This lesson shows you how to determine what
fonts are available on your system, create fonts with particular attributes,
derive new fonts by modifying the attributes of an existing font, and position
multi-line text within a component.
These topics are discussed in the following sections:
Creating
and Deriving Fonts :- This section illustrates how to use the
GraphicsEnvironment to determine what fonts are available on your system, how to
create a Font object and to how to change the font attributes of a text string.
Drawing Multiple Lines
of Text:-This section shows you how to position and
render a paragraph of styled text using TextLayout and LineBreakMeasurer.