Here is where you can learn new
skills for your pilot. Just fill out the request form and you are all set. You
have to be at the specific location indicated to learn the skill.
Pilot Name:
What do you want to learn:
How long does it take:
Piloting: A skill needed to use traveling items. Takes 9 days
to learn in OZ Spaceport.
Knowledge: This skill allows you to get +10,000 to all pilot stats after every
battle. 10 days to learn at
Control Zero System: This skill allows you to control the Zero System. You need
your pilot stats to be above 300,000. 8 days to learn at White Fang Research
Institute.
Swordsmanship: Allows better use of sword-type weapons. +50,000 to Pilot Skill
after every battle that you win. Need to know the skill Knowledge first. 5 days
to learn at
Experience: This skill allows you to get +13,500 to all pilot stats after every
battle only if you lose. Need to know the skill Knowledge. 5 days to learn at
Earth Federation HQ.
Battle Rage: A skill that gives you +60,000 to all stats only
in the battle. Must know Experience. 17 days to
learn at Maganac HQ.
Berserk: A skill that improves your stats by +120,000 during battle. Need the
skill Battle Rage. 10 days to learn at Side 1 Colony.
Multiple Image: This skill adds +10,000 to your speed.
As you move you leave an after image that confuses the enemy. 20 days to learn
at Black Dragon Arena.
Fencing: Adds +70,000 to your weapon skill. This lets you stab your opponent
(only with sword) 10 times quickly doing half the normal damage each stab. 20
days to learn at Horsemen Justina Base.
Tai Chi: Fighting with the art of Tai Chi. Increases your fighting skill by
30,000. Very useful if you want hand to hand combat.
10 days to learn at
Super mode: This skill doubles all stats when activated during battle.
Must have Mobile Trace System and the skills Control Mobile Trace System and
Tai Chi. 20 days to learn at th
Guyana Highlands.
Professional Exploration: This skill allows you to get a quest item in half the
time. 10 days to learn at Side 4 Colony.
Intelligence: This skill allows you to learn a skill in half the time. 10 days
to learn at Mercenary Camp.
Fusion: With this skill you can fuse with another gundam
to create a single, more powerful gundam. Both pilots
must have fusion skill to fuse. 8 days to learn at White Fang Research
Institute.
Combo: This skill can be learned after learning Tai Chi. You could do 3 attacks
instead of one, but each is half the damage and their is a chance that the
defender can block and hit you back. 9 days to learn at
Control
Focus: Adds +20,000 to your skill points after every
battle win or lose. 3 days to learn at
Thievery: With this skill you have the option of taking 1/2 of the total money
from a fallen opponent instead of an item.12 days to learn at
Control Epyon System: This skill allows you to control
the Epyon System. You need your pilot stats to be
above 300,000. 25 days to learn at White Fang Research Institute.
Duel Wield: Lets you be able to handle two weapons at once. Adds
+15,000 to fighting. 7 days to learn at Maganac
HQ.
Shining Finger- Lets you be able to perform the powerful Shining Finger attack
when paired with the Shining Finger Upgrade. Can only be used
once in battle. Must have Shining Finger Upgrade.
10 days to learn at Horsemen Justina Base
God Finger: The powerful upgrade to the Shining Finger. Can
only be used once in battle. Must have Shining Finger
Upgrade, God Finger Upgrade, and Shining Finger Skill. 15 days to learn
at OZ HQ.
Darkness Finger- Lets you be able to perform the powerful Darkness Finger
attack when paired with the Darkness Finger Upgrade. Can only be used once in
battle and can negate the Shining Finger attack. Must have
Darkness Finger Upgrade. 12 days to learn at Horsemen Justina Base
All Weapons- This skill allows you to fire all of your weapons at once for a devastating
attack. 14 days to learn at Guyana Highlands
Alchemy- This skill allows you to fuse two or more weapons or upgrades together
to create one more powerful item. Does not work with Quest
items. Takes 15 days to learn at
Weapon Skills
Holy Wrath (Excaliber): A skill that will
damage any enemies in a verticle line. Does some serious damage.
Energy Rain (Caladbolg): An energy blast comes out
from the sword and will damage enemies in wide areas.
Aura Blade (Masamune): An extremly
powerful aura of energy comes out of the blade and will damage any nearby
enemies with some serious damage.
Genocide Slash (Zantetsuken): A very dangerous
technique that has the possibility to kill one of your enemies in one slash. Can only be used once in every battle.
Ultimate Buster (Ragnarok): A technique that will
destroy any mobile suit or even a gundam in one blast
or it can do some serious damage. Can only be used once in a
battle.
End of Heart (Lionheart): A destructive skill that
will destroy one mobile suit or gundam with a series
of 20 ultra-speed slashes in a blink of an eye. If an enemy survives this
attack, it will still be seriously damaged.
Lightning Stab (Durandal): A skill that attacks your
enemies with lightning called down from the heavens and deals some serious
damage.
Energy Blast (
Photon Explosion (Quazar Rail Gun): This skill
focuses all energy from the gun into one powerful blast of energy which creates
a huge explosion when it contacts the opponent but depletes the Rail Gun when
used and cant be used for remainder of battle
Cat Control (Meow Mix Ion Sword): This skill allows you to control the minds of
all the cats in the area and send them to attack your opponent in swarms.
See All (Quazar XP-18999 Combat System): This skill
allows you to see all possible futures and allows you to choose the best one to
follow.
Dragon’s Wraith (Dragon Buster
Sword): Creates a gateway in the sky which brings forth the Dragon Of Dark Destruction. This evil dragon is rumored to have
caused the destruction of the dinosaurs and almost the entire world until it
was banished. This skill allows the wielder to summon this great beast to
devastate your opponents.
Ultima (Ultima Sword): Once activated,
an aura of pure white energy will begin to build up along the blade of the
sword. At the command of the wielder the built up energy can be unleashed in
the form of a huge wave of energy, capable of destroying anything in its path.
Apocalypse (Chaos Blade): Once
activated, the sword will burn with a fiery red light, and as the energy builds
up the skies will darken and burn with an eery red
glow. As the energy continues to build the earth will quake at the sheer
magnitude of the power being built up, and at the command of the wielder the
tremendous amount of energy can be unleashed in the form of a fiery wave of
fire that can incinerate anything in its path.
Hells Torment (Hellfire Axe): Once
activated, a portal to hell can be formed, summoning the greatest of Hell’s
minions, Ifrit, into our plane of existence. This
being can then attack the opponent, incenerating him
or her leaving nothing but a pile of ashes.