The Immortals' Defiance
The Knights have discovered the location of the legendary Pheonix Stone, a mystical stone that has the power to make any warrior invulnerable.  The stone is near a Rebel mining facility, which is currently full of hard working dwarves.  The Rebels found out about the sotne and are trying to get it first.    The race is on, who will get the to Pheonix Stone first?
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Army Size:
2-player game, 200 points per player, 2 actions per turn

Rule Set:
Mage Knight Unlimited

Time Limit:
60 minutes

Setting the Scene:
No terrain is used in this scenario.  Castle pieces are not used in this scenario.  Player 1 is the Knights Immortal player.  Player 2 is the Black Powder Rebels  player.  Befor the game Place a token in the middle of the battle field to represent the Pheonix Stone.

Special Rules:
1) The Knights Immortal Player may only use figures from the Knights Immortal fraction.
2) The Black Powder Rebels Player may only use figures from the Black Powder Rebels fraction.
3)  You may leave the battlefield through your own starting area.
4) If a figure comes into base contact with Pheonix Stone that figure is considered to be carring the stone and the token will stay in base contact with the figure untll he takes 1 or more clicks of damage.
5) If a figure carring the Pheonix stone takes 1 or more clicks of dammage the attacker places the token up to 3 inches away from the damaged figure.
6) The figure with the Pheonix Stone at the end of the game gets an extra 100 victory points

Victory Conditions:
The winner is the player with the most victory points at the end of the game.
Stolen Destiny
Armies
Week 2:  The Pheonix Stone
War Games
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