Ravenite Medicine Man
by Matthew Weaver-Uzelac

Mental Traits
Cognition  4d10
  Scrutinize  3d10
Knowledge  2d10
  Academia:  Occult 4d10
  Language:  Sioux  3d10
Mein   2d6
  Tale Tellin'  2d6
Smarts   3d8
  Gamblin'  3d8
  Survival  3d8
Spirit   2d12
  Guts   3d12

Corporeal Traits
Deftness  1d8
  Shootin':  Rifle 3d8
Nimbleness  4d6
Strength  2d6
Quickness  3d6
Vigor   2d6

Ritual   4

Wind:   18
Pace:   6
Size:   6

Edges:
  Arcane Background:  Shaman 3

Hindrances:
  Intolerance:  3
   (People who stereotype Ravenites)

Gear: Medicine Bag with components for rituals, Lever Action Rifle, 30 rounds of Ammo, Pair of faded blue jeans, knife, Cowboy hat, $10

Personality: Yes, I am the Shaman.  What?  Just because I don't wear the leathers and go "woo-woo"?  Does that mean I can't talk with the spirits?  Idiot. There were lots of spirits in Deadwood, for your information.  I know for a fact Coyote loved to hang out in the Casinos.  Yes, I can speak on your behalf with the spirits - there isn't a rule that says you have to give up the good of today to talk with the other side.  Now, stand back, I've got work to do, and your crampin' my style.

Quote: "The spirits are my friends too."

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