GUYMELEF WEAPONS AND ITEMS
CLOSE - RANGE  WEAPONS
NOTE: REQUIRES CLOSE-QUARTER PROFICIENCY TO WIELD
NAME: SCIMITAR*
MAX. DAMAGE : 250
WEIGHT: 0.1 peizo
RANGE :0 - 1
TYPE: CLOSE -RANGE
NAME: KATANA*
MAX. DAMAGE : 275
WEIGHT: 0.15 peizo
RANGE : 0 - 1
TYPE:  CLOSE-RANGE
NAME: LONGSWORD*
MAX. DAMAGE : 200
WEIGHT: 0.1 peizo
RANGE : 0 - 1
TYPE:CLOSE-RANGE
NAME: GREAT SWORD*
MAX. DAMAGE : 350
WEIGHT:0.2 peizo
RANGE : 0 -1
TYPE:CLOSE-RANGE
NAME: SCYTHE*
MAX. DAMAGE : 375
WEIGHT: 0.25 peizo
RANGE : 0 - 2 (all squares)
TYPE: CLOSE -RANGE
NAME: NAGAMAKI*
MAX. DAMAGE : 355
WEIGHT: 0.2 peizo
RANGE : 0 - 2 (all squares)
TYPE: CLOSE -RANGE
NAME: SABER**
MAX. DAMAGE :195
WEIGHT: 0.1peizo
RANGE : 0 -1
TYPE:CLOSE-RANGE
NAME: NAGINATA*
MAX. DAMAGE : 350
WEIGHT: 0.2 peizo
RANGE : 0- 2 (all squares)
TYPE: CLOSE -RANGE
NAME: HALBERD*
MAX. DAMAGE : 400
WEIGHT: 0.2 peizo
RANGE : 0 - 2(diagonal & straight lines)
TYPE: CLOSE -RANGE
NAME: LONGSPEAR*
MAX. DAMAGE : 420
WEIGHT: 0.2 peizo
RANGE : 0 - 2(diagonal & straight lines)
TYPE: CLOSE -RANGE
NAME: GLAIVE*
MAX. DAMAGE : 450
WEIGHT: 0.2 peizo
RANGE : 0 - 2(diagonal & straight lines)
TYPE: CLOSE -RANGE
* - no main weapon reduction from using off-hand weapons      * -one handed weapon     * - two handed weapon
RANGED  WEAPONS
NOTE: REQUIRES RANGED PROFICIENCY TO WIELD AND ALL RANGED WEAPONS ARE TWO HANDED
NAME: CHAIN
MAX. DAMAGE : 115
WEIGHT: 0.2 peizo
RANGE : 0 - 4 (all squares)
TYPE: RANGED
NAME: CROSSBOW
MAX. DAMAGE : 400
WEIGHT: 0.15 peizo
RANGE : 3 - 8(diagonal & straight lines)
TYPE: RANGED
NAME: DAIKYU BOW
MAX. DAMAGE : 550
WEIGHT: 0.25 peizo
RANGE :6 -10(diagonal & straight lines)
TYPE: RANGED
NAME: HANKYU BOW
MAX. DAMAGE : 300
WEIGHT: 0.2 peizo
RANGE : 5 - 8(diagonal & straight lines)
TYPE: RANGED
NAME: FLAMETHROWER
MAX. DAMAGE : 350
WEIGHT: 0.15 peizo
RANGE : 4-10(diagonal & straight lines)
TYPE: RANGED
NAME: CHLIMA CLAW LIQUID METAL ( see items)
OFF - HAND  WEAPONS
NOTE: REQUIRES TWO WEAPON PROFICIENCY TO WIELD
NAME: HATCHET
MAX. DAMAGE : 100
WEIGHT: 0.1 peizo
RANGE :0 - 1
TYPE: CLOSE -RANGE
MAIN WEAPON REDUCTION : -30
NAME: DAGGER
MAX. DAMAGE : 90
WEIGHT: 0.05 peizo
RANGE : 0 - 1
TYPE:  CLOSE-RANGE
MAIN WEAPON REDUCTION : -10
NAME: WAKASHI
MAX. DAMAGE : 155
WEIGHT: 0.1 peizo
RANGE : 0 - 1
TYPE:CLOSE-RANGE
MAIN WEAPON REDUCTION : -50
NAME: SCIMITAR
MAX. DAMAGE : 175
WEIGHT:0.2 peizo
RANGE : 0 -1
TYPE:CLOSE-RANGE
MAIN WEAPON REDUCTION : - 55**
ITEMS
NOTE: SHEILDS REQUIRE SHEILD  PROFICIENCY TO WIELD
ARMOURED CAPE - A CAPE WHICH HAS BEEN LINED RINGLETS OF IRON TO REDUCE DAMAGE AND WORK AS A SHEILD .
EFFECTS - + 2 TO ARMOUR RATING
WEIGHT - 0.3 peizo                                                                            
BUCKLER - A  SMALL SHEILD STRAPPED TO THE OFF-HAND ARM OF YOUR GUYMELEF , CAN BE USED ITN COMBINATION WITH AN OFF-HAND WEAPON .
EFFECTS - + 1 TO PARRIES
WEIGHT - 0.25 peizo                                                                            
TOWER SHEILD - A  LARGE SHEILD WIELDED ON  THE OFF-HAND  OF YOUR GUYMELEF , CANNOT BE USED ITN COMBINATION WITH AN OFF-HAND WEAPON .
EFFECTS - + 1 TO PARRIES  AND +1 TO ARMOUR RATING
WEIGHT - 0.3  peizo                                                                          
GREAVES REINFORCEMENT- A  REINFORCEMENT OF THE ARMOURED LEGS OF YOUR GUYMELEF
EFFECTS -  +1 TO ARMOUR RATING
WEIGHT - 0.35 peizo                                                                             
BRACER REINFORCEMENT- A  REINFORCEMENT OF THE ARMOURED ARMS OF YOUR GUYMELEF
EFFECTS -  +1 TO ARMOUR RATING
WEIGHT - 0.35 peizo                                                                             
EPAULETTE REINFORCEMENT- A  REINFORCEMENT OF THE ARMOURED SHOULDERS OF YOUR GUYMELEF
EFFECTS -  +1 TO ARMOUR RATING
WEIGHT - 0.35  peizo                                                                            
CUIRASS REINFORCEMENT- A  REINFORCEMENT OF THE ARMOURED TORSO OF YOUR GUYMELEF
EFFECTS -  +2 TO ARMOUR RATING
WEIGHT - 0.4  peizo                                                                           
HEAVY ARMOUR UPGRADE - EXTRA LAYERS OF ARMOUR ARE ADDED TO YOUR GUYMELEFS VULNERABLE AREAS , INCREASING IT'S DEFENCES.
EFFECTS -  +3 TO ARMOUR RATING AND PREVENTS THE TECHNIQUE PRECISE STRIKE
WEIGHT - 0.55 peizo                                                                           
PROPULSION UPGRADE -  A NEW PROPULSION IS FITTED TO YOUR GUYMELF THAT RUNS ON AN EXTRA ENERGIST, THIS DRMATICALLY INCREASE SPEED
EFFECTS -  +15 TO VELOCITY
WEIGHT - 0.35 peizo                                                                           
STEALTH CLOAK-  A CLOAK DEVELOPED IN ZAIBACH THAT ALLOWS  YOUR GUYMELF  TO DISAPPEAR FOR UP TO 5 ROUNDS IN A BATTLE RENDERING YOU OPPONENT HELPLESS  , IT  RUNS ON AN EXTRA ENERGIST
EFFECTS -  5 ROUNDS OF INVISABILITY ( ROUNDS DON'T NEED TO BE CONSECUTIVE)
WEIGHT - 0.45 peizo                   
VIEW                                                   
CHLIMA CLAW LIDUID METAL-  A  WEAPON THAT SPOUTS LIQUID WHICH CAN BE FORMED INTO A SWORD OR LONG -RANGE ANPENDAGES , IT  RUNS ON AN EXTRA ENERGIST
EFFECTS -  MAX DAMAGE 250 CLOSE-RANGE (range 0-1)                             MAX DAMGE = 275 RANGED  (range 7-10)
WEIGHT - none instead takes up one arm and cannot be combined with a shield or off - hand weapon                 
VIEW                                                  
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