Janet Turek

EDCP 732

UNIT TITLE: Rainbow Fish

Author: Janet R. Turek

School: George W. Lieb School Bridgeview, Illinois 60455

E-Mail Address: [email protected]

School Home Page URL: (optional)

THEME : Friends

BROAD CONCEPT: Members of a group work together and help one another

GRADES: First Grade

INTEGRATED SUBJECTS: Reading

Creative Writing

Math

Social Studies

Science

Art

UNIT GOALS AND PURPOSE:

to explore and investigate

to collect and organize data

to address individual needs and interests

to foster cooperative group learning

to empower students to achieve their own learning goals
 
 

TIME FRAME: 11 – day unit

OBJECTIVES:

(l) Students will be involved in comprehension activities:

  1. Students will use the internet to take virtual tours of coral reefs and neighborhoods.
(3) Students will use Kid Pix Deluxe to create graphics and text
  1. Students will use computer programs to enhance classroom instruction.
(5) Students will take field trips and use the digital cameras in

order to apply what is being learned in the classroom to the world around them.

  1. Culminating Activity Students will use Kid Pix to create a slide show representing what they have learned about being a member of a group.

MATERIALS:

unifix cubes construction paper

pattern blocks graph paper

Pepridge Farm goldfish crackers primary story paper

Overhead projector scissors, glue, glitter

graphic organizer worksheet crayons computer

digital camera

scanner

Computer Presentation Projector
__Spreadsheet CRUNCHER

__Word Processing MICROSOFT WORD

__Multimedia KID PIX DELUXE

__Other Software MAPTASTIC VOYAGE
 
 

STATE STANDARDS ADDRESSED BY THIS UNIT:

ENGLISH LANGUAGE ARTS

Reading

A. Apply word analysis and vocabulary skills to comprehend selections.

1.A.1a Apply word analysis skills (e.g., phonics, word patterns) to recognize new words.

1.A.1b Comprehend unfamiliar words using context clues and prior knowledge; verify

meanings with resource materials.

B. Apply reading strategies to improve understanding and fluency.

1.B.1a Establish purposes for reading, make predictions, connect important ideas, and link text to previous experiences and knowledge.

1.B.1b Identify genres (forms and purposes) of fiction, nonfiction, poetry and electronic literary forms.

1.B.1c Continuously check and clarify for understanding (e.g., reread, read ahead, use visual and context clues, ask questions, retell, use meaningful substitutions).

1.B.1d Read age-appropriate material aloud with fluency and accuracy.

C. Comprehend a broad range of reading materials.

1.C.1a Use information to form questions and verify predictions.

1.C.1b Identify important themes and topics.

1.C.1c Make comparisons across reading selections.

1.C.1d Summarize content of reading material using text organization (e.g., story, sequence).

1.C.1e Identify how authors and illustrators express their ideas in text and graphics (e.g., dialogue, conflict, shape, color, characters).

1.C.1f Use information presented in simple tables, maps and charts to form an interpretation. standards.

Literature

A. Understand how literary elements and techniques are used to convey meaning.

2.A.1a Identify the literary elements of theme, setting, plot and character within literary works.

2.B.1c Relate character, setting and plot to real-life situations.

Writing

  1. Use correct grammar, spelling, punctuation, capitalization and structure.
3.A.1 Construct complete sentences which demonstrate subject/verb agreement;

appropriate capitalization and punctuation; correct spelling of appropriate, high-frequency words; and appropriate use of the eight parts of speech.

B. Compose well-organized and coherent writing for specific purposes and audiences.

3.B.1a Use prewriting strategies to generate and organize ideas (e.g., focus on one topic; organize writing to include a beginning, middle and end; use descriptive words when writing about people, places, things, events).

3.C.1b Create media compositions or productions which convey meaning visually for a variety of purposes.

Listening and Speaking

  1. Listen effectively in formal and informal situations.
4.A.1a Listen attentively by facing the speaker, making eye contact and paraphrasing what is said.

4.A.1b Ask questions and respond to questions from the teacher and from group members to improve comprehension.

4.A.1c Follow oral instructions accurately.

4.A.1d Use visually oriented and auditorily based media.

B. Analyze and evaluate information acquired from various sources.

4.B.1a Present brief oral reports, using language and vocabulary appropriate to the message and audience (e.g., show and tell).

4.B.1b Participate in discussions around a common topic.

A. Locate, organize, and use information from various sources to answer questions, solve problems and communicate ideas

5.A.1a Identify questions and gather information.

5.A.1b Locate information using a variety of resources.

5.B.1a Select and organize information from various sources for a specific purpose.

SCIENCE

Inquiry and Design

  1. Know and apply the concepts, principles and processes of scientific inquiry.
11.A.1a Describe an observed event.

11.A.1b Develop questions on scientific topics.

11.A.1c Collect data for investigations using measuring instruments and technologies.

11.A.1d Record and store data using available technologies.

11.A.1e Arrange data into logical patterns and describe the patterns

11.A.1f Compare observations of individual and group results.

Concepts and Principals

  1. Know and apply concepts that explain how living things function, adapt and change.

  2. 12.A.1a Identify and describe the component parts of living things (e.g., birds have

    feathers; people have bones, blood, hair, skin) and their major functions.

    12.A.1b Categorize living organisms using a variety of observable features (e.g., size, color, shape, backbone).

  3. Know and apply concepts that describe how living things interact with each other and with their environment.
12.B.1a Describe and compare characteristics of living things in relationship to

their environments.

12.B.1b Describe how living things depend on one another for survival.

SOCIAL STUDIES

Social Systems

Understand the roles and interactions of individuals and groups in society.

18.B.1a Compare the roles of individuals in group situations (e.g., student, committee member, employee/employer).

18.B.1b Identify major social institutions in the community.

MATHEMATICS

Number Sense

  1. Demonstrate knowledge and use of numbers and their representations in a broad range of theoretical and practical settings.

  2. 6.A.1a Identify whole numbers and compare them using the symbols <, >, or = and the words "less than", "greater than", or "equal to", applying counting, grouping and place value concepts.

  3. Investigate, represent and solve problems using number facts, operations (addition, subtraction, multiplication, division) and their properties, algorithms and relationships.

  4. 6.B.1 Solve one- and two-step problems with whole numbers using addition, subtraction, multiplication and division.

  5. Compute and estimate using mental mathematics, paper-and-pencil methods, calculators and computers.

  6. 6.C.1a Select and perform computational procedures to solve problems with whole numbers.

    6.C.1b Show evidence that whole number computational results are correct and/or that estimates are reasonable.

  7. Solve problems using comparison of quantities, ratios, proportions and percents.
6.D.1 Compare the numbers of objects in groups.

Algebra and Analytical Methods

  1. Describe numerical relationships using variables and patterns.

  2. 8.A.1a Identify, describe and extend simple geometric and numeric patterns.

    8.A.1b Solve simple number sentences (e.g., 2 + o = 5

  3. Interpret and describe numerical relationships using tables, graphs and symbols.

  4. 8.B.1 Solve problems involving pattern identification and completion of patterns.

  5. Solve problems using systems of numbers and their properties.
8.C.1 Describe the basic arithmetic operations (addition, subtraction, multiplication, division) orally, in writing and using concrete materials and drawings.

Geometry

  1. Demonstrate and apply geometric concepts involving points, lines, planes and space.
9.A.1a Identify related two- and three-dimensional shapes including circle-sphere,

square-cube, triangle-pyramid, rectangle-rectangular prism and their basic properties.

9.A.1b Draw two-dimensional shapes.

Data Analysis and Probability

  1. Organize, describe and make predictions from existing data.

  2. 10.A.1a Organize and display data using pictures, tallies, tables, charts or bar graphs.

    10.A.1b Answer questions and make predictions based on given data.

  3. Formulate questions, design data collection methods, gather and analyze data and communicate findings.
10.B.1a Formulate questions of interest and design surveys or experiments to gather data.

10.B.1b Collect, organize and describe data using pictures, tallies, tables, charts or

bar graphs.

10.B.1c Analyze data, draw conclusions and communicate the results.

FINE ARTS

Language of the Arts

  1. Understand the sensory elements, organizational principles and expressive qualities of the arts.
25.A.1d Visual Arts: Identify the elements of line, shape, space, color and texture;

the principles of repetition and pattern; and the expressive qualities of mood,

emotion and pictorial representation.

  1. Understand processes, traditional tools and modern technologies used in the arts.

  2. 26.A.1e Visual Arts: Identify media and tools and how to use them in a safe and

    responsible manner when painting, drawing and constructing.

  3. Apply skills and knowledge necessary to create and perform in one or more of the arts.
26.B.1d Visual Arts: Demonstrate knowledge and skills to create visual works of art using manipulation, eye-hand coordination, building and imagination.
 
 
 
 

N.C.T.M. STANDARDS ADDRESSED BY THIS UNIT:

Numbers and operations

Understand numbers, ways of representing numbers, relationships among numbers, and number systems

•count with understanding and recognize "how many" in sets of objects;

•use multiple models to develop initial understandings of place value and the base-

ten number system;

•develop understanding of the relative position and magnitude of whole numbers

and ofordinal and cardinal numbers and their connections;

•develop a sense of whole numbers and represent and use them in flexible ways,

including relating, composing, and decomposing numbers;

Understand meanings of operations and how they relate to one another

•understand various meanings of addition and subtraction of whole numbers and

the relationship between the two operations;

•understand the effects of adding and subtracting whole numbers;

Compute fluently and make reasonable estimates

•develop and use strategies for whole-number computations, with a focus on

addition and subtraction;

•develop fluency with basic number combinations for addition and subtraction;

•use a variety of methods and tools to compute, including objects, mental

computation, estimation, paper and pencil, and calculators

Algebra

Understand patterns, relations, and functions

•sort, classify, and order objects by size, number, and other properties;

•recognize, describe, and extend patterns such as sequences of sounds and shapes

or simple numeric patterns and translate from one representation to another;

•analyze how both repeating and growing patterns are generated.

Analyze characteristics and properties of two- and three-dimensional geometric shapes and develop mathematical arguments about geometric relationships

•recognize, name, build, draw, compare, and sort two- and three-dimensional

shapes;

•describe attributes and parts of two- and three-dimensional shapes;

Data Analysis and Probability

Formulate questions that can be addressed with data and collect, organize, and display relevant data to answer them

•pose questions and gather data about themselves and their surroundings;

•sort and classify objects according to their attributes and organize data about

the objects;

•represent data using concrete objects, pictures, and graphs.

Select and use appropriate statistical methods to analyze data

•describe parts of the data and the set of data as a whole to determine what the

data show.

Problem Solving

Instructional programs from prekindergarten through grade 12 should enable all

students to—

•build new mathematical knowledge through problem solving;

•solve problems that arise in mathematics and in other contexts;

•apply and adapt a variety of appropriate strategies to solve problems;

•monitor and reflect on the process of mathematical problem solving.

Reasoning and Proof

Instructional programs from prekindergarten through grade 12 should enable all

students to—

•recognize reasoning and proof as fundamental aspects of mathematics;

•make and investigate mathematical conjectures;

•develop and evaluate mathematical arguments and proofs;

•select and use various types of reasoning and methods of proof.

Communication

Instructional programs from prekindergarten through grade 12 should enable all

students to—

•organize and consolidate their mathematical thinking through communication;

•communicate their mathematical thinking coherently and clearly to peers,

teachers, and others;

•analyze and evaluate the mathematical thinking and strategies of others;

•use the language of mathematics to express mathematical ideas precisely.

Connections

Instructional programs from prekindergarten through grade 12 should enable all

students to—

•recognize and use connections among mathematical ideas;

•understand how mathematical ideas interconnect and build on one another to

produce a coherent whole;

•recognize and apply mathematics in contexts outside of mathematics.

Representation

Instructional programs from prekindergarten through grade 12 should enable all

students to—

•create and use representations to organize, record, and communicate

mathematical ideas;

•select, apply, and translate among mathematical representations to solve

problems;

•use representations to model and interpret physical, social, and mathematical

phenomena.
 
 

STUDENT ACTIVITIES WHICH WILL PROMOTE ENGAGED LEARNING:

Activity #1

In Lesson 1, the students will listen to the story, The Rainbow Fish, by Marcus Pfister. This will be a large group lesson. Following the story, the class will engage in language arts and comprehension activities to identify the setting of the story, determine reality or fantasy, recognize the main ideas of the story, and sequence the events of the story.

Next, we will address some higher order thinking skills to establish the "feelings" of the story. Using how and why questions, students will examine what motivates the characters and how the characters react and feel about the events in the story.

This lesson will be the introduction to the unit. Large group instruction will be used and all students will be involved in the discussion. The broad concept will be introduced at this time. Comparisons between the story and real events in the students’ life will be explored.

Activity #2

In Lesson 2, students will be given an opportunity to investigate and explore a real

coral reef and the animals who live there. As a class we will go to the compute to visit several web sites:

www.letsfindout.com The Knowledge Adventure Encyclopedia,

www.aqua.org/animals/species/games Name That Animal

http://mbgnet.mobot.org/salt/animals/index.htm Ocean Animals

Students will be able to compare a real coral reef to the coral reef presented in

the story, The Rainbow Fish.

This lesson will allow students to work individually and independently to investigate

and explore.

Activity #3

In Lesson 3, students will create a product based on their research and investigation.

Using the information gathered from reading Rainbow Fish and their internet search, students will produce a picture and text using Kid Pix Studio Deluxe.

Students will be expected to draw one fish swimming in a coral reef under the sea.

They must select only one color for their fish (red, orange, green, purple). Also,

their picture must include 3 other details of things they would find living in the coral reef under the sea.

After creating their picture, students must add one sentence telling a fact about

their fish. Students are reminded to use correct capitalization, punctuation, and sentence structure. Vocabulary words that the students will need for the sentence writing will be generated by the students and written on the blackboard. (ex: coral reef, swimming, happy, beautiful, lonely, octopus, etc.)

In this lesson, students will be working independently. It will be an assessment of their ability to apply material that has been learned. Also, it is an assessment of writing skills.

Activity #4

In lesson 4, students will work as a group to collect data, organize data, and develop conclusions based on the data.

As a class we will look at the different student’s fish pictures which were created on Kid Pix Deluxe. Each student will read their sentence. Students will discuss what is the same and different about the fish. Based on the different colors of the fish, the class will create a spreadsheet. Using a Presentation Projector and the Cruncher Software students will be introduced to the concept of a spreadsheet, and how to create a spreadsheet.

The following information will be represented on the spreadsheet: the names of the students in the class and the four different colors of fish that were created by the students (red, orange, green, and purple). As a class we will add this necessary information to the spreadsheet. Students will be actively engaged in collecting, sorting, and organizing information. Students will be encouraged to draw conclusions based on the data.

This lesson encourages the class to work together to share information. Students

will be encouraged to help one another to problem solve.

Activity #5

In Lesson 5, students will use the information depicted on the spread sheet to create their own bar graph.

First, students will practice setting up a bar graph using Math Manipulative Cubes to show the different rows of colors for each fish. After practicing setting up a bar graph, students will be given graph paper. We will work as a group to label the different rows and columns of the bar graph. Then with their red, orange, green, and purple crayons, students will complete the bar graph independently. The bar graph must show the different colors (red, orange, green, purple) and how many fish the students made of each the different colors.

Students will then create math sentences using greater, less, and equal to describe the information presented on the spreadsheet and the individual bar graphs.

This lesson will be a cooperative group lesson. Students will be paired up with a "buddy". Together they will support and help each other to accomplish this task.

Activity #6

In lesson 6, students will be given different Math manipulatives to complete basic addition and subtraction problems and review basic Geometry skills.

First students will be given a baggie full of Peppridge Farm goldfish crackers. Students will use the crackers to make different sets of fish to create addition and subtraction problems. The teacher will write a math sentence representing either addition or subtraction on the blackboard. Students will use their goldfish to match the problem on the blackboard. After this task is completed, students get to eat their math manipulatives.

Next, students will use pattern blocks (circles, ovals, triangles, squares, and rectangles) to create their own fish.

Finally, students will use construction paper, crayons, glitter, and glue to create a picture of a coral reef. Their picture must include the rainbow fish and other details from the book. Based on the picture they create, each student must write a math story for either addition or subtraction to go with their picture. The math story must include all the necessary information to complete the problem. The students must write the math sentence to go with their story.

This lesson gives students the opportunity to practice previously learned concepts

(addition, subtraction, Geometry shapes). After they are through practicing these skills, students will create a product which will assess how well they can apply previously learned skills.
 
 
 
 

Activity #7

In lesson 7, students will take a field trip to the Chicago Aquarium. The students will be given an opportunity to use previous knowledge of sea animals and plants to identify the actual animals they see at the aquarium. We will use a digital camera to document the different species we identified.

When we return from the field trip, we will begin a writing activity. We will scan the aquarium pictures from the digital camera on to the computer. Using MS Word, students will select an animal that interested them, and create a Power Writing paragraph about their animal. Their paragraph must include:

(l) main idea sentence,

(2-3) support sentences,

(1) conclusion sentence.

This lesson allows the students to select their own topic for their main idea. Students have the freedom to create their own story reflecting their own interests. Although the students will working on their own story, their will be support and guidance from the teacher and other students.

Activity #8

In Lesson 8, the students will be introduced to the concept of a neighborhood. Just like the creatures who live in the coral reef, First Graders live in a neighborhood.

Using the overhead projector we will create a list of the places and people in our

neighborhood. The class will break up into small cooperative groups. Using a graphic organizer worksheet, each group will create two webs:

the places in a neighborhood

the people in the neighborhood.

Students can visit the following internet sites to learn more about the people and places in their neighborhood.

www.usfa.fema.gov/kids/

www.kiddesafety.com/kiddesafety/Default.htm

www.sparky.org

www.zstarr.com/doctor/

www.niehs.nih.gov/kids/color.htm

http://funrsc/fairfield.edu/~jflietas/hospital.html

As a class we will discuss how the people in the neighborhood all have different jobs that the people in the neighborhood all help one another.

This brainstorming activity will allow students to help one another:

gather data

become more aware of their neighborhood

realize the rights and responsibilities of members of a neighborhood.

Activity #9

In lesson 9, students will use the Maptastic Voyage Software to create a map of their neighborhood.

Each student will work independently at the computer with the Maptastic Voyage Program to create their own map of their neighborhood. Each student is responsible for including a minimum of five things on their map to represent the places in their neighborhood.

This lesson is an assessment of the students’ ability to transfer knowledge. To create a product representing material that has been previously presented.

Activity #10

In lesson 10, students will take a walking field trip in and around Lieb School to visit the places in their neighborhood. We will then use the digital camera to take pictures of the different people at Lieb School and in the neighborhood who help us. The class will, also, be collecting e-mail addresses for these people and places in the neighborhood.

Students will be given an opportunity to e-mail the people in the neighborhood to thank them for all that they do.

The class will use the pictures they have collected to create an interactive bulletin

board about their neighborhood.

This lesson gives students an opportunity to gather and organize information.

The lesson becomes much more meaningful when it represents real people.

Activity #11

In lesson 11, students will use the Kid Pix Deluxe Program to create a class slide show about their neighborhood.

Each student will be responsible for creating one slide. The slide must contain graphics representing the student and someone in their neighborhood. Also included on the slide will be two sentences:

neighborhood to help others in the neighborhood. This lesson is the culminating activity for the unit. The students will be creating a product that represents the theme and broad concept which every activity in this unit has taught and encouraged.

SHARE YOUR IDEAS:

There are many activities in this unit where the students are creating a product that they can use to share with others. These products serve as tools for the students to share the information they have learned with parents and peers. Using authentic assessment products allow students to present and share information with other students – students teaching students.

housed in the Learning Center for other students to read. This Fish Fact Book would be an excellent addition to a School Web Site or First Grade Web Site. an animal they saw at the Shedd Aquarium. Students will read their

paragraph to the rest of the class. The class pictures can be assembled

into a research book for the Learning Center, and added to our School or

First Grade Web Site.

FINAL PROJECT

Based on the Theme and Broad Concept running throughout this lesson:

Students will create a slide show about the friends in their neighborhood.

The people who live and work in their neighborhood, and the jobs that they do to help. Included in their slide show will be the concept that each student is a friend, and they do things to help the people in their neighborhood.

Each student will be required to create one slide including graphics and test using the Kid Pix Deluxe Presentation System.

Graphics:

student and one other person in the neighborhood Text: Transition
 
 

Grading Rubric Student Created Slide Kid Pix Deluxe

TOTAL 25 POINTS POSSIBLE

Activity Total Points Possible Your Points

Presentation focused on given theme 5

Graphics: 2 characters 4

3 additional details 3

background 1

Text: 2 complete appropriate sentences

(five words or more) 4

capitalization and punctuation 4

correct spelling 2

Transition: select a transition for the slide 2

TOTAL 25

GRADING SCALE:

Excellent 23 - 25 points

Satisfactory 19 – 22 points

Needs Improvement 15 – 18 points

Unsatisfactory 14 and below
 
 

STUDENT AND TEACHER ROLES:

Teacher:

set goals, and develop learning strategies. situations. explore and collaborate in order to create and problem solve. creativity, and encourages higher order thinking skills. and multiple perspectives. Student: collaborate – support – encourage – produce
 
 
ADDITIONAL REFERENCE PRINT RESOURCES STUDENTS MAY USE:

Childcraft

World Book Encyclopedia
 
 

THE FOLLOWING BOOKS CONTAIN INFORMATION ABOUT THIS TOPIC:

Fish (First Discovery Book)

By: Sabine Krawczyk March 1998

The Fish Book (Golden Shape Book)

By: Christopher Angelfish August 1997

Fish is Fish

By: Leo Leoni September 1987

The Rainbow Fish and the Big Blue Whale

By: Marcus Pfister September 1998

The Rainbow Fish to the Rescue

By: Marcus Pfister September 1995

At Home in the Coral Reef

By: Katie Muzich August 1992

Coral Reef (Habitats (Children’s Press)

By: Gary W. Davis June 1997

Coral Reef (Look Closer)

By: Barbara Taylor, Jane Burton June 00

The Best Vacation Ever (Mathstart, Collecting Data, Fun With Math)

By: Stuart S. Murphy, Nadine Bernard Westcott February 1997

Computer Fun Math (Click Series)

By: List Trumbauer, Sidney Wright May 1997

Sorting (Math Counts)

By: Henry Pluckrose Sepember 1995

More or Less a Mess (Hello Math Reader)

Sheila Keenan February 1997

Shape (Math Counts)

By: Henry Pluckrose September 1995

Officer Brown Keeps Neighborhoods Safe (Our Neighborhood)

By: Alice K. Flannigan March 1999

Firemen and Policemen, Vol. 1

By: J. D. Crowe January 1996

Behind the Scenes at the Hospital (Behind the Scenes)

By: Marilyn Miller January 1996

Going to the Hospital (First Experiences)

By: Fred Rogers September 1997

FOR ADDITIONAL ONLINE INFORMATION AND MEDIA PERTAINING TO THIS UNIT, TEACHERS MAY WANT TO USE THE FOLLOWING INTERNET

ARTICLES:

Title 1: Great Barrier Reef

URL 1: www.gbrmpa.gov

Description 1: Pictures and information about life in the coral reef.

Title 2: Coral Realm: The Ultimate Guide for the Discerning Under Water Explorer URL 2: www.coralrealm.com

Description 2: Information on the coral reef and ocean life. Actual pictures and

Facts about different creatures who live in the coral reef.

  Title 3: Shedd Aquarium

URL 3: www.sheddnet.org

Description 3: Information about student tours and special exhibits for children.

All the information needed for planning a field trip.

Title 4: National Council for the Social Studies

URL 4: www.ncss.org

Description 4: Describes the National Standards for Social Studies. Provides

links and lesson plans. Lists Awards and Grants available. Title 5: ProTeacher

URL 5: www.proteacher.com

Description 5: Contains suggestions for classroom management. Provides lesson

plans and unit lessons for all grades and subject areas. It has some

wonderful Social Studies units and map skills activities.

Title 6: e-tutor Connected Learning for K-12

URL 6: http://209.130.55.188/cgi-locagion

Description 6: Free lesson plans and homework help

Title 7: Mrs. Glosser’s Math Goodies

URL 7: www.mathgoodies.com

Description: This site contains a chat room for teachers to share ideas. Some

great homework ideas, games, puzzles, and instructions for building

a class website.

RELEVENT INFORMATION, STUDENTS WILL VISIT THE FOLLOWING

WEB SITES:

Title 1: The Knowledge Adventure Encyclopedia

URL1: www.letsfindout.com

Purpose of Use1: Research – gather information

Description1: Students can search observe and learn about different

animals that live under the sea.

Title 2: Name That Animal

URL2: www.aqua.org/animals/species/games

Purpose of Use2: Drill and practice

Description2: Students see a picture of an animal that lives under the sea,

and they must identify the animal.

Title 3: Ocean Animals

URL3: http://mbgnet.mobot.org/salt/animals/index/htm

Purpose of Use3: Introduce students to life in the coral reef

Description3: Explains what is a coral reef, and students can view pictures of

the different creatures that live in the coral reef.

Title 4: Family Education. Com Oceans of Fun

URL4: www.familyeducation.com/printables

Purpose of Use4: Drill and practice

Description4: Pictures, games, puzzles, and mazes with an underwater theme.
 
 

Title 5: Math Stories. Com Math for an Internet Generation

URL5: www.mathstories.com/grade1/g1-a1.htm

Purpose of Use5: Apply math skills and strategies to problem solving

Description5: Wonderful age-appropriate math story problems.

Title 6: USFA’S KIDS PAGE

URL6: www.usfa.fema.gov/kids/

Purpose of Use6: Collect information on the role of firefighters in the

neighborhood.

Description6: Pictures and text about the fire department.

Title 7: KIDDE Home Safety Education Center

URL7: www.kiddesafety.com/diddesafety/Default.htm

Purposeo of Use7: Explore and investigate

Description7: Students can take a tour of a Fire Department, meet the firemen,

Look at safety equipment, and learn safety rules.

Title 8: Sparky, the Fire Dog

URL8: www.sparky.org

Purpose of Use8: Explore and investigate

Description8: Students meet the firemen and get to look at the equipment they

use to keep them safe and protect them.

Title 9: The Family Visits the Doctor

URL9: www.zstarr.com/doctor/

Purpose of Use9: Explore and investigate

Description9: Pictures and short stories about the doctor’s office. Students can

read about going to the doctor’s office and color pictures about

some of the things the doctor does to help them. Title 10: NIEHS KIDS PAGES

URL10: www.niehs.nih.gov/kids/color.htm

Purpose of Use10: Extended activity about the people who work in the

neighborhood. Description10: On-line coloring activity. Students can select a picture of person in the neighborhood (ex: paramedic, nurse, doctor, teacher). They can

color this picture of the person the select.

Title 11: Ever Been To A Hospital?

URL11: http://funrsc.fair.edu/~jfleitas/hospital.html

Purpose11: Virtual tour of a real hospital. Explore and investigate

Description11: Students meet real children who are in the hospital. These children

take the students on a tour through the hospital to meet the people

who work at the hospital to help the children get better.
 
 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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