Name: Luhari Doomaxe
Race: Dwarf
Gender: Male
Job: Dark Knight

Level: 2
Experience Total: 500
Next level: 1500
Scenario Points: 0



Stats
Abilities
Skills
Equipment/Items
Description
Backstory
Notes


Statistics

Ability Name Score Max Modifier Stat Rating
Strength (STR) 10 24 0 HP 56/56
Vitality (VIT) 10 22 0 MP 25/25
Agility (AGI) 4 17 0 Def 8
Speed (SPD) 4 16 0 M.Def 15
Magic (MAG) 5 19 0 ARM 12
Spirit (SPR) 8 22 0 M.ARM 6
Hit%: 92%
Magic%: 112%
Weapon Damage: 1d12+20

Top

Abilities

Judgement Sword

Initial Judgement: Though used sparingly, this technique proves devastating against those who have sinned. Proclaiming his target's lack of virtue, Luhari uses his blood to activate an ancient prayer that examines the soul of his enemy. Should the judgement find sin, the powers of the underworld move to claim what is theirs to torment, dealing 200% Shadow Damage. However, Luhari takes 25% of his maximum HP in retribution - these powers are not to be called forth lightly.

Advantages/Disadvantages

Charismatic: Something about Luhari compels people to listen to his words. His booming voice can be heard with great clarity, as he speaks on whatever matters have come up. As a result, Luhari may reroll any given Social skill test once.

Goddess's Mark: As one of the warpriests of the Order of Kairan, Luhari has been granted some small measure of divine power. This power manifests itself as a 10% increase in the effectiveness of all healing items used on Luhari.

Preacher (Trauma): Luhari believes that many foes can be turned from their sinful ways, and converted to the path of virtue. Due to this, he will often begin a battle by preaching to the enemy, trying to convince them of their wrong ways. Every time a battle begins, on a roll of 10 or higher on 1d100, Luhari will commence his sermon, and fail to take combat actions until Attacked or until rolling 40 or lower on 1d100.

Top

Skills

SP Remaining: 0
LP Remaining: 0
Skill Affinity: Weapon
Job Bonus: 30

Skill Rating Modifier
Axes 52
Intimidation 42
Singing 35
Healing 35
Crafting: Engraving 35
Negotiation 42
Inquiry 35
Language: Common 52
Lore: Hymns 42
Lore: Religion 42
Lore: Monsters 40

Top

Items and Equipment

Gil: 20

Equipped

Slot Equipped Stats Abilities
Right Hand Hand Scythe 2 x STR + 1d12 -
Left Hand N/A
Body Leather Plate 5/3 -
Head Leather Helm 3/1 -
Arms Bright Gauntlet 2/1 Blind Proof
Accessory - - -

Inventory

Item Quantity Price Description
Hand Scythe 1 150 2 x STR + 1d12
Leather Plate 1 110 5/3
Leather Helm 1 70 3/1
Bright Gauntlet 1 150 2/1, Blind Proof
Antidote 2 50 Cures Poison/Venom
Tonic 4 25 Restores 25 HP

Key Items

Item Name Description Where Obtained

Top

Description/Personality

Description

Personality



Character Theme: None
Top

Backstory

Top

Notes

Top
Hosted by www.Geocities.ws

1