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Model Number |
MS-14A |
Height |
19.2 meters |
Code Name |
Gelgoog |
Empty Weight |
45.0 metric tons |
Unit Type |
Mass Production High Performance Mobile Suit |
Max Gross Weight |
81.0 metric tons |
Manufacturer |
Principality of Zeon |
Armour Type |
Titanium/Ceramic Composite |
Operator |
Principality of Zeon |
Power Plant |
Minovsky Type Ultra Compact Fusion Reactor |
Rollout |
December, UC 0079 |
Power Output |
1550 kW |
First Deployment |
December, UC 0079 |
Physical Strength |
60 |
Accommodation |
Pilot Only |
Propulsion |
Rocket Thrusters: 2 x 28500 kg 2 x 27000 kg 4 x 12000 kg Vernier thrusters/apogee motors: 20 |
Sensor Range |
6100 meters |
Maximum Thruster Acceleration |
1.60 G |
Saving Bonuses |
Stun: +3 |
Airborne Time Limit |
8 melee |
Repair Rating |
1 |
Maximum Ground Running Speed |
250 km/h |
Modification Options |
Parts Compatible with- all Gelgoog types |
||
Roll |
Location |
MDC |
Strike Penalty |
|
1-5 |
Hands(2) |
25 each |
-8 |
6-20 |
Arms(2) |
100 each |
-4 |
|
21-31 |
Head |
40 |
-4 |
|
32-49 |
Legs(2) |
90 each |
-4 |
|
50-59 |
Pilot Compartment |
50 |
-6 |
|
60-89 |
Main Body |
140 |
-3 |
|
90-100 |
Hand Carried Weapon |
Weapon MDC |
-4 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
|
Heat Tomahawk |
(Heat) Blade |
Melee |
Powered: 3D4x10 + 30 Un-Powered: 1D4x10 + 30 |
5 minutes |
80 |
Super High Tensile Steel |
Stored in backpack |
|
110mm Machinecannon |
Projectile |
Short |
3D4 x 10 + 20 |
8 each |
100 |
Super High Tensile Steel |
- Mounted on Left Forearm - Stun Value: 17 |
Note: Heat Tomahawk can be
stored in recharge rack in backpack. For every 5 minutes in rack equals 1 minute
of use.
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
| Blinder Cracker | Explosive | Short (Thrown) | - | 6 | - | - |
-Up to 6 can be stored on Waist Armour Rack. -Disables targets sensors and gives a penalty of –5 to strike, dodge, leap dodge, and initiative for the duration of 2 full melees |
| Knuckle Shield | - | - | +10 Hand Damage w/ Spikes | - | 60 |
Super High Tensile Steel |
Spikes Optional |
| MRB-110 Beam Rifle | Beam | Short - Mid | 2D6 x 10 | 20 | 70 |
Super High Tensile Steel |
Beam Value: 18 |
| Long Range Beam Rifle | Beam | Short-Long | 4D6 x 10 | 8 | 70 | Titanium/Ceramic Composite | Beam Value: 18 |
Environment |
APM |
Strike |
Parry |
Dodge |
Leap Dodge |
Roll |
Initiative |
|
Space |
+4 Max: 8 |
+5 Max: 10 |
+3 Max: 12 |
+15 Max: 25 |
+6 Max: 9 |
+4 |
+1 |
|
Space Surface/Land |
+3 Max: 8 |
+5 Max: 11 |
+3 Max: 12 |
+13 Max: 22 |
+5 Max: 9 |
+4 |
+1 |
|
Airborne |
+4 Max: 8 |
+5 Max: 9 |
+3 Max: 8 |
+15 Max: 25 |
+6 Max: 10 |
+4 |
+1 |
|
Water |
0 Max: 5 |
-5 Max: 1 |
-2 Max: 7 |
-1 Max: 5 |
-5 Max: 0 |
0 |
+1 |
Newtype Level: 6 or greater. If not meet the pilot will not be able to operate this mobile suit
Psycommu System:
See Psycommu System in Combat Section
Original MS created by: Michael Fulks
Picture created by: Michael Fulks
Background:
Under the command of Commander Thomas Nieran, the “Knights of Solomon” have come
to believe that the faster you can react, the more effective you will be, and
therefore the more victories one would achieve. This strategy can be seen in the
custom construction of their mobile suits. While at a quick glance they appear
no different then their normal counterparts, at a more technical level, there
mobile suits have about as much armour as an average MS, but more powerful
engines and manoeuvring thrusters. The squad earned their nickname "The Knights
of Solomon" due to the squadron logo of a sword & shield and the fact that they
where originally stationed out of the Solomon Sea. However, with the fall of
Solomon at the hands of the Federation shortly after the group had been formed,
they where forced to relocate from base to base for the remainder of the war.
From these new locations the Knights would venture throughout the Earth Sphere,
acting independently from the rest of Zeon’s space forces.
The MS-14NC Gelgoog Nieran Custom is a variation of the MS-14KC Gelgoog Knight
Custom witch was also used by the Knights. This one of a kind suit was
constructed exclusively for the famed newtype Commander Thomas Nieran the leader
of the “Knights of Solomon”, and it features revolutionary hidden thrusters that
enable it to achieve speeds greater than most other MS created during the One
Year War. Designed to resemble the standard MS-14KC model Gelgoog used by the
Knights, to prevent Federal forces from picking him out as the Knight’s
commander, and the commander has been known to hold back it’s full potential and
function on a level equivalent to the other Gelgoogs. As a result, his enemies
have always been taken by surprise when he decides to take them seriously and
unleashes his full fury. To allow Nieran better use of his Newtype abilities the
Gelgoog Nieran Custom was also equipped with a Psycommu System similar to the
one equipped in the MSN-02 Zeong. However, this new addition was added late in
the design of the suit and as a result greatly complicated the suits internal
wiring. Nieran’s fellow knights know about this flaw and have been known to joke
that the Gelgoog Nieran Custom is widely feared by both Federation pilots and
Zeon mechanics.
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