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| Carriers and Warships |
| Carriers are simple craft made to carry MS to and from combat, nothing else. Warships can carry weaponry and possibly also carry MS depending on size. Warship stats: Armor: same as the normal MS stat Speed: speed of the ship at maximum engine burn (engines cannot be at max burn for long periods of time) EO: energy output of the ship's generator EI: how much of the energy of the generator is used, goes up as weapons and equipment are added, cannot exceed EO. Stat limits are dependant on the type of the ship. Escort Only up to a few hundred meters long, the larger ones can carry small amounts of MS. Some are re-entry capable. Armor limit: 200 Speed limit: 150 EO limit: 150 Capital Can easily be over a thousand meters long and can carry a number of MS. Armor limit: 275 Speed limit: 75 EO limit: 250 Gargantua Extremely massive ships that can easily carry an army with them All can only be built and used in space. Armor limit: 350 Speed limit: 50 to 20 (depending on actual size) EO limit: no limit Ships as bases: Only Capital and Gargantua ships can hold bases. Capital ships can have 1 base funtion and Gargantua can have 2 (even if it is a leader base). They cannot have Resource Collection and only large Gargantua can have Spaceport as functions. |
| Light Carrier - Has light armor and carriers only 8 MS. Is ther fastest of all carriers. Medium Carrier - Has moderate armor for a carrier and has moderate speed. Carrys 10 MS. Heavy Carrier - Has heavy armor for a Carrier but pays for it with having slow speed. Carrys 15 MS. |