Lost and damned terratories
| D66 roll |
Territory |
Income |
| 11 |
Chem Pit |
2D6 |
| 12-16 |
Old Ruins |
10 |
| 21-25 |
Slag |
15 |
| 26 |
Mieral outcrop |
D6X10 |
| 31-35 |
Settlement |
30 |
| 36 |
Mine Workings |
D6X10 |
| 41-42 |
Tunnels |
10 |
| 43-44 |
Vents |
10 |
| 45-52 |
Holestead |
D6X10 |
| 53-54 |
Chaos Icon |
D6X10 |
| 55-56 |
Living City |
10 |
| 61 |
Warp Hole |
D6X10 |
| 62 |
Gun Depot |
D6X10 |
| 63-64 |
Spore Cave |
2D6X10 |
| 65 |
Weapon Spawner |
2D6X10 |
| 66 |
Mutating ground |
Choose |
Chaos Icon-Treat as drinking hole.
Warp Hole-Treat as friendly doc.
Gun Depot-Treat as workshop.
Weapon Spawner-Treat as arcotech horde.
Mutating ground-Treat as green hivers.
Living City-May sacrifice captured gangers for 3D6X10 credits. Maynot be the target of a raid.