Missile Container: required to use any missiles. Holds 10 missiles each and max number of containers is 2. adds +5,000 to all MS stats. Starting ammo: 5 MM. Costs: $10,000 each
Leg Missile Container: Same as missile container, but is mounted on the leges and can hold 15 missiles each. Adds +6,000 to all MS stats. Starting ammo: 5 MM. Costs: $15,000 each.
Micro Missiles (MM): adds +100 to weapon and +200 to fighting. 20 per crate. Costs: $500
Shadow Missiles: Scrambles targets equipment for a few seconds so they cannot detect incoming missiles. Adds +250 to fighting. 10 per crate. costs: $1,000
Thunder-strike Missiles: missiles that fly lightning fast and smash into their targets at light-speed. adds +400 to weapon and +300 to fighting. 10 per crate. Costs: $1200
Homing missiles: must have homing system. adds +350 to weapon and +250 to fighting. 5 per crate. Costs: $2,000
Darkness Missiles: when fired into the air, these missiles produce dense clouds of smoke that make it hard to be seen by the enemy. Adds +75 to fighting. 5 per crate. Costs: $1,000
Ghost Missiles: these missiles will circle the battlefield until they recieve a command to attack the enemy. 10 per crate. costs: $15,000 |