Special Ranged Weapons
Plasma Gun - $4000
fires plasma in small bursts
Plasma Rifle - $7000
fires bursts of plasma, slower rate of fire than a beam rifle and has a chance of overheating
Plasma Cannon - $10,000
charges blast of plasma, generates a lot of heat forcing it to have a very slow rate of fire
Laser Pistol - $6000
fires a small laser beam, cuts through armor and PDF fields, extreme problem of overheat
Laser Cannon - $9000
fires a high velocity blast of energy, cuts through PDF fields,extreme problem of overheat, strength of 60 required to use,
Light Beam Gattling - $3500
light gattling-gun that encases shells in beam energy, hold 1000 gattling rounds
Beam Gattling-Gun - $5000
gattling-gun that incases shells in beam energy, chance of overheat, hold 2000 gattling round
s
Heavy Beam Gattling-Gun - $7000
heavy gattling-gun that incases shells in beam energy, chance of overheat, hold 2000 heavy gattling round
s
Advanced Buster Rifle - $35,000
slightly stronger than the normal BR, can only fire up to 6 times per battle, strength of 100 required for use
Advanced Twin Buster Rifle - $150,000
strongest weapon, can only fire up to 4 times per battle, strength of 180 required for use
Mega Cannon - $50,000
long cannon that charges a massive amount of energy before releasing it, can only fire up to 6 times per battle, not quite as strong as the Twin Buster Rifle strength of 140 required to use
The gattlings can be combined if you have multiple ones (so you could have a double beam gattling like H-arms got after being upgraded on Peace Million) but the other weapons here cannot be combined.  The Beam Gattling and Heavy Beam Gattling have a higher chance of overheat than their normal bullet only versions and are very heavy as well.
Beam Bayonet - $6500
can fire as a Taurus beam rifle or be used as a beam saber
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