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Model Number |
MSM-07E |
Height |
18.4 meters |
Code Name |
Z'Gok-E |
Empty Weight |
69.5 metric tons |
Unit Type |
Mass Production Amphibious Mobile Suit |
Max Gross Weight |
88.9 metric tons |
Manufacturer |
MIP Company |
Armour Type |
Titanium/Ceramic Composite |
Operator |
Zeon Pilot |
Power Plant |
Minovsky Type Ultra Compact Fusion Reactor |
Rollout |
UC 0079 |
Power Output |
2570 kW |
First Deployment |
UC 0079 |
Physical Strength |
60 |
Accommodation |
Pilot Only |
Propulsion |
Hydro-Jet Thrusters:4 x20000 kg 2 x 16000 kg |
Sensor Range |
5200 meters |
Maximum Thruster Acceleration |
1.26 G |
Saving Bonuses |
Stun: +3 |
Airborne Time Limit |
4 melee |
Repair Rating |
3 |
-Maximum Running Speed-Max Water Speed |
-104 km/h -118 knots |
Modification Options |
Parts Compatible with- Z'Gok types |
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Roll |
Location |
MDC |
Strike Penalty |
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1-5 |
Hands(2) |
45 each |
-8 |
|
6-20 |
Arms(2) |
130 each |
-4 |
|
21-31 |
Head |
80 |
-4 |
|
32-49 |
Legs(2) |
195 each |
-4 |
|
50-59 |
Pilot Compartment |
70 |
-6 |
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60-100 |
Main Body |
260 |
-3 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
Weapon |
Type |
Range |
Damage |
Payload |
Notes |
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Torpedo Launcher (6) |
Explosive |
Short |
1D8 x 10 each |
5 each |
- Mounded in Head - Fire-Linked: Optional - Terrain Restriction: Can only be used underwater or fired at targets in water |
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Mega Particle Cannons (2) |
Beam |
Short-Mid |
2D6 x 10 + 40 |
12 each |
- Fire-Linked: Optional - One mounted on each Arm - Stun Value: 12 |
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Claws (2) |
Blade |
Melee |
+25 Hand Damage |
N/A |
- Mounted on Hands |
Environment |
APM |
Strike |
Parry |
Dodge |
Leap Dodge |
Roll |
Initiative |
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Land |
+3 Max: 9 |
+5 Max: 13 |
+2 Max: 7 |
+7 Max: 17 |
+3 Max: 6 |
+5 |
+3 |
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Airborne |
+3 Max: 8 |
+3 Max: 11 |
0 Max: 5 |
+9 Max: 19 |
+4 Max: 7 |
+1 |
+3 |
|
Water |
+4 Max: 10 |
+4 Max: 12 |
+2 Max: 7 |
+10 Max: 20 |
+4 Max: 6 |
+6 |
+3 |
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Z'Gok-E in Blizzard Team Colors |
Min APM: 5
If not met all combat stats and max combat limits are reduced by half rounded down.
Min Strike: 4
If not met the Strike combat stat is not used and the pilot is –1 to strike for every 1 stat point short of the required 4.
Min Dodge: 6
If not met the Dodge combat stat is not used and the pilot is –1 to dodge for every 1 stat point short of the required 6.
Min Leap Dodge: 1
If not met the Leap Dodge bonus is not used.
Min Roll: 6
If
not met the Roll combat stat is not used and the pilot is –1 to dodge for
every 1 stat point short of the required 6.
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