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.hack//Viral |
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| The World Admins Home |
WEAPON LIST
I arranged the weapons by level and alphabetically, and made 2 groups: Normal
and Rare.
General Acronyms for Parameters:
Patk->Physical Attack (How much damage you deal to a target with a weapon
)
Pacc->Physical Accuracy (How often you hit a target [To avoid MISS] with
a weapon)
Pdef->Physical Defence (How much damage you ignore from being hit by a Phys
attack)
Peva->Physical Evade (How often you dodge a physical hit from a monster)
Matk->Magical Attack (How much damage
you deal using a "Magic" Skill)
Macc->Magical Accuracy (How often you hit a target [To avoid MISS] with "Magic"
)
Mdef->Magical Defence (How much damage you ignore from being hit by "Magic"
)
Meva->Magical Evade (How often you dodge a "Magic" attack from
a monster )
Sometimes you will see this in the Elemenatal
Bonus: [+2(All)!Spirit !Body]
This means, the equipment boosts all elements except those mentioned after the
'!'
mark. In the example, The gear boosts all elements by 2, except Spirit and Body.
If a name of a trader appears with a *,
it means that the item appears as you progress
into the game, don’t expect those items there if you are at the beginning.
Usually, when Trading, the last item changes according to your level, progress
into the story, and how many things you have traded with the trader, the rest,
stay the same.
| Twin blade | Heavy blade | Wave master | Heavy Axeman | Blade master | Long arm |
| Items | Armor | Monsters | Skills |