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Model Number |
MS-05B |
Height |
17.5 meters |
Code Name |
Zaku I |
Empty Weight |
50.3 metric tons |
Unit Type |
Mass Production General Purpose Mobile Suit |
Max Gross Weight |
65.0 metric tons |
Manufacturer |
Principality of Zeon |
Armour Type |
Super High Tensile Steel |
Operator |
Zeon Pilot |
Power Plant |
Minovsky Type Ultra Compact Fusion Reactor |
Rollout |
UC 0075 |
Power Output |
899 kW |
First Deployment |
UC 0075 |
Physical Strength |
40 |
Accommodation |
Pilot Only |
Propulsion |
Rocket Thrusters:2 x 19500 kg 2 x 850 kg |
Sensor Range |
2900 meters |
Maximum Thruster Acceleration |
0.63 G |
Saving Bonuses |
Stun: 0 |
Airborne Time Limit |
1 melee |
Repair Rating |
4 |
Maximum Ground Running Speed |
65 km/h |
Modification Options |
Parts Compatible with
- all Zaku I types |
||
Roll |
Location |
MDC |
Strike Penalty |
|
1-5 |
Hands(2) |
10 each |
-8 |
|
6-20 |
Arms(2) |
50 each |
-4 |
|
21-31 |
Head |
25 |
-4 |
|
32-49 |
Legs(2) |
75 each |
-4 |
|
50-59 |
Pilot Compartment |
50 |
-6 |
|
60-89 |
Main Body |
100 |
-3 |
|
90-100 |
Hand Carried Weapon |
Weapon MDC |
-4 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
|
Gouf Shield |
- |
- |
- |
- |
- |
- |
See Gouf -2 Parry |
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
|
105mm Machinegun |
Projectile |
Short |
1D4x10+5 |
10 |
40 |
Super High Tensile Steel |
-Up to 6 Spare Drums Stored on Waist Armour Racks -Stun Value: 15 |
|
120mm Machinegun |
Projectile |
Short |
1D4x10+20 |
10 |
40 |
Super High Tensile Steel |
-Up to 6 Spare Drums Stored on Waist Armour Racks -Stun Value: 18 |
|
280mm Zaku Bazooka |
Projectile |
Short-Mid |
4D6x10 |
4 |
60 |
Super High Tensile Steel |
- |
|
Heat Hawk |
Heat Blade |
Melee |
Powered: 4D4x10 Un-Powered: 2D4x10 |
5 minutes |
80 |
Super High Tensile Steel |
Can be stored on Waist Armour Rack. |
|
Nerve Gas Grenade Launcher |
Anti-Personnel |
Short |
- |
36 8 per melee |
60 |
Super High Tensile Steel |
All unprotected personnel exposed to the gas must roll to save vs death for every melee exposed to the gas. |
|
Cracker |
Explosive |
Short (Thrown) |
4D6x10 |
6 |
- |
- |
-Up to 6 an be stored on Waist Armour Rack. |
|
Blinder Cracker |
Explosive |
Short (Thrown) |
- |
6 |
- |
- |
-Up to 6 can be stored on Waist Armour Rack. -Disables targets sensors and gives a penalty of –5 to strike, dodge, leap dodge, and initiative for the duration of 2 full melees |
|
Any Zaku II Optional Armaments |
- |
- |
- |
- |
- |
- |
See Zaku II -1 Strike |
|
Dom 360mm Giant Bazooka |
- |
- |
- |
- |
- |
- |
See Dom -2 Strike |
|
Luna Titanium Shield |
- |
- |
- |
- |
- |
- |
See GM -2 Parry |
Environment |
APM |
Strike |
Parry |
Dodge |
Leap Dodge |
Roll |
Initiative |
|
Space |
0 Max: 5 |
+1 Max: 7 |
0 Max: 5 |
+2 Max: 8 |
0 Max: 1 |
+1 |
+1 |
|
Space Surface/Land |
+1 Max: 6 |
+1 Max: 6 |
+1 Max: 6 |
+3 Max: 9 |
+1 Max: 2 |
+1 |
+1 |
|
Airborne |
+1 Max: 6 |
0 Max: 7 |
-1 Max: 3 |
+5 Max: 11 |
+2 Max: 3 |
N/A |
+1 |
|
Water |
0 Max: 5 |
-1 Max: 6 |
0 Max: 5 |
+1 Max: 7 |
-2 Max: 0 |
0 |
+1 |
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Zaku I with 280mm Zaku Bazooka and Heat Hawk |
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Zaku I with 105mm Machinegun and Heat Hawk |
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Zaku I with Nerve Gas Grenade Launcher |
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Zaku I with Zaku II Armaments |
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Zaku I with Dom 360mm Giant Bazooka and GM Luna Titanium Shield |
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Zaku I with Gouf Shield |
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