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MSM-07E Z'Gok-E

 

 

Model Number

MSM-07E

Height

18.4 meters

Code Name

Z'Gok-E

Empty Weight

69.5 metric tons 

Unit Type

Mass Production Amphibious Mobile Suit

Max Gross Weight

88.9 metric tons

Manufacturer

MIP Company

Armour Type

Titanium/Ceramic Composite

Operator

Zeon Pilot

Power Plant

Minovsky Type Ultra Compact Fusion Reactor

Rollout

UC 0079

Power Output

2570 kW

First Deployment

UC 0079

Physical Strength

60

Accommodation

Pilot Only

Propulsion 

Hydro-Jet Thrusters:

4 x20000 kg

2 x 16000 kg

Sensor Range 

5200 meters

Maximum Thruster Acceleration

1.26 G

Saving Bonuses

Stun: +3
Beam: +3

Airborne Time Limit

4 melee

Repair Rating

3

-Maximum Running Speed

-Max Water Speed

-104 km/h

-118 knots

Modification Options

Parts Compatible with

- Z'Gok types

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-5

Hands(2)

45 each

-8

6-20

Arms(2)

130 each

-4

21-31

Head

80

-4

32-49

Legs(2)

195 each

-4

50-59

Pilot Compartment

70

-6

60-100

Main Body

260

-3

 

NOTES

1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty of –5 to strike, dodge, leap dodge, and initiative.

 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

Torpedo Launcher (6)

Explosive

Short

1D8 x 10 each

5 each

- Mounded in Head

- Fire-Linked: Optional

- Terrain Restriction: Can only be used underwater or fired at targets in water

Mega Particle Cannons (2)

Beam

Short-Mid

2D6 x 10 + 40

12 each

- Fire-Linked: Optional

- One mounted on each Arm

- Stun Value: 12

Claws (2)

Blade

Melee

+25 Hand Damage

N/A

- Mounted on Hands

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Initiative

Land

+3

Max: 9

+5

Max: 13

+2

Max: 7

+7

Max: 17

+3

Max: 6

+5

+3

Airborne

+3

Max: 8

+3

Max: 11

0

Max: 5

+9

Max: 19

+4

Max: 7

+1

+3

Water

+4

Max: 10

+4

Max: 12

+2

Max: 7

+10

Max: 20

+4

Max: 6

+6

+3

 

PICTURES

Z'Gok-E in Blizzard Team Colors

 

PILOT REQUIREMENTS

 

Min APM: 5

If not met all combat stats and max combat limits are reduced by half rounded down.

 

Min Strike: 4

If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 4.

 

Min Dodge: 6

If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.

 

Min Leap Dodge: 1

If not met the Leap Dodge bonus is not used.

 

Min Roll: 6

If not met the Roll combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.

 

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Rifts™ RPG system copyright Palladium Games.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
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