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Repair Table

 

1) To repair your vehicles (including your battleships) and mobile units you must first find out what repair facilities are to be used. Select the most appropriate from the list below.

 

Facilities Available/Conditions

Repair Points

In Field Repairs 1D100 repair points
In Ship Repairs (White Base) 1D100 x 2 repair points
Small Base 1D100 x 10 repair points
Base 1D100 x 50 repair points
Large Base (Odessa) 1D100 x 100 repair points
Major Facility (Jaburo, Solomon, etc) 1D100 x 500 repair points

Note that these facilities may have to repair other units. The game master may subtract from the total as he sees fit.

 

2) Next distribute (as you see fit) these repair points between the units you wish to repair.

 

3) For each unit multiply the number of repair points they have been given by their repair value. The number you get determines the amount of MDC that unit regains.

 

4) Repair any damaged sections you want with the regained MDC.

The above refers to how much repairs could be done in a day.

Multiply the repair points by 0.75 if repairing for a three quarters of the day.

Multiply the repair points by 0.5 if repairing for half a day.

Multiply the repair points by 0.25 if repairing for a quarter of the day.

 

If parts for the mobile unit or vehicle are not available then the unit may not be repaired at all.

 

Special Repair Rule: Captured Units

 

When repairing a unit that is not on your factions list of mobile units then the units repair value is considered to be 1 less than its actual number.

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All Mobile Suit Gundam™ and all related materials are copyright Sunrise Entertainment.
Rifts™ RPG system copyright Palladium Games.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
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