stairs and SS the guy working on the keyboard. Activate the keyboard to deactivate the force field and head back down the stairs into the area you came from, remembering the camera Kill or TS the guys in the area. Enter through the room where the force field was and SS the guys behind the crates. Turn left and go up the ramp. Sneak into the left room and SS the guy inside. Turn back and go into the other room. Lean over the edge and jump SS the guy below. Kill or TS the guys in this area. Take the key card from one of them and head into the new room. Starting from the left, SS all the guys behind the crates till you reach the furthest on the right, by which time they will all be dead Enter the new door and wall hug the left wall. Corner SS the guy and kill or TS the rest. Enter in the left room and climb the ladder. Kill the guy and nick his key card. Exit this room and turn left into the next. Turn left and crawl in senses past the lasers. Getting touched by one means certain death for sure, as you will see with the poor defenceless rodent that does. Go into the room with loads of windows and activate the keyboard inside. Enter the new room and head up the stairs. Kill or TS the guys inside. Activate the keyboard and enter the doorway to part 3! >>>>>>>>>>>>>>>>> PART 5: SURPRISE! >>>>>>>>>>>>>>>>> Along with other things that make a return, so does Sabretooth, and this time I don't think he's being Mr. Nice Guy anymore. Use the same method as before when you fought him: Jump behind him and strike him, to chuck him headfirst into somewhere. When his life bar is down halfway he will wreck the trucks and start throwing flaming barrels at you. When he throws it in the air don't do anything coz it'll come to land in Sabretooth's hand which will throw it at you. Punch / claw / kick it and it should reflect and hit him. The reason I said don't punch when it's in the air is because when you finished punching he will throw it and it will hit hard and hurt. When he gets hit he will swap sides and you'll have to too because Sabretooth ain't in the best of moods, mildly. Keep doing this. When he swaps over sometimes he will attack you. Make sure he doesn't throw you into the fire coz Logan takes ages to get up and the fire will sap about a quarter of your life. Keep doing this (as I've said) and he will give up this method when he's realizing it's backfiring at him. Now he'll jump into the air. A green cross will mark where he's about to land for about 2 seconds and in that time you should quickly get under there and press STRIKE to kill him once and for all. Take the Void Cerebro File and the dog tags to advance to act 4! >>>>>>>>>>>>>>>>>>>> ACT 4: INTO THE VOID >>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>> PART 6: LOCOMOTION >>>>>>>>>>>>>>>>>> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=