Home
Gundam RPG Nexus
News Archive
Characters
Factions
Combat
Maps
Campaigns

 

Back to Principality of Zeon List

 

Gallop Class

 

 

Code Name

Gallop Class

Length

48.0 meters

Unit Type

Land Battleship

Empty Weight

8084.0 metric tons

Manufacturer

Zeonic Company

Max Gross Weight

8810.0 metric tons

Operator

Principality of Zeon

Armour Type

Super High Tensile Steel

Rollout

UC 0079

Power Plant

Minovsky Type Ultra Compact Fusion Reactor

First Deployment

UC 0079

Power Output

35000 kW

Accommodation

Crew of 9, can accommodate up to 14

Ground Hover Speed

180 km/h

Saving Bonuses

Stun: N/A
Beam: 0 to Vulnerable sections only

Propulsion

Jet Engines x 8:

286000 kg total

Sensor Range 

100000 meters

Repair Rating

4

 

MDC BY LOCATION

Roll

Location

1-50 Battle Section

51-100

Rear Section

 

BATTLE SECTION MDC

Roll

Location

MDC

Strike Penalty

1-8

2-Barrel Machinegun (2)

(vulnerable)

90 each -4
9-20 2-Barrel Main Cannon (vulnerable) 300 -2
21-40 Main Engines (2) (vulnerable) 700 each -2
41-50 Main Bridge (vulnerable) 200 -3
51-100 Main Body 900 -1

 

REAR SECTION MDC

Roll

Location

MDC

Strike Penalty

1-100 Main Body 900 -1


Notes:

1) Destroying the main body of the battle section will destroy the battle section.
2) Destroying the main bridge of the battle section will disable the battle section.
3) Destroying the main body of the rear section will destroy the rear section.
4) All parts listed as vulnerable are vulnerable to beams and are required to roll a beam save if hit with a weapon that has a beam value.
 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

2-Barrel Main Cannon

Projectile

Short - Long

4D6 x 20

20

- Mounted on Main Body of Battle Section

- Rotating: May not fire at targets in front of the Ship.

2-Barrel Machinegun (2) Projectile Short 2D4 x 10 each 20 each

- Forward Fixed

- Fire Linked: Optional

 

COMBAT BONUSES

Environment

APM

Strike

Dodge

Roll

Airborne

4

Fixed

0

Max: 4

0

Max: 4

0

Max: 3

 

STANDARD EQUIPMENT

 

Minovsky Particle Scattering System: Doubles the distance strike penalties to those attacking from mid, long, or assault distances. See Minovsky Physics section for details.

 

Separation System: The Battle Section and the Rear Section may separate from each other and operate independently.

 

Mobile Unit Complement: 3, Stored in Battle Section

Vehicle Complement: 3 Magella Tops (on Main Body of Rear Section), 2 Escape Pods - each pod has a Main Body MDC of 60, a speed of Mach 0.8, a dodge of +3, and a leap dodge of +1. (Stored in the battle section)

 

 

Back to Top

 

Back to Principality of Zeon List  

 

All Mobile Suit Gundam™ and all related materials are copyright Sunrise Entertainment.
Rifts™ RPG system copyright Palladium Games.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
Contact Gundam RPG - [email protected]
Webmaster - [email protected]
Hosted by www.Geocities.ws

1