My Slow Descent Into Loserhood - My Atari Games
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Rating: 4.0
High Score (so far):

When I first put in this game I was taken aback by the marvelous array of colours.  It reminded me of a bowl of ribbon candy my grandma used to have.  But, like the candy, this game was a pleasure to look at, but touching it was the first step towards a world of pain. 
This game has good intentions, it really does.  If it worked, I'm sure it would be fun.  But it doesn't.  First of all, the aliens (the enemies) shoot way too fast for you to move or duck.  Second, they reappear anywhere, most often right in front of you.  Third, you go up, down, up, down, and for what reason?  Come on!  I feel like a Vietnamese hooker here!  (Or something less inappropriate).  Fourth, the game flickers like crazy.  Fifth, getting on the elevators takes too much finesse.  You have to be perfect.  Stupid.
But as I said the idea is good.  Why not have a game based in espionage?  I can only guess that the friggin Commie Reds are the target.  You never see an Atari game where the enemy is the Krauts.  And why not?  Don't we still hold some animosity towards the Gerries for trying to take over the world... twice?  Or why not take out the Frogs?  Those filthy bastards never did no good for no one.  Also I'm sick of the Swiss...
But this game provides no elements of a good spy game.  You could call it "Alien elevator escape!" and no one would bat an eye.   Or if brevity is your thing you could just call it "elevator!" or for our limey friends: "lift!". 

But the colours.  Oh, the colours.
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