Well, while this is a good book in what it does, it didn�t hold up to my expectations. For some reason this didn�t hit the �cool� button for me and I�ll tell you why. The whole book, nearly all 160 pages of it, largely details only 7 different starports. I would have thought that in a book like this, more than only seven starports would have been talked about. Additionally, they don�t really give you much to work on for creating your own starport.
In the beginning of the book, there�s an introduction by a character known as Platt Okeefe. This is a character that was created for the Adventure Journals, and basically grew in popularity. Right after the introduction, which contains stats for Platt Okeefe, is a measly 10 pages on various spacefaring agencies, permits, infractions, and port classes. All of these, I believe, are available in other books, such as Tramp Freighters. From there, the rest is all starport information.
Don�t get me wrong, the information they give for the starports are great�well detailed and pretty unique. Considering that each port is given almost 20 pages to cover it, the detail in them is substantial. I won�t go into detail about what each port is about, but suffice to say that if you�re looking for a couple of starports to put into your game, this book has them. So if you�re interested in a few unique starports for your adventures, but not on how to come up with new ports yourself, add a Yoda for your own rating. For me, however, the ol� disappointment set in.
My rating:


� 1997 [email protected]