"EVERY ANSWER TO EVERY QUESTION IS RIGHT HERE BEFORE YOUR EYES, AND...NOW...YOU...SEE...IT!"
NOW YOU SEE IT
packagers: Mark Goodson/Bill Todman Productions ('74-'75), Mark Goodson Productions ('89)
air dates: 4/1/74-6/13/75 & 4/3/89-7/14/89 on CBS daytime
hosts: Jack Narz ('74-'75), Chuck Henry ('89)
announcers: Johnny Olson ('74-'75), Gene Wood (fill-in for Johnny), Mark Driscoll (4/89-5/89), Don Morrow (5/89-/7/89)

HOW TO PLAY:
('74-'75): Two pairs of players competed to find answers hidden in a grid of letters arranged in four lines of 14 letters each. One member of each team faced the big board with their partners' backs turned. A question was read and one player buzzed in and called out the number of the line the answer was located on. If correct, his or her partner faced the board and tried to call out the position number of the first letter of the answer and finally call out the answer. If correct, the team scored the line number + the position of the first letter. Ex.: line 2, position 7, 9 points. The partners switched positions halfway through. The team that was ahead when time was called played mano a mano in the qualifying round.
The two members of the winning team from the elimination round played against each other. A clue was read and the answer was revealed one letter at a time. The first player to buzz in with the right answer scored. The next answer began with at least one of the last letters of the previous answer on the same line. Ex.: globe, beast, astronaut. The first player to nail 4 right answers won a prize package and played against the champion from the previous day. The procedure was the same as the elimination round, except that the player who buzzed first called out the line number, position number of the first letter, and finally the answer. The scoring structure was the same as the elimination round. Whoever was ahead when time was called played the Solo Game.
In the Solo Game, the player had one minute to find 10 answers hidden in a grid of letters. When an answer was found, the player must circle it with an electronic pen and call it out simultaneously. (S)he could pass on a clue and come back to it if there was time. Finding all 10 answers in one minute won the player a jackpot which started at $5k + another grand each day until won, up to a maximum of $25,000. If unsuccessful, the player would earn $100 for each answer found and return for the next Championship Round. If (s)he won the jackpot, (s)he retired from the show and the losing player from the Championship Round played against the winner from the next Qualifying Round.
About nine months into the run, the elimination round was, well, eliminated (lol). Two new players competed in the qualifying round. The first player to get 5 answers played against the champ. In the championship round, the point values doubled once a player scored 50+. The first player to reach 100+ played the Solo Game.

"HIDDEN IN THIS JUMBLE OF LETTERS IS (clue). CAN YOU FIND IT? (Answer is revealed.) NOW YOU SEE IT. THAT'S HOW WE PLAY...NOW...YOU...SEE...IT! NOW YOU SEE IT!"
Each day on the '89 revival, two new players faced a grid of letters. After L. A. newsman Chuck Henry finished reading the question, the "score clock" started at 100 and counted down by 5 every 1/3 of a second. The player who buzzed in, thereby stopping the "score clock", called out the line number and then the answer. If correct, (s)he scored the amount showing on the counter. If nobody buzzed in when the counter reached 25, Chuck announced the line number. Midway through the round, the point values doubled (200 - (10 x 1/3 second)). The first player to 1,000+ points played against the champ.
In the championship round, the players were shown a grid of letters with six answers hidden, all of which fit the announced category. The first player to buzz in with a right answer had 20 seconds to find the other 5 answers. Otherwise, that opportunity went to the other player. If time ran out, the other player only needed to find one of the remaining answers. Whoever won the first board scored $200, the next was for $300, then $400, then $500, and if needed, $600. The first player to score $1,000+ kept that money and played the Solo Game, played the same as before. Each answer was still worth $100 unless all 10 answers were found, thereby winning the jackpot worth $5k + $5k each day until won.

OTHER TIDBITS:

Jack Narz's brother Jim, better known as Tom Kennedy, was also a legendary game show host.

A
NYSI pilot was shot in '85 with Jack Clark as host. Two pairs of players played two games in one show. In the first part, one member of a team had 15 seconds to describe a word and get his or her partner to find that word on the board. finding the word scored the team one point for each second left when the line number was called out. After each team played four words, the team that was ahead scored another 20 points. From then on, Jack read the questions and each correct answer found scored 20 points. The first team to 100+ points played the Solo Game for $5k. If a team won both games in the same show, their second Solo Game was played for $10k.

L. A. DJ Mark Driscoll announced during the first month of the '89 run before being replaced by game show veteran Don Morrow.

The main theme song, "Chump Change", composed by the legendary Quincy Jones of all people (No kidding.), could also be heard on
The New Bill Cosby Show and the pilot for Blank Check.

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