| Ability Name | Score | Max | Modifier | Stat | Rating | |
| Strength (STR) | 10 | 24 | 0 | HP | 56/56 | |
| Vitality (VIT) | 10 | 22 | 0 | MP | 25/25 | |
| Agility (AGI) | 4 | 17 | 0 | Def | 8 | |
| Speed (SPD) | 4 | 16 | 0 | M.Def | 15 | |
| Magic (MAG) | 5 | 19 | 0 | ARM | 12 | |
| Spirit (SPR) | 8 | 22 | 0 | M.ARM | 6 |
Initial Judgement: Though used sparingly, this technique proves devastating against those who have sinned. Proclaiming his target's lack of virtue, Luhari uses his blood to activate an ancient prayer that examines the soul of his enemy. Should the judgement find sin, the powers of the underworld move to claim what is theirs to torment, dealing 200% Shadow Damage. However, Luhari takes 25% of his maximum HP in retribution - these powers are not to be called forth lightly.
Charismatic: Something about Luhari compels people to listen to his words. His booming voice can be heard with great clarity, as he speaks on whatever matters have come up. As a result, Luhari may reroll any given Social skill test once.
Goddess's Mark: As one of the warpriests of the Order of Kairan, Luhari has been granted some small measure of divine power. This power manifests itself as a 10% increase in the effectiveness of all healing items used on Luhari.
Preacher (Trauma): Luhari believes that many foes can be turned from their sinful ways, and converted to the path of virtue. Due to this, he will often begin a battle by preaching to the enemy, trying to convince them of their wrong ways. Every time a battle begins, on a roll of 10 or higher on 1d100, Luhari will commence his sermon, and fail to take combat actions until Attacked or until rolling 40 or lower on 1d100.
Top| Skill | Rating | Modifier |
| Axes | 52 | |
| Intimidation | 42 | |
| Singing | 35 | |
| Healing | 35 | |
| Crafting: Engraving | 35 | |
| Negotiation | 42 | |
| Inquiry | 35 | |
| Language: Common | 52 | |
| Lore: Hymns | 42 | |
| Lore: Religion | 42 | |
| Lore: Monsters | 40 |
| Slot | Equipped | Stats | Abilities |
| Right Hand | Hand Scythe | 2 x STR + 1d12 | - |
| Left Hand | N/A | ||
| Body | Leather Plate | 5/3 | - |
| Head | Leather Helm | 3/1 | - |
| Arms | Bright Gauntlet | 2/1 | Blind Proof |
| Accessory | - | - | - |
| Item | Quantity | Price | Description |
| Hand Scythe | 1 | 150 | 2 x STR + 1d12 |
| Leather Plate | 1 | 110 | 5/3 |
| Leather Helm | 1 | 70 | 3/1 |
| Bright Gauntlet | 1 | 150 | 2/1, Blind Proof |
| Antidote | 2 | 50 | Cures Poison/Venom |
| Tonic | 4 | 25 | Restores 25 HP |
| Item Name | Description | Where Obtained |