Head Vulcans: starting ammo-200, max payload-300. Ammo used: NR and APR. adds +200 to fighting and +300 to weapon. Costs: $1,500
Shoulder Vulcans: starting ammo-300, max payload-600. Ammo used: NR and APR. adds +300 to fighting and +500 to weapon. Costs: $3,000
Chest Vulcans: starting ammo-300, max payload-500. Ammo used: NR and APR. adds +500 to fighting and +1,000 to weapon. Costs: $4,000
LBX Scattershot: starting ammo-500, max payload-1000. Ammo used: NR. adds +700 to fighting and +800 to weapon. Costs: $9,000
LBX Gatling Gun: starting ammo-1000, max payload-3000. Ammo used: NR, ER, APR. adds +4,500 toweapon. Costs: $15,000
Duel LBX Gatling Gun : starting ammo-2000, max payload-4000. Ammo used: NR, ER, APR. adds +17000 to Weapon. Costs: $30,000
Machine Gun: starting ammo-100, max payload-500. Ammo used: NR. adds +910 to fighting and +850 to weapon. Costs: $6,000
Dober Gun: starting ammo-15, max payload-20. Ammo used: GR. adds +5,500 to weapon. Costs: $7,000
OZ MSX Burst Gun: starting ammo-5, max payload-15. Ammo used: SG. adds +7800 to fighting and +9500 to weapon. Costs: $20,000
Hyper Bazooka: a giant bazooka with far increased firepower than a standard bazooka. adds +10,000 to weapon and +5000 to power. Starting Ammo- 3 HR max payload- 7 HR. Costs: $15,000
Assault Rifle: a heavy duty rifle that can be used with all kinds of ammunition. Adds +5,000 to Weapon, fighting, and power. Starting ammo- 500 NR max payload- 1,000. Can use NR, ER, and APR. Costs: $10,000
Ammo
Grenage Rounds (GR): 8 per crate. Costs: $900
Normal Rounds (NR): 1000 per crate. Costs: $500
Exploder Rounds (ER): 300 per crate. Costs: $700
Spread Grenades (SG): 8 per crate. Costs: $2000
Armor Piercing Rounds (APR): 500 per crate. Costs: $1500
Homing Rockits (HR): 10 per crate. Costs: $3000
Grenades
Sonic Grenade: a grenade that radiates ultrasonic waves which can damage an MS by shaking it's external housing extremely hard, causing screws to break and hurts the opponent as well. 8 grenages per crate. Costs: $20,000
Cracker Grenades: grenades that explode to form heavily damaging 'crack- grenades.10 per crate. costs: $10,000
EMP Grenade: a grenade that emits a short range wave that knocks out all forms of communication and sensor equipment for a few minutes until the CPU system can recover. 5 per crate. Costs: $12,500
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