ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
14 +2

DEX
Dexterity
16 +3

CON
Constitution
12 +1

INT
Intelligence
14 +2

WIS
Wisdom
11 +0

CHA
Charisma
12 +1

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
43





Walk 45'
AC
Armour Class
16 = 10 + 3 + 3 + 0 + 0
+ 0
  13
15 -1 +5
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
TOUCH
AC
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+4
SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AppraiseINT ForgeryINT Perform (Dancing)CHA
 BalanceDEX Gather InformationCHA RideDEX
 BluffCHA HealWIS SearchINT
 ClimbSTR HideDEX Sense MotiveWIS
 ConcentrationCON IntimidateCHA SpotWIS
 Craft (Untrained)INT JumpSTR SwimSTR-4 
 DiplomacyCHA ListenWIS Use RopeDEX
 DisguiseCHA Move SilentlyDEX Wilderness LoreWIS
 Escape ArtistDEX PerformCHA
SPECIAL ABILITIES
Favored Enemy(Orc),Rage 1/day,Uncanny Dodge (Dex bonus to AC)
FEATS
Ambidexterity,Armor Proficiency (Heavy) (1x),Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Dash,Dodge,Martial Weapon Proficiency,Mobility,Shield Proficiency,Simple Weapon Proficiency,Track,Two-Weapon Fighting
LANGUAGES
Common
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
AppraiseINT2=2
+
+0
BalanceDEX2=3
+
+-1
BluffCHA1=1
+
+0
ClimbSTR1=2
+
+-1
ConcentrationCON1=1
+
+0
Craft (Untrained)INT2=2
+
+0
DiplomacyCHA1=1
+
+0
DisguiseCHA1=1
+
+0
Escape ArtistDEX2=3
+
+-1
ForgeryINT2=2
+
+0
Gather InformationCHA1=1
+
+0
HealWIS0=0
+
+0
HideDEX2=3
+
+-1
IntimidateCHA1=1
+
+0
JumpSTR1=2
+
+-1
ListenWIS0=0
+
+0
Move SilentlyDEX2=3
+
+-1
PerformCHA1=1
+
+0
Perform (Dancing)CHA1=1
+
+0
RideDEX3=3
+
+0
SearchINT2=2
+
+0
Sense MotiveWIS0=0
+
+0
SpotWIS0=0
+
+0
SwimSTR-4=2
+
+-6
Use RopeDEX3=3
+
+0
Wilderness LoreWIS0=0
+
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+8 = +7 + +1 + +0
+ +0
+
Reflex
Dexterity
+5 = +2 + +3 + +0
+ +0
+
Will
Wisdom
+0 = +0 + +0 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+6 = +4
+ +2 + +0
+
+
RANGED
ATTACK BONUS
+7 = +4
+ +3 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
HAND ATTACKTOTAL ATTACK BONUSDAMAGECRITICAL
+6
1d3+2
20/x2
WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Handaxe
+4
1d6+1
20/x3

0'
S
S
*Battleaxe
+4
1d8+2
20/x3

0'
S
M
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Studded Leather
Light
+3
+5
-1
15
SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC










*Handaxe
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d6+1
20/x3
HANDRANGETYPESIZESPECIAL PROPERTIES
Off-hand
0'
S
S


*Battleaxe
TOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d8+2
20/x3
HANDRANGETYPESIZESPECIAL PROPERTIES
Primary
0'
S
M


*Studded Leather
TYPEARMOR BONUSMAX DEX BONUS
Light
+3
+5
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
-1
15

EQUIPMENT ( - //)
x Handaxe
   x Studded Leather
  
x Outfit (Explorer's)
   x Symbol of Correlon (Latherias)
(Holy Symbol (Gold/Masterwork)), Applies +2 Skill Bonus to appropriate skill
  
x Battleaxe
  
AMMUNITION

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PCGen template by Richard O'Doherty-Gregg. If you have any suggestions please send them to [email protected]

EQUIPMENT
ITEM LOCATION QTY WT. GP COST ITEM LOCATION QTY WT. GP COST
Handaxe
Equipped


6
Studded Leather
Equipped


25
Outfit (Explorer's)



0
Symbol of Correlon (Latherias)
(Holy Symbol (Gold/Masterwork)), Applies +2 Skill Bonus to appropriate skill
Equipped


100
Battleaxe
Equipped


10
TOTAL WEIGHT CARRIED/VALUE 34.0 lbs 141.0 gp
WEIGHT ALLOWANCE
Light Medium Heavy
FEATS
Ambidexterity,Armor Proficiency (Heavy) (1x),Armor Proficiency (Light) (1x),Armor Proficiency (Medium) (1x),Dash,Dodge,Martial Weapon Proficiency,Mobility,Shield Proficiency,Simple Weapon Proficiency,Track,Two-Weapon Fighting
MONEY
SPECIAL ABILITIES
Favored Enemy(Orc),Rage 1/day,Uncanny Dodge (Dex bonus to AC)
TEMPLATES

PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Dizzy-Boff Stick, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Hoopak, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
LANGUAGES
Common
FEATS
NAME DESCRIPTION
AmbidexterityYou are coordinated with both hands
Armor Proficiency (Heavy) (1x)You are proficient with heavy armor
Armor Proficiency (Light) (1x)You are proficient with light armor
Armor Proficiency (Medium) (1x)You are proficient with medium armor
DashIncreased movement in no or light armor with a Light load
DodgeYou can become harder to hit to one opponent during combat
Martial Weapon ProficiencyYou are proficient in weapons considered to be martial in classification
MobilityMoving around an enemy without being struck is easier for you
Shield ProficiencyUsing a shield in combat is easy for you and therefore unhindering
Simple Weapon ProficiencyYou are able to use non-complex weapons
TrackYou can follow creatures by the signs that tell of their passing
Two-Weapon FightingFighting with two weapons is easier because of your intense training with them


TOTAL ATTACK BONUSDAMAGECRITICAL


/x
HANDRANGETYPESIZESPECIAL PROPERTIES






       
Panjur Mogue
Panjur Mogue's portrait
Human (Flan)
RACE
18
AGE
0' 0"
HEIGHT
0 lbs
WEIGHT

EYE COLOR

SKIN COLOR

HAIR COLOR

HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
,
Spoken Style
Description
Home
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Biography
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